03-17-2012, 07:57 PM
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#214
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MVP
OVR: 14
Join Date: Apr 2003
Location: Michigan
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Excellent points. I like what you said about recruiting. It would be nice to find diamonds in the rough and have 5-star guys just tank. Maybe have player REGRESSION. Maybe have progression tied, in part, to game experience. It would make it worthwhile then to bring in your backups in the fourth quarter so they get some playing time and perhaps an extra bump in AWR or OVR as a result.
My biggest complaint playing vs. the CPU this year - well, one of them - is the HORRIBLE decision-making by CPU teams. I had a team last night call a timeout with just more than 2 minutes left in the half and the ball on my side of the field. That same team was later spiking the ball and wasting downs after getting first downs late in the game, needing to score twice. I looked and only one second ran off the clock by the time the chains moved and they got to the line, so why not run a play instead of waste a down? And I guess I should thank the stupid CPU coaches for gift-wrapping some comeback wins for me this year. I was playing Iowa, which basically needed to run on third down and let the clock run out - or down to just a few seconds. Instead, Iowa passes, I pick it off and it sets up a game-winning touchdown pass. The CPU quite often bases its play calling on down-and-distance and the defense you're running than on the game situation when it holds a lead late in the game.
There is also the predictability of CPU play calls this year. If I get a tackle for loss on first down, it's amazing how often the CPU runs the ball on second-and-long - and how often it gets big yardage, despite the fact I'm in a defense that should hold up against the run.
Back to the premise of this piece, I disagree that only recently have gamers been disappointed with NCAA Football. Complaints about the franchise have been pretty fierce in this entire generation, as EA has not put in some features that were common in the PS2/XBox days. To focus on one, I choose CPU mass subbing - or the lack thereof. The CPU mass-subbed in blowouts in the old gen, but doesn't in this gen. So, if I am getting my clock cleaned, as happens early in my dynasties, I'm probably giving up a 300-yard rushing game if I mass sub, because the CPU's stud back will still be in there running against my scrubs.
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