SSX Demo Available Now For 360, Later Today For PS3, Post Your Impressions Here - Operation Sports Forums

SSX Demo Available Now For 360, Later Today For PS3, Post Your Impressions Here

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  • Fresh Tendrils
    Strike Hard and Fade Away
    • Jul 2002
    • 36135

    #46
    Re: SSX Demo Available Now For 360, Later Today For PS3, Post Your Impressions Here

    How many games actually have local multiplayer anymore? Some games may have added that feature back, but for all the Xbox Live capable games, how many have the same capabilities locally? Its few and far between from my experiences. To me, SSX, Skate, etc aren't so much "head to head" games as lets pick an area, you go first and I'll try to beat your score.



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    • Blzer
      Resident film pundit
      • Mar 2004
      • 42543

      #47
      Re: SSX Demo Available Now For 360, Later Today For PS3, Post Your Impressions Here

      Originally posted by Fresh Tendrils
      How many games actually have local multiplayer anymore? Some games may have added that feature back, but for all the Xbox Live capable games, how many have the same capabilities locally? Its few and far between from my experiences. To me, SSX, Skate, etc aren't so much "head to head" games as lets pick an area, you go first and I'll try to beat your score.
      Yeah, well... let the customer decide that lol. It's like the FPS games which decided to get rid of Legacy control schemes because "the majority of people use default stick controls." Well no duh. Next thing we see is sports games removing sliders.
      Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

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      • Fresh Tendrils
        Strike Hard and Fade Away
        • Jul 2002
        • 36135

        #48
        Originally posted by Blzer
        Yeah, well... let the customer decide that lol. It's like the FPS games which decided to get rid of Legacy control schemes because "the majority of people use default stick controls." Well no duh. Next thing we see is sports games removing sliders.
        I'm sure if they could include everything they would, but things are often left out in order to satisfy other things. Call of Duty's single player suffers as multiplayer gets the bigger focus. As long as SSX has a wide open and deep single player "campaign" I'll be happy. If I can't go "head to head" then so be it.

        Sent from the bushes outside your window using Tapatalk Pro.



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        • Tomba
          TOMBA IS ONLINE
          • Sep 2006
          • 8917

          #49
          Re: SSX Demo Available Now For 360, Later Today For PS3, Post Your Impressions Here

          Originally posted by Fresh Tendrils
          I'm sure if they could include everything they would, but things are often left out in order to satisfy other things. Call of Duty's single player suffers as multiplayer gets the bigger focus. As long as SSX has a wide open and deep single player "campaign" I'll be happy. If I can't go "head to head" then so be it.

          Sent from the bushes outside your window using Tapatalk Pro.

          Again a reaffirmation as to why online gaming has ruined gaming.

          The core single player experience is gone and now favored on quick one off quick plays when the main game should have more core substance
          Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...

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          • TheVinylHippo
            MVP
            • Jul 2008
            • 1008

            #50
            Re: SSX Demo Available Now For 360, Later Today For PS3, Post Your Impressions Here

            Originally posted by Tomba
            Online gaming has ruined gaming...

            That said

            IGN has given SSX a 9.0

            Guess if your not a rpg game, a crazy military online shooter you cant get anything above that huh?

            I look forward to Tuesday Online or off I will enjoy because I'm used to imperfection nowadays...
            Maybe I'm not reading into this properly, but you seem to be contradicting yourself.

            You complain about online gaming ruining core gaming (for what it's worth, I agree), but you complain about RPG's getting high scores. RPG's rarely ever have a multiplayer component, and if they do, it's usually very basic (like Mass Effect 3's co-op mode).

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            • 8iron
              Rookie
              • Nov 2010
              • 314

              #51
              Re: SSX Demo Available Now For 360, Later Today For PS3, Post Your Impressions Here

              I think his point was that IGN will write a rave review about a sports game and give it an 8, then review a big name rpg and use phrases like "tried and true formula" or other language that might seem a bit lukewarm but the score will be >9.
              Now playing
              too much
              Nobody Saves the World, Total Warhammer3, NCAA14, ootp

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              • TajDeni
                MVP
                • May 2010
                • 916

                #52
                Re: SSX Demo Available Now For 360, Later Today For PS3, Post Your Impressions Here

                Originally posted by Tomba
                Online gaming has ruined gaming...
                and dont forget "the casual gamer". whether they realise it or not the casual gamer is destroying gaming also.

                and by casual i dont mean a person(s) who only play games as his/her time permits.

                Originally posted by Fresh Tendrils
                How many games actually have local multiplayer anymore? Some games may have added that feature back, but for all the Xbox Live capable games, how many have the same capabilities locally? Its few and far between from my experiences. To me, SSX, Skate, etc aren't so much "head to head" games as lets pick an area, you go first and I'll try to beat your score.
                2 me this isnt a valid point because many a games should have never lose the feature in the 1st place. Regardless of how it applies to anyone personally, i think its pretty self evident that games like SSX and Pure should have local multiplayer. I dont see any arguements the other way.

                It would be like if a game like madden at some point in the future didnt give gamers the ability to play head to head offline. We'd all agree that that would be a pretty stupid ommision...same thing here.

                there was a point in my life that i honestly thought when i would be 50 id be busting my kids kids butts in gaming or atleast that i'd still enjoy the passion to share in the experience with them.

                now i can see a future in which i know longer even game at all. and thats sad because i love getting down on the sticks.
                Last edited by TajDeni; 02-26-2012, 02:21 PM. Reason: combining quotes
                Through Holy Union God Lives Inside For Everyone
                ~~~~~~~~~~ The Book of Taj ~~~~~~~~~~

                Hidden Within the Depths of Silence and Solitude, Awaits the Realest Dude...
                -- TajDeni

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                • blues rocker
                  MVP
                  • Sep 2007
                  • 1921

                  #53
                  Re: SSX Demo Available Now For 360, Later Today For PS3, Post Your Impressions Here

                  i played the demo and hated that "auto-correct" crap on the landing. no challenge, no skill required. just like every other game out there - they made it easier...God forbid someone should fail and have hurt feelings...boo hoo. the control also felt pretty sloppy and i didn't really feel like i could control where my character went. fun for a few minutes, but after that the automated feel and repetitiveness becomes too much.

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                  • phillyfan23
                    MVP
                    • Feb 2005
                    • 2300

                    #54
                    Re: SSX Demo Available Now For 360, Later Today For PS3, Post Your Impressions Here

                    Originally posted by blues rocker
                    i played the demo and hated that "auto-correct" crap on the landing. no challenge, no skill required. just like every other game out there - they made it easier...God forbid someone should fail and have hurt feelings...boo hoo. the control also felt pretty sloppy and i didn't really feel like i could control where my character went. fun for a few minutes, but after that the automated feel and repetitiveness becomes too much.
                    I logged on here just to say the same exact thing. The original SSX game was awesome because you made a mistake you paid for it and you wiped out. The challenge isn't there and this disconnects you from the boarder and the controls. It is ridiculous really. I landed on my head and did a roll to land perfectly and went on probably losing just a split second on my run.

                    I landed with the board head PERPENDICULAR to the ground and landed perfectly and got major boost points. I understand making it accessible, but it's just too much. If everything is too easy to land, the fun factor of landing a crazy jump/trick is almost gone if not gone altogether. The risk/reward of past SSX games also goes out the door. I'm behind in this race and I need a boost, should I risk this huge trick? I remember going over those scenarios in past SSX games. This game, I see a place to trick, I go for it with reckless abandon.

                    I know the game is arcade, the old SSX games were pure arcade but the challenge made things worthwhile. I hope this "auto-correct" can be disabled somehow, because it just takes away the essence of SSX imo.

                    Comment

                    • Crimsontide27
                      MVP
                      • Jul 2004
                      • 1508

                      #55
                      Re: SSX Demo Available Now For 360, Later Today For PS3, Post Your Impressions Here

                      Nothing like a good video to show just how difficult they made the game...

                      In my demo impressions I suggested that you lay off the stick because the physics lends itself (themselves?) to oversteer. Some dudes in Europe took that advice to the extreme and this what they got: You can finish a race without touching the controller.


                      Such sadness... /cry

                      Comment

                      • Dino
                        Pro
                        • Jul 2002
                        • 468

                        #56
                        Re: SSX Demo Available Now For 360, Later Today For PS3, Post Your Impressions Here

                        Originally posted by Crimsontide27
                        Nothing like a good video to show just how difficult they made the game...

                        In my demo impressions I suggested that you lay off the stick because the physics lends itself (themselves?) to oversteer. Some dudes in Europe took that advice to the extreme and this what they got: You can finish a race without touching the controller.


                        Such sadness... /cry
                        Whats the point?

                        Get some friends and have fun competing against their times/scores.

                        As a skier/snowboarder their whole life, this game is a must own because it is fun in the fact that it gives you that racing down the mountain feel.

                        Granted its not realistic, but that is not the point. The point is, it's FUN.

                        Comment

                        • Blzer
                          Resident film pundit
                          • Mar 2004
                          • 42543

                          #57
                          Re: SSX Demo Available Now For 360, Later Today For PS3, Post Your Impressions Here

                          Originally posted by Dino
                          Whats the point?

                          Get some friends and have fun competing against their times/scores.

                          As a skier/snowboarder their whole life, this game is a must own because it is fun in the fact that it gives you that racing down the mountain feel.

                          Granted its not realistic, but that is not the point. The point is, it's FUN.
                          Yeah, but I also don't want them to hold your hand along the way. This game tends to do that, and this video shows that. That's not to say there isn't any skill involved, but the risk factor is incredibly low compared to the previous SSX games.
                          Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

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                          • Fresh Tendrils
                            Strike Hard and Fade Away
                            • Jul 2002
                            • 36135

                            #58
                            Re: SSX Demo Available Now For 360, Later Today For PS3, Post Your Impressions Here

                            Originally posted by Blzer
                            Yeah, but I also don't want them to hold your hand along the way. This game tends to do that, and this video shows that. That's not to say there isn't any skill involved, but the risk factor is incredibly low compared to the previous SSX games.
                            I guess if all you want to do is make it down the mountain, then ya, but the course they were doing that on didn't appear to be difficult at all (eg: no pitfalls, no cliffs, etc). As long as there is a challenge to get Gold or whatever the max reward is then I'll be happy. From what I can tell it appears to be "accessible," but it will still take skill to master.



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                            • Blzer
                              Resident film pundit
                              • Mar 2004
                              • 42543

                              #59
                              Re: SSX Demo Available Now For 360, Later Today For PS3, Post Your Impressions Here

                              Understood.

                              By the way, I only played the demo once, but did anyone else happen to notice there was incredibly poor input delay when it came to using the sticks? When you would turn or jump, it was pretty laggy.
                              Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

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                              • Methlab
                                MVP
                                • Oct 2003
                                • 2386

                                #60
                                Re: SSX Demo Available Now For 360, Later Today For PS3, Post Your Impressions Here

                                Game is out today..who's buying?

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