NCAA Football 13 Features New Passing System, Enhanced Commentary and More

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  • Pezell04x
    MVP
    • Apr 2010
    • 2907

    #166
    Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

    Everything sounds good, but it always sounds good in March.
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    Comment

    • edaddy
      MVP
      • Jun 2004
      • 2848

      #167
      Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

      Originally posted by carnalnirvana
      the read and react has me intrigued, without a physics overhaul i dont see how it can work but april 17th will be a big day for my wallet....

      they tried locomotion and we still see the warping and skipping so its going to be a big day for me to see how they are going to fix these issues.

      no head tracking= fail

      cant wait....
      That's what's puzzling me as well..Wasn't the whole locomotion/head tracking/procedural awareness billed as read and react?.. How could there be much of a difference in such a short developmental timeframe?..While I would love this read and react feature to be featured I can't see it being a major overhaul..I would much rather just see better wr-db interaction along with some realistic PI animation penalties based on ratings..that actually would go a long way in starting the process of improving gameplay IMO..I also am personally wishing that new camera angles are implemented ..don't know we shall see!!
      THANKS FOR THE TRADE SANDIEGO KEEP RIVERS WE'LL TAKE ELI

      Comment

      • BenGerman
        No Place Better
        • Sep 2008
        • 2752

        #168
        Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

        I, like others, had minimal issues with the gameplay. Is it great? Not at all. Playable, yes. The atmosphere is a completely different story. Is it great? Not at all. Playable? Not at all. Heres why.

        Crowd Noise: Holy cow is it bad. I'm not sure why other games have similar issues with crowd noise (WWE, The Show to some extent). It goes completely dead half of the game. Half of the game, there is no crowd noise. How is this possible?

        I'll go pay in Wyoming's stadium and it feels no different than playing in The Swamp. This cannot possibly happen next year. They need crowd noise differential, and not just 2 or 3 different levels. I can't imagine it being that hard to get about 10 different tiers of crowd noise (for peak loudness). For a place like The Swamp, it should experience all 10 of these tiers at different times in the game.

        Sidelines: It is killer to look at the sidelines during a game. There needs to be life over there. Coaches roaming the sideline, camera men everywhere, and players that don't jump up and down like idiots. I don't want to hear anything about how this is impossible, because I just played a video game where in the same 10 seconds I saw a guy chop wood, a lady cooking food, an old man begging for food, and kids playing tag all over the place. Or how I was playing College Hoops 2k8 (a game thats four years old mind you) and saw the coaches roaming the floor, players acting appropriately, and fans actually making noise. No excuses this year EA.

        Overall Atmosphere: You know how you'll put in The Show, FIFA or NBA 2K12, and within seconds you'll see something out of the crowd that you'd see in real life? A vender selling popcorn in the stands, someone giving updates over the PA system, or talking about how tickets are still available for future games. NCAA has none of this. Zero. I'm not sure why this is the case, but fans can't be cardboard clipouts, and they need life. How about a wave every now and then?
        Writer for Operation Sports

        Gamertag (Xbox One): Bengerman 1031
        PSN Name: BadNewsBen

        Twitter: @BadNewsBenV
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        Comment

        • Cardot
          I'm not on InstantFace.
          • Feb 2003
          • 6164

          #169
          Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

          Originally posted by aerovt
          They have enough ratings. Most of them are meaningless. Just use the ones already there. Awareness or play recognition comes to mind. Part of their problem is they just keep adding ratings to players when ever they update something or add a new feature, so some ratings are obsolete and others are duplicates of another similar rating. I really dont think the programmers know what the exact effects of each of the ratings are TBH.
          I couldn't agree more. I think that sports games in general have become way overly complex with too many algorithms running on top of each other, magnifying and contradicting each other, and the results are simply screwy. I think an awareness is a good one...but how does that interact with confidence, composure, the awareness slider, homefield advantage and probably another 50 things that we could theoretically tie to awareness?

          Comment

          • misterkrabz
            Banned
            • Feb 2011
            • 610

            #170
            At least they're making an attempt to change the passing mechanic...granted from this point, if history is any indicator, it's going to take them at least 3 years to make the passing mechanic enjoyable. Assuming the foundation of what they're doing has potential.

            Comment

            • pirates946
              Pro
              • May 2010
              • 624

              #171
              Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

              Gametrack better work 100% of the time instead of about 3% like it does for me
              6+5=7
              Harrell+Crabtree=Touchdown

              Taylor Potts Gang or Die

              Comment

              • Segagendude
                Banned
                • Aug 2008
                • 7940

                #172
                Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

                This is EA, not SCEA. Their track record isn't all that great. By adding in a new passing system, probably something else will get broken.

                So excuse me if I don't share in the excitement just yet.....

                Comment

                • sparkdawg777
                  Pro
                  • Jan 2008
                  • 588

                  #173
                  Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

                  I'm really hoping they work hard on the presentation (right behind gameplay of course). It is really disappointing that they are the only video game with an actual TV license, yet they aren't anywhere near the top. I'm getting sick and tired of the unrealistic replay views that are only used to show off the 3D grass and lighting. Some people may think it's cool, I don't know but I really don't like it because it takes away the realism, maybe 30 years from now we'll have cameras that can run on the ground but not today. The Show this year has done a great job with replays and cutscenes being mirror images of what you see on TV. I haven't played NBA 2k12 but from what I've seen its presentation is spot on as well.


                  EDIT: My main complaint here is on replays because when I bust a big run with my RB the camera is zoomed too much and circles around him and I can't even see what defenders he makes miss or what yard line he is even on.
                  Last edited by sparkdawg777; 03-14-2012, 01:55 PM.

                  Comment

                  • nortobc
                    Banned
                    • Jul 2004
                    • 1130

                    #174
                    Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

                    They did not address the main issues I have:

                    1. no more disconnects in online dynasty play (or at least have an ingame save)
                    2. no more transfer fails
                    3. tendancy issue fixed
                    4. fix the custom playbooks

                    Comment

                    • mercalnd
                      MVP
                      • Oct 2004
                      • 4261

                      #175
                      Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

                      Originally posted by nortobc
                      They did not address the main issues I have:

                      1. no more disconnects in online dynasty play (or at least have an ingame save)
                      2. no more transfer fails
                      3. tendancy issue fixed
                      4. fix the custom playbooks
                      While these are all legitimate issues, no company will ever make their PR about bug fixes.

                      Comment

                      • SECElit3
                        Banned
                        • Jul 2009
                        • 5553

                        #176
                        Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

                        has Haumiller crawled out from under his rock yet?

                        Comment

                        • aerovt
                          Rookie
                          • Oct 2009
                          • 308

                          #177
                          Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

                          Originally posted by sparkdawg777
                          ...
                          EDIT: My main complaint here is on replays because when I bust a big run with my RB the camera is zoomed too much and circles around him and I can't even see what defenders he makes miss or what yard line he is even on.
                          A bit off topic, but you know there is a zoom out button, right? Triangle on PS3 I believe. I think that would be "Y" on the 360?

                          I am going to assume the new version will have all the old bugs fixed. When you think about it, most of the bugs in '12 were in brought back features that werent in '11. Not a good sign for the new features this year, but means most of the old ones should be fixed (though I bet option plays will still be broken for year #3)

                          Comment

                          • DorianDonP
                            MVP
                            • May 2010
                            • 1121

                            #178
                            Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

                            Originally posted by aerovt
                            A bit off topic, but you know there is a zoom out button, right? Triangle on PS3 I believe. I think that would be "Y" on the 360?
                            He is talking about the in-game replays not the user controlled replays during the pause menu.

                            And he is right. Those replays suck. NBA12 has spot on TV style replays and highlight reels.

                            Comment

                            • Gotmadskillzson
                              Live your life
                              • Apr 2008
                              • 23424

                              #179
                              Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

                              One more thing......I hope they make the ratings more realistic for the player position and weight. Some examples of stuff I SHOULDN"T see:

                              Defensive ends with 88 speed........

                              300 pound defensive tackles with 78 jump......

                              190 pound RB with 90 truck.......

                              190 defensive back with 82 strength.

                              225 pound RB with 66 strength.

                              Defensive lineman with 88 spin, 82 juke and 79 elusiveness......WTF ?

                              Power backs with 68 stiff arm, 76 Truck.
                              With that out of the way.....please make the Route Running rating actually MEAN SOMETHING other then determine if a guy slips during rain and snow games. I mean who came up with that dumb idea anyway ? You got a rating for SLIPPING ONLY ? SMH at that BS. Make that rating determine you know actual route running ability.

                              Same thing with the elusiveness rating.......It should make a player more shifty and harder to bring down.

                              So I hope they did a ratings over haul as well.

                              Comment

                              • gogators
                                Rookie
                                • May 2004
                                • 363

                                #180
                                Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

                                Reading this thread should make the NCAA's team job easier. You have a community telling you what they want. It really is simple as give the consumer what they want. EA Sports used to be the "it" brand, now it's a running joke. It's EASILY fixable. Just listen and react.
                                GATOR BAIT

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