moving on defense:
It feels like the players are on skates. This is the jump I noticed off the bat when going from 11' to 12'. Everytime you move your analog stick anything from your player turning around, to moving 5 steps in one direction, to jogging, and even getting stuck in an animation (People who play My Player really know what i mean) It's just frustrating really.
moving with the ball:
This is the game breaker for me. There's just no change of pace/direction or anything. Everyone knows the best ball handlers are suppose to have multiple speeds and should be able to change direction on a dime. But in 2K there's only 3 speeds. Walking (up court), jogging (no turbo), and turbo. The iso motion really needs an upgrade. You can't go from an in-out to a behind the back or to a crossover in seconds.
Dribble moves are just animations, and you have to wait for the animation to play out before proceeding. In fact I find using isomotion to be more punishing then rewarding. Losing control, not going were you intended, bumping into another player (that's another story). How many times have you "accidentally" ran out of bounds? Too many times if you ask me. It just seems like the controls are geared toward the causal gamer (not a bad thing). But we hardcore b ball fans want a game were we can control when we put the ball through out legs, when we go behind the back, I would love to see users having COMPLETE control over sizeups and etc. The control scheme just isn't helping. Not much skill is required to be good at this game. Contrasting to games like Fifa or MMA/UFC were skill is required to be top tier. Any 12 year old can pop in a online game run around with Lebron james and dunk all game
I can go on and on on this topic but you guys get what I mean. This isn't a rant i just wanted to get my 2 cents in and hopefully a 2k dev will see this and see my point.
It's almost impossible to play with guys like CP3, Rondo, DRose, the guys who use speed and quickness to get where they want on the floor.

. I average 4 turnovers per game ._. in my player.
							
						
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