I have played video game baseball since 1979 (Atari 2600...man I am old). I also was a huge Statis-Pro Baseball nut and I played baseball (hardball) till i was 30 and have been playing tournament softball since 2000 (I play third base). So I am a baseball junkie to the core. It is my number one sport.
The Show 2012 is hands down the best video baseball game yet. I am truly blown away with the new ball physics. So I felt compelled to throw out my initial slider set. I play All-star level for all facets of the game.
Here we go. They are a work in progress....but I feel they will be tweaked by next week. This year out of the box at default the game is feeling great. However i have made some custom tweaks. Use them as a base and tweak to your style and level of play. They are similar to Marino but have some different tweaks and different game play aproaches.
A big key to these is you must be a patient hitter. The CPU will not just hit the zone. They will get you to chase and chase often. That is the point. So you should be a skilled hitter to enjoy these. You will draw walks if you can fight and stay alive. A huge key is to use the contact swing to fight off pitchers counts and get deep in the count. Just like IRL. I turned off the check swing appeal as I found it can really get the K's too high. If you check....most of the time you will be ok....but they will still call some strikes. Plus the players ratings will play out on plate discipline.
Marino and I are working together on these as we have very similar approaches to The Show and what we are looking for. His 2011 set was steller!
Enjoy!
Version 1.2 Final
Settings:
Batting and Baserunning:
Hitting Difficulty: All-Star
Hitting Interface Timing
Hitting View: Catcher default
Button Interface: Classic
Guess Pitch: Off
Baserunner Interface: Default
Bassrunning Decisions: Assist
Sliding Decisions: Assist
Runner Window: On
Pitching:
Pitching Difficulty: All-Star
Pitching Interface: Classic
Pitching View: Broadcast
Pitching Ball Marker: Off
Pitch Callout: Full
Pitch Confidence: On
Pitch Delay: Normal
API: Default
Fielding:
Throwing Interface: Buttons
Throwing Meter: On
Throwing Difficulty: All-Star
Throwing Decision: Off
Throw Cancelling: Off
Fielding Decision: Auto
Defensive Shift: Auto
All Indicators off
Fielding View Offense: Broadcast
Fielding View Defense: Broadcast
General
Strike Zone: Off
Hot Zones: Off
Swing/Pitch Analysis: On
Balks: Off
Warm Up Pitchers: On
Umpire Balls and Strikes: Variable
Umpire Close Plays: On
Check Swing Appeals: Off (you will draw more walks with it off)
Injuries: On
Ejections: On
Gameplay Sliders:
Human Contact: 5
Human Power: 5
Human Timing: 5
Stride Difficulty: 5
Human Foul Frequency: 5
Human Solid Hits: 3
Human Starter Stamina: 6
Human Reliever Stamina: 2 (-2)
Human Pitch Control: 5
Human Pitcher Consistency: 5
CPU Contact: 5
CPU Power: 4
CPU Timing: 5
CPU Foul Frequency: 3
CPU Solid Hits: 3
CPU Starter Stamina: 6
CPU Reliever Stamina: 2 (-2)
CPU Pitcher Control: 3
CPU Pitcher Consistency: 3
CPU Strike Frequency: 3
CPU Manager Hook: 5
CPU Pickoffs: 5
Pitch Speed: 0 (-2)
Fielding Errors: 5
Throwing Errors: 5
Fielder Run Speed: 1 (-1)
Fielder Reaction: 4
Fielder Arm Strength: 3
Baserunner Speed: 5 (+1)
Baserunner Steal Frequency: 5
Baserunner Steal Ability: 6 (+1)
Wind: 4
Injury Frequency: 5
Hybrid Veteran/All-Star version 1.2 - The only adjustment to gameplay is set hitting to Veteran. Here are the sliders for this verison. On Human hitting I found default Veteran worked really well. Where I made adjustments was CPU pitching to get walks and pitch variety. Also pitch speed is at 3 this a purely personal slider. Please adjust to your skill level. Fielder Speed recieved a huge adjustment down to 2. Like 2011 the outfielders are god like cheetah's! Way to many hits that are sharpley pulled down the line are being tracked down much too quickly by all outfielders.
I really think this hybrid set is the way to go for most simulation/ratings based players. Marino I and others are continuing to play many games to get them tuned just right.
Hybrid Set 1.2 Final
Human Contact: 5 (+1)
Human Power: 4 (-1)
Human Timing: 5
Stride Difficulty: 5
Human Foul Frequency: 5
Human Solid Hits: 3 (-1)
Human Starter Stamina: 6
Human Reliever Stamina: 2 (-2)
Human Pitch Control: 5
Human Pitcher Consistency: 5
CPU Contact: 5
CPU Power: 4
CPU Timing: 5
CPU Foul Frequency: 3
CPU Solid Hits: 3 (-1)
CPU Starter Stamina: 6
CPU Reliever Stamina: 2 (-2)
CPU Pitcher Control: 2
CPU Pitcher Consistency: 2
CPU Strike Frequency: 3
CPU Manager Hook: 5
CPU Pickoffs: 5
Pitch Speed: 0 (-3)
Fielding Errors: 5
Throwing Errors: 5
Fielder Run Speed: 1 (-1)
Fielder Reaction: 4
Fielder Arm Strength: 3
Baserunner Speed: 5 (+1)
Baserunner Steal Frequency: 5
Baserunner Steal Ability: 6 (+1)
Wind: 4
Injury Frequency: 5
Pitch Speed is a personal setting. Basically tune that slider to where you feel comfortable. I am personally at 3 but if your having problems picking up pitches lower it down to "0" and work your way up as your hitters eye get's better. Or if your happy with your results leave it at zero. But that is the most flexible slider to adjust for hitting results.
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....also upped throwing errors to 6.
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