WWE 12 Retail Early Impressions - Operation Sports Forums

WWE 12 Retail Early Impressions

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  • jrider99
    Rookie
    • Jul 2002
    • 389

    #466
    Re: WWE 12 Retail Impressions

    Originally posted by bdolski
    Well I mean like can I have the draft still for Raw and Smackdown but have TNA seperate from it?

    No, I don't think this is possible because the Thursday show draws from the rosters of the two primary shows (Monday and Friday). You can't have a separate brand strictly for the Thursday show. To do what you're describing is possible, I suppose, but it would take a lot of work on your part to edit the matches on each show every week to keep TNA guys off of Raw and Smackdown, and Raw and Smackdown guys off of TNA.

    Comment

    • jrider99
      Rookie
      • Jul 2002
      • 389

      #467
      Re: WWE 12 Retail Impressions

      Originally posted by bdolski
      Is your CAF from the second rope like in the video or from the top rop like it had to be last year?

      It's from the top rope, but it still looks pretty cool.

      Comment

      • La Verite
        Rookie
        • Nov 2011
        • 160

        #468
        My biggest thing is replayability and fun factor so would you trade in Fight Night Champion for WWE 12?

        Comment

        • Sancty
          Rookie
          • Jan 2010
          • 90

          #469
          Re: WWE 12 Retail Impressions

          Originally posted by La Verite
          My biggest thing is replayability and fun factor so would you trade in Fight Night Champion for WWE 12?
          Given that PSN is selling fight night champion for $4.99, I don't think any game store is gonna give you a lot for it...

          Comment

          • Sancty
            Rookie
            • Jan 2010
            • 90

            #470
            Re: WWE 12 Retail Impressions

            Originally posted by nlrice2
            Sorry if this has been covered, but I searched the thread and couldn't find it. I was wondering what show does Universe start on. Like is it the first Raw of the year or something else? Also, do you have to have a title match to change the belts, or can you just assign them. For instance, if you want ADR to be the champ, does he have to beat whoever starts with the title, or can you just assign him as the champ before your Universe starts. Thanks for the help.
            Originally posted by jrider99
            The first show is a Raw, but to be honest I can't remember which month it's in. And you can assign a championship to whoever you want at any time.

            I've heard that the first show is the first Raw of January.

            On the flip are there any changes to the abilities besides the addition of comeback?
            Last edited by Sancty; 11-18-2011, 01:26 PM.

            Comment

            • Streets
              Supreme
              • Aug 2004
              • 5787

              #471
              Re: WWE 12 Retail Impressions

              Originally posted by jrider99
              By the same token, if the U.S. title is on Raw and it's won by a guy assigned to Smackdown, the U.S. title will not replace the minor championship on Smackdown, nor will Smackdown guys appear in the rankings for the U.S. title. It is still a Raw championship, only held by a person from a different brand.
              Is this true of champions being drafted? So if I have my Universe set up to reflect reality and Mark Henry is drafted to Raw, will he continue to defend the World Heavyweight Championship against Smackdown guys until he loses it, then be out of the title picture on Smackdown completely?

              Similarly, if Henry is on Raw with the World Heavyweight Championship, will he also be in the rankings for the WWE title and have a chance at winning both?

              Finally, I too would like a quick breakdown of the abilities in the game and how effective they are (in your opinion). Resiliency and comebacks sound awesome, but I'll be playing as The Miz and Cody Rhodes and somehow I don't see either of these being options for heels. What kind of abilities can I expect from them?

              Edit: One more (sorry): How many allies and enemies can a person have?
              Last edited by Streets; 11-18-2011, 01:58 PM.

              Comment

              • Molarmite
                MVP
                • Mar 2009
                • 1869

                #472
                Re: WWE 12 Retail Impressions

                I read that champions do not get drafted.
                Follow me for live wrestling tweets @molarmite

                Comment

                • jrider99
                  Rookie
                  • Jul 2002
                  • 389

                  #473
                  Re: WWE 12 Retail Impressions

                  Originally posted by Streets
                  Is this true of champions being drafted? So if I have my Universe set up to reflect reality and Mark Henry is drafted to Raw, will he continue to defend the World Heavyweight Championship against Smackdown guys until he loses it, then be out of the title picture on Smackdown completely?

                  Similarly, if Henry is on Raw with the World Heavyweight Championship, will he also be in the rankings for the WWE title and have a chance at winning both?

                  Finally, I too would like a quick breakdown of the abilities in the game and how effective they are (in your opinion). Resiliency and comebacks sound awesome, but I'll be playing as The Miz and Cody Rhodes and somehow I don't see either of these being options for heels. What kind of abilities can I expect from them?

                  Edit: One more (sorry): How many allies and enemies can a person have?
                  To your first point, yes, this is how I seem to recall it working. The champion can get drafted, but not the championship. Henry would show up on Raw and in the Raw rankings, but defend the World Heavyweight title on PPVs against the top contender from Smackdown. When this happened in my Universe, I simply stripped the champ of the title and awarded it to whoever was the No. 1 contender.

                  As far as abilities, the one that I have seen most from heels is the ring escape ability. You can hit LB when you're near the ropes and you'll roll out of the ring. You can do this three times a match. A lot of the other abilities cover things like being able to do springboard dives, dives to the outside, etc.

                  You can have five allies and five enemies at a time.

                  Comment

                  • jrider99
                    Rookie
                    • Jul 2002
                    • 389

                    #474
                    Re: WWE 12 Retail Impressions

                    Originally posted by Molarmite
                    I read that champions do not get drafted.
                    I read that too, but it happened in my Universe during the draft following Wrestlemania in my first year. To me it's not a big deal since you can assign titles to anyone you want, but I know that it can happen.

                    Comment

                    • La Verite
                      Rookie
                      • Nov 2011
                      • 160

                      #475
                      Originally posted by Sancty
                      Given that PSN is selling fight night champion for $4.99, I don't think any game store is gonna give you a lot for it...
                      Sorry, I was talking about comparing the fun factor and replayability, meaning is WWE 12 fun(gameplay) and does it have a high replayability, not how much the trade in would be. And actually I bought it new but haven't opened it up yet so I know I can get at least half down on pre-order, but thanks.

                      Comment

                      • thefranchise03
                        Rookie
                        • Feb 2009
                        • 250

                        #476
                        Re: WWE 12 Retail Impressions

                        Originally posted by jrider99
                        Yes, all of your edits carry over into Universe mode.
                        What about attributes? Can we edit them and then start universe mode? and are the cutscenes better this time around?

                        Comment

                        • Jukeman
                          Showtime
                          • Aug 2005
                          • 10963

                          #477
                          Re: WWE 12 Retail Impressions

                          Some User vs User gameplay

                          <object width="560" height="315"><param name="movie" value="http://www.youtube.com/v/XxOycLmOa1M?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/XxOycLmOa1M?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object>

                          More AI vs User Gameplay vids

                          This vid is one hard...Legend mode looks promising.

                          <object width="560" height="315"><param name="movie" value="http://www.youtube.com/v/-Vk6BjUqR5M?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/-Vk6BjUqR5M?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object>
                          Last edited by Jukeman; 11-18-2011, 04:54 PM.

                          Comment

                          • ronyell
                            SimWorld Sports Inc - CEO
                            • Dec 2005
                            • 5935

                            #478
                            Re: WWE 12 Retail Impressions

                            Originally posted by Streets
                            Is this true of champions being drafted? So if I have my Universe set up to reflect reality and Mark Henry is drafted to Raw, will he continue to defend the World Heavyweight Championship against Smackdown guys until he loses it, then be out of the title picture on Smackdown completely?

                            Similarly, if Henry is on Raw with the World Heavyweight Championship, will he also be in the rankings for the WWE title and have a chance at winning both?

                            Finally, I too would like a quick breakdown of the abilities in the game and how effective they are (in your opinion). Resiliency and comebacks sound awesome, but I'll be playing as The Miz and Cody Rhodes and somehow I don't see either of these being options for heels. What kind of abilities can I expect from them?

                            Edit: One more (sorry): How many allies and enemies can a person have?
                            in matches i watch, i would think that Cody STILL has to get a resiliency ability. he does a LOT of great things in matches & there are a few other heels that would simply have to have this regardless of being a face OR a heel IMO:

                            Del Rio, Dashing Cody being 2 i can think of off hand
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                            Comment

                            • jrider99
                              Rookie
                              • Jul 2002
                              • 389

                              #479
                              Re: WWE 12 Retail Impressions

                              Originally posted by thefranchise03
                              What about attributes? Can we edit them and then start universe mode? and are the cutscenes better this time around?

                              Attributes can only be edited within Universe. As for cutscenes, I can't recall which ones are new and which ones are old. I didn't play Universe much last year.

                              Comment

                              • jrider99
                                Rookie
                                • Jul 2002
                                • 389

                                #480
                                Re: WWE 12 Retail Impressions

                                Originally posted by ronyell


                                in matches i watch, i would think that Cody STILL has to get a resiliency ability. he does a LOT of great things in matches & there are a few other heels that would simply have to have this regardless of being a face OR a heel IMO:

                                Del Rio, Dashing Cody being 2 i can think of off hand

                                I'm actually considering giving the resiliency perk to all main-event caliber guys.

                                Comment

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