A Quick Look at MLB 12: The Show -
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I can't wait for that fact sheet to surface.
Its always a good read
Now that you mentioned it, I forgot that it should be coming up in a couple of weeks or so. We first got one for MLB '10 and that one came out on January 11, last year's came out on February 20.
I am wondering will there be a setting to use the traditional meter pitching still? I never got the hang of the new analog stick pitching last year and still preferred the traditional meter.
All in all, even if I have to get used to the new pitching mechanism I am still eagerly awaiting March 6th. I've prolly put in at least 200+ hours in MLB 12 and feel it is the best video game out there.
I am wondering will there be a setting to use the traditional meter pitching still? I never got the hang of the new analog stick pitching last year and still preferred the traditional meter.
All in all, even if I have to get used to the new pitching mechanism I am still eagerly awaiting March 6th. I've prolly put in at least 200+ hours in MLB 12 and feel it is the best video game out there.
I just want franchise to be fixed so we don't have to do the 30 team control thing, that and let us realign teams and the opportunity to remove teams from competing so that classic rosters would actually have a meaning and we aren't stuck playing a franchise where the Rays are around in 198_.
i didn't kno it did 1080p, my TV always switched to 720 on its own......
but thank god for this game, with a real singular player mode with realistic skill progression and a unique balance between fun and challenging......EA, you need to take notes.....
It plays in 1080p. You just have to force it from the XMB in the PlayStation's menu. Im not sure if it was a considerable drop in the frame rate or what, maybe even a studder in the graphics. On my TV (46inch sammy LCD), forced 1080p looked amazing. Unfortunately, it was impossible to time the hitting and pitching because of the "slowdown".
...engineering team re-wrote the entire code on how a spinning object interacts with such things as a bat, wall or even the field. This should be a game changer when it comes to total realism...
Very, very exciting news! That is, as long as the defenders do not have pre-disposed knowledge of what the ball is going to do, and as long as the flyball indicator doesn't give it away either. If so, its just window dressing.
Originally posted by banned member
My [RTTS] goals are to improve my bunting and drag bunting. You stupid !@#$, I'm almost leading the league in bombs; !@#$ you!
also, will the RTTS free agency issue be fixed. This is basically the one issue that keeps me from getting to age 46 with my RTTS guy (i usually peter out at 33). I kno it sounds childish, but I can't handle being the best player in the league and not getting the contract I deserve from the Yankees who are BOUND to overpay for my services. I want my imaginary 27 million dollar contract, I just do.
Please fix up franchise mode, maybe less is more, don't care about taking loans from banks or stadium sponsorships. Concentrate on player progression and AI team management. Also why are curveballs so ineffective, they seem to be hit harder than other pitches on average. Maybe a better way of differentiating hangers from yackers? AND FOR THE LUV OF TEBOW'S CHRIST, LET US CHANGE PLAYER POTENTIAL GRADES IN EDIT PLAYER. It's so constraining for franchise progression, plus u guys aren't always on the ball with the weekly roster updates. Otherwise I LUV this product, after a patch of course.
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