You can change the difficulty by changing it for your default on your xbox console. There is a menu off of the guide button where you can set your default difficulty and ramp it up. In last year's demo I set it to the hardest and the CPU was unreal.
MLB 2K12 Demo Available Now, Post Impressions Here
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Re: MLB 2K12 Demo Available Now, Post Impressions Here
You can change the difficulty by changing it for your default on your xbox console. There is a menu off of the guide button where you can set your default difficulty and ramp it up. In last year's demo I set it to the hardest and the CPU was unreal.PSN : TALLERthanyou24 -
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Re: MLB 2K12 Demo Available Now, Post Impressions Here
Listen, if the curveball isn't working, or any other pitch, the pitcher/user will know, don't you think?Comment
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Re: MLB 2K12 Demo Available Now, Post Impressions Here
Could you explain that in more detail, thanks.Comment
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Re: MLB 2K12 Demo Available Now, Post Impressions Here
I have it downloaded to my 360 so not sure, but check Game Settings or something like that and see if there are choices for difficulty. Perhaps someone else who has a PS3 knows?Comment
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Re: MLB 2K12 Demo Available Now, Post Impressions Here
I remember this conversation last year and I believe this is an option only available on the 360.Comment
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Re: MLB 2K12 Demo Available Now, Post Impressions Here
I don't think you have that element there in a videogame where you "know" that pitch isn't necessarily working. What this does is add the challenge of correcting it and working on it. it's sort of like a catcher's feedback.Being kind, one to another, never disappoints.Comment
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Re: MLB 2K12 Demo Available Now, Post Impressions Here
I like that you can now see your base runners speed on the pause menu
Noticeably better camera angles on replays
Still hate the day time lighting. I swear if they just hired someone that new how to do current gen lighting, and made no other changes to the graphics, nobody would be talking about 'last gen' graphics. As is, the lighting is so f'ed up that Wainwright's hat looks cell shaded.
Animation look good this year and I saw some new stuff but no rewind in demo
Improved hit variety - which was already pretty good
Love the new pitching features but hate all the added flash to display them. I hope I can turn off all the colors, spinning numbers and pop out flags. Same for all the 'strike zone', pitch reads and junk that clutters the batting view. Hopefully they didn't screw up the options to disable this crap for a cleaner look. It is also much more fun to me when you know these things are happening behind the scene but you don't have a big HUD giving you all the clues. If I abuse certain pitches then that should be on me to realize - not on me to watch for a color change.
Blur effect over the crowd is nice way to hide some of the seams
My catcher caught a pop up behind home plate
My 1B got a ball lined at his head and the best he could do was knock it down. The pitcher had to try and make the play.
Throwing is no longer a given with the new meter. I like.
The missed pitch animation where the batter falls forward and almost down is ridiculous....and yes...maybe I was swinging way to early but it still looks silly.Comment
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