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Old 12-03-2011, 11:04 AM   #12
RealmK
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Join Date: Sep 2003
Posts: 4,199
Re: Explaining NHL 12's Attribute System

Quote:
Originally Posted by peigone
You forgot the following rating and description:

God Mode

When the God Mode AI kicks in, none of the above ratings mean diddley squat as every player suddenly plays like he's rated 99 in every catagory.

Seriously though, examining the ratings in this game is akin to trying to point out the differences between the Kardashian sisters. The biggest issue with the game and many sports games these days is players are all rated too similar. They're all good shots, good skaters with decent speed. It's all too vanilla. There are no super fast skaters with terrible shooting skills, or plodding skaters with all-star defensive abilities. Which then renders the ratings system moot -- Does it really matter what the Stick Checking rating does when every player is rated around 85 in that catagory?
This here I agree with. The largest reason alot of players still feel the same even with their "adaptive AI traits system" Is ratings aren't spread out enough. I think a few of us have been hammering on about this for a while now.
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