Normal/All Pro/Realism - Operation Sports Forums

Normal/All Pro/Realism

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Jdoug312
    Banned
    • Oct 2010
    • 1585

    #751
    Re: Normal/All Pro/Realism

    Be careful that you don't change too much too soon bro. I can't speak for others, but for me, the set you had yesterday, before the mid day updates were feeling spot on

    The only change I ended up making after a few games was lowering the user/cpu wr catching from 75 to 65, and now I'm seeing beautiful animations, smooth gameplay, and lower completion percentages. Outstanding!

    My only question is what caused the newest coaching scheme changes? 100/1 for runningback, 100/2 for olb, 100/1 for mlb as opposed to the 0/1, 0/2, 0/3?

    Comment

    • Hilman11
      Champ
      • Sep 2011
      • 148

      #752
      Re: Normal/All Pro/Realism

      This game was played yesterday on the Equal Set before the latest update. Great sliders. Pit was leading 24-17 with about 2 mins to play. Bengals drive stalled after Dalton throws an interception on the Cin 1 yd line. Pit takes over and Bengals stop the first play in the backfield with a Safety making the score 24-18. With 6 seconds left, Benson scores on a 1-yd TD run lifting the Bengals to the 25-24 win. Bottom line, the sliders are excellent thus far. Everything seemed spot on. I will try the updated version sometime in the next couple days. FYI- I'm playing on the 360.
      <html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="575"><tr class="masthead"><td align="center" colspan="6">Pittsburgh Steelers at Cincinnati Bengals</td></tr><tr class="stathead"><td width="48%">Nov 13, 2011</td><td align="right" width="10%">1ST</td><td align="right" width="10%">2ND</td><td align="right" width="10%">3RD</td><td align="right" width="10%">4TH</td><td align="right" width="12%">SCORE</td></tr><tr class="oddrow"><td>Pittsburgh Steelers (6-4)</td><td align="right">0</td><td align="right">10</td><td align="right">14</td><td align="right">0</td><td align="right" class="active">24</td></tr><tr class="oddrow"><td>Cincinnati Bengals (7-2)</td><td align="right">3</td><td align="right">14</td><td align="right">0</td><td align="right">8</td><td align="right" class="active">25</td></tr></table><table cellpadding="3" cellspacing="1" class="osdyn spacer" width="575"><tr class="masthead"><td colspan="3">Team Stats Comparison</td></tr><tr class="stathead"><td width="60%"></td><td align="center" width="20%">PIT</td><td align="center" width="20%">CIN</td></tr><tr class="oddrow"><td align="center">Total Offense</td><td align="center">369</td><td align="center">332</td></tr><tr class="evenrow"><td align="center">Rushing Yards</td><td align="center">112</td><td align="center">86</td></tr><tr class="oddrow"><td align="center">Passing Yards</td><td align="center">257</td><td align="center">246</td></tr><tr class="evenrow"><td align="center">First Downs</td><td align="center">19</td><td align="center">17</td></tr><tr class="oddrow"><td align="center">Punt Return Yards</td><td align="center">4</td><td align="center">10</td></tr><tr class="evenrow"><td align="center">Kick Return Yards</td><td align="center">48</td><td align="center">91</td></tr><tr class="oddrow"><td align="center">Total Yards</td><td align="center">421</td><td align="center">433</td></tr><tr class="evenrow"><td align="center">Turnovers</td><td align="center">0 (+1)</td><td align="center">1 (-1)</td></tr><tr class="oddrow"><td align="center">3rd Down Converstion</td><td align="center">8-12 (66%)</td><td align="center">3-10 (30%)</td></tr><tr class="evenrow"><td align="center">4th Down Conversion</td><td align="center">0-0</td><td align="center">2-2</td></tr><tr class="oddrow"><td align="center">2-Point Conversion</td><td align="center">0-0</td><td align="center">0-1</td></tr><tr class="evenrow"><td align="center">Red Zone Touchdowns/Field Goals</td><td align="center">3/1</td><td align="center">2/1</td></tr><tr class="oddrow"><td align="center">Penalties</td><td align="center">8-60</td><td align="center">1-15</td></tr><tr class="evenrow"><td align="center">Posession Time</td><td align="center">25:49</td><td align="center">22.11</td></tr></table><table cellpadding="1" cellspacing="0" class="spacer" style="margin:0 auto;" width="575"><tr><td align="center" valign="top" width="50%"><table cellpadding="3" cellspacing="1" class="osdyn spacer" width="100%"><tr class="masthead_alt"><td bgcolor="#000000" colspan="5"><span style="color:#FFFFFF;">Pittsburgh Steelers</span></td></tr><tr class="stathead"><td width="36%">PASSING</td><td align="right" width="16%">C/A</td><td align="right" width="16%">YDS</td><td align="right" width="16%">TD</td><td align="right" width="16%">INT</td></tr><tr class="oddrow"><td>B Roethlisberger</td><td align="right">25-34</td><td align="right">278</td><td align="right">3</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">RUSHING</td><td align="right" width="16%">ATT</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>R Mendenhall</td><td align="right">18</td><td align="right">53</td><td align="right"></td><td align="right">0</td></tr><tr class="evenrow"><td>B Roethlisberger</td><td align="right">4</td><td align="right">49</td><td align="right"></td><td align="right">0</td></tr><tr class="oddrow"><td>Wallace</td><td align="right">1</td><td align="right">8</td><td align="right"></td><td align="right">0</td></tr><tr class="evenrow"><td>H Ward</td><td align="right">1</td><td align="right">2</td><td align="right"></td><td align="right">0</td></tr><tr class="stathead"><td width="36%">RECEIVING</td><td align="right" width="16%">REC</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>Wallace</td><td align="right">11</td><td align="right">113</td><td align="right"></td><td align="right">2</td></tr><tr class="evenrow"><td>H Ward</td><td align="right">6</td><td align="right">61</td><td align="right"></td><td align="right">0</td></tr><tr class="oddrow"><td>R Mendenhall</td><td align="right">3</td><td align="right">47</td><td align="right"></td><td align="right">0</td></tr><tr class="evenrow"><td>H Miller</td><td align="right">2</td><td align="right">10</td><td align="right"></td><td align="right">0</td></tr><tr class="oddrow"><td>J Cotchery</td><td align="right">2</td><td align="right">41</td><td align="right"></td><td align="right">0</td></tr><tr class="evenrow"><td>M Moore</td><td align="right">1</td><td align="right">6</td><td align="right"></td><td align="right">1</td></tr><tr class="stathead"><td width="36%">BLOCKING</td><td align="right" colspan="2" width="32%">PANCAKE</td><td align="right" colspan="2" width="32%">SACK</td></tr><tr class="oddrow"><td>Pouncey</td><td align="right" colspan="2">0</td><td align="right" colspan="2">1</td></tr><tr class="evenrow"><td>Essex</td><td align="right" colspan="2">0</td><td align="right" colspan="2">1</td></tr><tr class="stathead"><td width="36%">DEFENSE</td><td align="right" width="16%">TACK</td><td align="right" width="16%">SACK</td><td align="right" width="16%">INT</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>L Foote</td><td align="right">7</td><td align="right">0</td><td align="right">0</td><td align="right">0</td></tr><tr class="evenrow"><td>J Harrison</td><td align="right">7</td><td align="right">1</td><td align="right">0</td><td align="right">0</td></tr><tr class="oddrow"><td>R Clark</td><td align="right">7</td><td align="right">0</td><td align="right">1</td><td align="right">0</td></tr><tr class="evenrow"><td>B McFadden</td><td align="right">5</td><td align="right">0</td><td align="right">0</td><td align="right">0</td></tr><tr class="oddrow"><td>L Timmons</td><td align="right">4</td><td align="right">0</td><td align="right">0</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">KICKING</td><td align="right" width="16%">FG</td><td align="right" width="16%">XP</td><td align="right" width="16%">PTS</td><td align="right" width="16%">LONG</td></tr><tr class="oddrow"><td>Suisham</td><td align="right">1-1</td><td align="right">3-3</td><td align="right">6</td><td align="right">35</td></tr><tr class="stathead"><td width="36%">PUNTING</td><td align="right" width="16%">NO</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">IN20</td></tr><tr class="oddrow"><td>Sepulveda</td><td align="right">3</td><td align="right">147</td><td align="right">49</td><td align="right">1</td></tr></table></td><td align="center" valign="top" width="50%"><table cellpadding="3" cellspacing="1" class="osdyn spacer" width="100%"><tr class="masthead_alt"><td bgcolor="#F03A16" colspan="5"><span style="color:#FFFFFF;">Cincinnati Bengals</span></td></tr><tr class="stathead"><td width="36%">PASSING</td><td align="right" width="16%">C/A</td><td align="right" width="16%">YDS</td><td align="right" width="16%">TD</td><td align="right" width="16%">INT</td></tr><tr class="oddrow"><td>A Dalton</td><td align="right">20-27</td><td align="right">265</td><td align="right">1</td><td align="right">1</td></tr><tr class="evenrow"><td>B Gradkowski</td><td align="right">1-1</td><td align="right">6</td><td align="right">0</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">RUSHING</td><td align="right" width="16%">ATT</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>C Benson</td><td align="right">25</td><td align="right">68</td><td align="right">2.7</td><td align="right">2</td></tr><tr class="evenrow"><td>A Dalton</td><td align="right">1</td><td align="right">18</td><td align="right">18</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">RECEIVING</td><td align="right" width="16%">REC</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>AJ Green</td><td align="right">6</td><td align="right">66</td><td align="right"></td><td align="right">0</td></tr><tr class="evenrow"><td>B Scaife</td><td align="right">5</td><td align="right">38</td><td align="right"></td><td align="right">0</td></tr><tr class="oddrow"><td>J Simpson</td><td align="right">5</td><td align="right">120</td><td align="right"></td><td align="right">1</td></tr><tr class="evenrow"><td>J Shipley</td><td align="right">2</td><td align="right">22</td><td align="right"></td><td align="right">0</td></tr><tr class="oddrow"><td>D Lee</td><td align="right">1</td><td align="right">0</td><td align="right"></td><td align="right">0</td></tr><tr class="evenrow"><td>C Benson</td><td align="right">1</td><td align="right">25</td><td align="right"></td><td align="right">0</td></tr><tr class="stathead"><td width="36%">BLOCKING</td><td align="right" colspan="2" width="32%">PANCAKE</td><td align="right" colspan="2" width="32%">SACK</td></tr><tr class="oddrow"><td>K Cook</td><td align="right" colspan="2">0</td><td align="right" colspan="2">1</td></tr><tr class="evenrow"><td>N Livings</td><td align="right" colspan="2">0</td><td align="right" colspan="2">1</td></tr><tr class="oddrow"><td>A Whitworth</td><td align="right" colspan="2">0</td><td align="right" colspan="2">1</td></tr><tr class="stathead"><td width="36%">DEFENSE</td><td align="right" width="16%">TACK</td><td align="right" width="16%">SACK</td><td align="right" width="16%">INT</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>G Atkins</td><td align="right">6</td><td align="right">2</td><td align="right">0</td><td align="right">0</td></tr><tr class="evenrow"><td>C Crocker</td><td align="right">6</td><td align="right">0</td><td align="right">0</td><td align="right">0</td></tr><tr class="oddrow"><td>R Maualuga</td><td align="right">7</td><td align="right">0</td><td align="right">0</td><td align="right">0</td></tr><tr class="evenrow"><td>L Hall</td><td align="right">7</td><td align="right">0</td><td align="right">0</td><td align="right">0</td></tr><tr class="oddrow"><td>R Nelson (1 safety)</td><td align="right">8</td><td align="right">1</td><td align="right">0</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">KICKING</td><td align="right" width="16%">FG</td><td align="right" width="16%">XP</td><td align="right" width="16%">PTS</td><td align="right" width="16%">LONG</td></tr><tr class="oddrow"><td>M Nugent</td><td align="right">1-1</td><td align="right">2-2</td><td align="right">5</td><td align="right">20</td></tr><tr class="stathead"><td width="36%">PUNTING</td><td align="right" width="16%">NO</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">IN20</td></tr><tr class="oddrow"><td>K Huber</td><td align="right">3</td><td align="right">140</td><td align="right">46.6</td><td align="right">1</td></tr></table></td></tr></table></body></html>

      Comment

      • dfos81
        Banned
        • Jun 2009
        • 2214

        #753
        Re: Normal/All Pro/Realism

        Originally posted by Jdoug312
        Be careful that you don't change too much too soon bro. I can't speak for others, but for me, the set you had yesterday, before the mid day updates were feeling spot on



        The only change I ended up making after a few games was lowering the user/cpu wr catching from 75 to 65, and now I'm seeing beautiful animations, smooth gameplay, and lower completion percentages. Outstanding!

        My only question is what caused the newest coaching scheme changes? 100/1 for runningback, 100/2 for olb, 100/1 for mlb as opposed to the 0/1, 0/2, 0/3?
        Well Im leaving the Equal Base listed for sure.
        I was just giving updates for those that felt the CPU was lacking and the Pass rush.

        I'm going to test a game w/ the Equal base set and up the offensive and defensive aggression in the coaching schemes.
        Instead of raising ints, pass rush, etc. or raising the run blk. Just see if the aggression silder will do that globally for us.
        Thanks for feedback bro!
        Last edited by dfos81; 11-13-2011, 01:18 PM.

        Comment

        • dfos81
          Banned
          • Jun 2009
          • 2214

          #754
          Re: Normal/All Pro/Realism

          May go with 15min qtrs for a full season. (Apx 2.5-5.0 more plays per qtr.)
          Would like to see where my tackles stand when I'm getting the same time as the simmed stats time.
          Also bc fatigue would be more important, you could see more pancakes, brk tackles. Then I could put the tackle slider equal with the brk tackle 15. Also fumble @ 15. which should mean less assist tackles and more solo.

          Now I'm going to leave the Equal Base Set.
          To improve the frequency of Sacks and Ints I will now test the Equal Base below w/ Offensive/Defensive aggression @ 50/50.
          I did put the pass blk/pass rush back to equal 10/10, and int 15.

          Reason: the aggression sliders along with priorities @ 100 should allow the CPU a.i to play @ maximum abilities(based off ratings). Now these small tweaks along w/ Updated Equal base tweaks below.
          For guys wondering why 100 priority now. The set yesterday w/ some @ 0( wr, Tes, Lbs, etc) they really didn't do what the should based off ratings.
          I saw some CPU A.I. performance issues when it was 0. HBs not making any moves, stuff like that. May want to put all the skill positions on 100.

          I'm going to restart my Redskins franchise 15mins qtrs. If it means possibly my players will progress more acurately, hell yeah!
          Equal Base:
          Same for both User and CPU
          QBA: 30
          PBlk: 10
          WR: 75

          Brk tak: 15
          Run Blk: 25
          Fumb: 15

          Pass Rea.Time: 5
          Ints: 15
          Pass Rush:10

          Rush ReaTime: 10
          Blk Shed: 20
          Tackling: 11
          ------------------------------------------------------------------------------------------------------
          Offense/Defense aggression testing @ 50 now!
          Last edited by dfos81; 11-13-2011, 05:20 PM.

          Comment

          • dfos81
            Banned
            • Jun 2009
            • 2214

            #755
            Re: Normal/All Pro/Realism

            Revised/

            Now I'm going to leave the Equal Base Set.
            To improve the frequency of Sacks and Ints I will now test the Equal Base below w/ Offensive/Defensive aggression @ 50/50.
            I did put the pass blk/pass rush back to equal 10/10, and int 15.

            Reason: the aggression sliders along with priorities @ 100 should allow the CPU a.i to play @ maximum abilities(based off ratings). Now these small tweaks along w/ Updated Equal base tweaks below.
            For guys wondering why 100 priority now. The set yesterday w/ some @ 0( wr, Tes, Lbs, etc) they really didn't do what the should based off ratings.
            I saw some CPU A.I. performance issues when it was 0. HBs not making any moves, stuff like that. May want to put all the skill positions on 100.

            I'm going to restart my Redskins franchise 15mins qtrs. If it means possibly my players will progress more acurately, hell yeah!
            Equal Base:
            Same for both User and CPU
            QBA: 30
            PBlk: 10
            WR: 75

            Brk tak: 18
            Run Blk: 25
            Fumb: 15

            Pass Rea.Time: 5
            Ints: 15
            Pass Rush:15

            Rush ReaTime: 15
            Blk Shed: 15
            Tackling: 15
            ------------------------------------------------------------------------------------------------------
            Offense/Defense aggression testing @ 50 now

            Starting my Franchise over w/ 15mins qtrs and just a few tweaks to coaching schemes from defaults

            Aggression 50 on both Offense & Defense
            Leaving Priorities @ default too(mine was all 100)

            Turned OFF Sim injuries and Simmed through preseason(remember to turn back on for reg. season).


            1st game Giants @ Skins(me)

            Will update stats tonight!
            Last edited by dfos81; 11-14-2011, 03:10 AM.

            Comment

            • KBLover
              Hall Of Fame
              • Aug 2009
              • 12211

              #756
              Re: Normal/All Pro/Realism

              Priority at 100 does not mean maximum abilities. Same with higher aggression.

              Priority is the "range" a player of that position can force animations to trigger on other players. Aggression seems to influence the speed of play development (players are more intent on getting where they want/need to be) but that doesn't necessarily mean it's a modifier to ratings or their effectiveness.
              "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

              Comment

              • prey2god
                MVP
                • Oct 2011
                • 1476

                #757
                Re: Normal/All Pro/Realism

                Originally posted by KBLover
                Priority at 100 does not mean maximum abilities. Same with higher aggression.

                Priority is the "range" a player of that position can force animations to trigger on other players. Aggression seems to influence the speed of play development (players are more intent on getting where they want/need to be) but that doesn't necessarily mean it's a modifier to ratings or their effectiveness.

                This is true. dfos, with all due respect, I don't think you should change too much until another patch comes out. Doing that, you're going to get lost in the sliders and find yourself trying to back track to where you had them on point.

                I tried the 14 min w/ your recent coaching sliders at the 100 and there were some descrepancies in the game play. RBs broke for big runs, big passes were being made and I adjusted my defense properly.

                I had to quit because the game was getting ridiculous. At half time, I took a quick look at the stats and they were a bit wonky.

                Comment

                • prey2god
                  MVP
                  • Oct 2011
                  • 1476

                  #758
                  Re: Normal/All Pro/Realism

                  Quick Question:

                  how do sliders work? When they're higher are they easier or vice versa? Thanx in advance!

                  Comment

                  • dfos81
                    Banned
                    • Jun 2009
                    • 2214

                    #759
                    Re: Normal/All Pro/Realism

                    Just held off an Eli Manning 4th qtr comeback!

                    It was a quick adjustment in the redzone that made the difference. My rookie LB R. Kerrigan picked it off for the game winner!
                    He was player of the game with 8 tackles a sack and a pick!

                    I hot routed him into a middle yellow zone, right before the snap. Also bc Orakpo forced Eli to hurry the pass for the int to happen.

                    Final Giants 24 v. Skins 30(user)

                    Both teams had the exact same Tot offense
                    My 3 leading tacklers were R. Mcintosh(mlb) w/ 12 and O. Atogwe(FS) 10, Kerrigan 8.

                    Sacks
                    Giants/Skins
                    1/3

                    I kept an extra blocker in on almost all passes, line adjustments, etc.
                    I ran 33 and passed 33. So stayed well balanced.
                    Really the difference was turnovers, they had 2 to my 1.

                    Another reason why I like 15min qtrs is bc my backup Rbs 2nd and 3rd played. I just rotated them and also the autosub w/ Rb2/Rb1 slider adjusted. They all get touches now!
                    I'm loving the 15mins so far!

                    This was on 15mins. They also held Hightower to 24 att for 88yds. 3.6avg.

                    This was with the above setup.

                    Broken tackles
                    Giants/Skins
                    5/3

                    Both Qbs had 100qb ratings.

                    Eli Manning: 106qbr
                    Rex Grossman: 100qbr

                    Really the interception, quick user adjustment in the redzone was the ONLY difference.
                    I threw 69%( short passes) they were 60% they had the better avg.

                    All with the Equal Base setup above!
                    Last edited by dfos81; 11-13-2011, 11:50 PM.

                    Comment

                    • Obnoxious
                      MVP
                      • Sep 2011
                      • 1136

                      #760
                      Re: Normal/All Pro/Realism

                      Started over with 14 min quarters. Chose the cowboys because my gf is from texas and her family likes them.

                      I went through 3 mlb. 2 got broken collarbones. Odd. But combined they got 20 total tackles with 11 solo.

                      Beat the jets 24-22. Would of been overtime but they failed the 2 point conversion with 1 second left so the onside kick sealed the game. Stats were average but Sanchez was on beast mode in final 5 minutes. Our defence gave up over 500 yeards but I don't care about team stats.

                      I will post all my settings I have when I get on a laptop

                      Comment

                      • Obnoxious
                        MVP
                        • Sep 2011
                        • 1136

                        #761
                        Re: Normal/All Pro/Realism

                        Offense Playcalling-
                        GameFlow

                        Defense Playcalling- Man-D ONLY (Zone-D optional in redzone)
                        1-2 WR - 3-4/4-3
                        3 WR - Nickel
                        4 WR - Dime/3-2-6
                        5-6 WR - Quarter

                        Teams Tested With:New Orleans Saints, Dallas Cowboys, Washington Redskins, San Francisco 49'rs, Tennessee Titans, & Oakland Raiders.

                        Game Options-
                        14 Minute Quarter Length /w 25 Second Runoff
                        Very Slow Game Play
                        48 Injuries
                        50 Fatigue
                        Auto-Sprint ON
                        Auto-Strafe Optional
                        0 Player Min Speed Threshold
                        Coach Mode ON

                        Sliders-
                        Human/CPU

                        QB Accuracy - 30 | 30
                        Pass Block - 15 | 15
                        WR Catch - 75 | 75

                        Break Tackle - 15 | 15
                        Run Block - 25 | 22
                        Fumble - 15 | 15

                        Pass Reaction Time - 13 | 10
                        Interceptions - 15 | 13
                        Pass Rush - 10 | 10

                        Run Reaction Time - 10 | 10
                        Block Shedding - 22 | 22
                        Tackle - 15 | 12

                        Field Goal Power - 48
                        Field Goal Accuracy - 50
                        Punt Power - 46
                        Punt Accuracy - 60
                        Kickoff Power - 48

                        Pentalties-
                        Offside - 91
                        False Start - 85
                        Holding - 54
                        Facemask - 54
                        Defensive Pass Interference - 50
                        Offensive Pass Interference - 50
                        KR/PR Interference - 50
                        Clipping - 50
                        INT Grounding - 50
                        Roughing the Passer - 54
                        Roughing the Kicker - 50

                        Auto-Subs-
                        Out/In

                        QB - 0 | 10
                        HB - 90 | 95
                        WR - 90 | 95
                        FB/TE - 75 | 85
                        OL - 10 | 15

                        DT - 77 | 90
                        DE - 80 | 90
                        LB - 53 | 63
                        CB - 75 | 80
                        S - 80 | 90

                        Comment

                        • dfos81
                          Banned
                          • Jun 2009
                          • 2214

                          #762
                          Re: Normal/All Pro/Realism

                          Originally posted by Obnoxious
                          Started over with 14 min quarters. Chose the cowboys because my gf is from texas and her family likes them.

                          I went through 3 mlb. 2 got broken collarbones. Odd. But combined they got 20 total tackles with 11 solo.

                          Beat the jets 24-22. Would of been overtime but they failed the 2 point conversion with 1 second left so the onside kick sealed the game. Stats were average but Sanchez was on beast mode in final 5 minutes. Our defence gave up over 500 yeards but I don't care about team stats.

                          I will post all my settings I have when I get on a laptop
                          2 MLBs w/ broken collarbones, ouch! Well its not season ending.
                          Almost OT!

                          See you've adapted the Equal sliders for your preferences.

                          I'm loving the 15min qtrs. I can get more players in line now w/ simmed stats. I will also be able to use 2nd and 3rd Rbs more.
                          Tackles aligned w/ simmed stats will be nice!

                          Comment

                          • Obnoxious
                            MVP
                            • Sep 2011
                            • 1136

                            #763
                            Re: Normal/All Pro/Realism

                            Yeah, I spent like 20mins doing formation subs.



                            I'm losing to the 49'rs 17-30. 5 Mins left. Romo is out for the first 8 weeks btw.

                            Comment

                            • Obnoxious
                              MVP
                              • Sep 2011
                              • 1136

                              #764
                              Re: Normal/All Pro/Realism

                              Just got the ball back at 2:07. 24-30. On our own 48.

                              I'm gonna try to milk it so they don't time to score again. They have scored on ALL possessions other than the punt just now and an INT earlier.

                              Comment

                              • Obnoxious
                                MVP
                                • Sep 2011
                                • 1136

                                #765
                                Re: Normal/All Pro/Realism

                                Or we could throw an interception. -.-

                                Comment

                                Working...