All of this really good, but if the foundation of what is football (running/foot-planting & contact/player interactions) still are below average, it kinda doesn't matter unfortunately. It's the total feel for the game that's still missing and it starts with that imho.
NCAA Football 13 Features New Passing System, Enhanced Commentary and More
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More
All of this really good, but if the foundation of what is football (running/foot-planting & contact/player interactions) still are below average, it kinda doesn't matter unfortunately. It's the total feel for the game that's still missing and it starts with that imho. -
Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More
Gameplay is by far, and not even close, #1. The only thing not on the field related that I want is the ability to make neutral site games, a la The Chic-Fil-A and Cowboy Classic games and to make any game a neutral site game if I damn well please.GATOR BAITComment
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More
Agreed. I have been saying, as many of you have, for the past couple of years that; what is the point of having a brand new car, if driving that car gets old after a week? Sure, the car looks great, the seats may feel good and have a great interior, but if you do not have that engine that takes off, or you have a car that drives worse than your old car; would you still spend money on that car? I would rather have a new car that runs great, that I am excited to drive, and that I will not want to trade in after 2 months of driving.Comment
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Re: First Preview of New Features in NCAA '13
This is the first time I'm even noticing info came out that's how much last year's game turned me off. It was the first time I ever sold a college football game back.
This info doesn't excite me. We aren't getting a new or secondary commentating crew which means the commentary will get old and stale fast like it always does. So they added an update person who will speak prob once or twice a game, great.
You can already see the hype train coming. They start with intros to put out videos that will impress maybe casual gamers and kids, you know, the people who most likely don't follow the info as it comes out.
For the gameplay part the focus seems to be passing, well what about defense, special teams (which is in desperate need of an upgrade ), pass rush, running/ throwing motions, etc.
By saying its a passing game blog it gives the perception that those other parts aren't important or haven't been fixed. Last years game left a lot to be desired.
Notice you see nothing about teambuilder. They add this amazing feature that expanded the old create a school feature and then they never touch it again, are you kidding me?
I have 0 faith in EA or the NCAA team at this point and i'm past the point of just buying the game just because I love college football. I'm tired of EA trying to sell me on these gimmicks and then being stuck with crappy gameplay and a ton of glitches. They really need to wow me this year if I'm going to buy this game.Last edited by JerseySuave4; 03-27-2012, 08:01 AM.Comment
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Re: First Preview of New Features in NCAA '13
NCAA 12 was also the first football game, be it Madden or NCAA that I've sold. I liked the game, but didn't want to sit through the bugs. For me, the overall audio design has to be improved in NCAA and Madden. Commentary gets incredibly stale and the "dynamic crowd" feature failed to live up to the hype.This is the first time I'm even noticing info came out that's how much last year's game turned me off. It was the first time I ever sold a college football game back.
This info doesn't excite me. We aren't getting a new or secondary commentating crew which means the commentary will get old and stale fast like it always does. So they added an update person who will speak prob once or twice a game, great.
You can already see the hype train coming. They start with intros to put out videos that will impress maybe casual gamers and kids, you know, the people who most likely don't follow the info as it comes out.
For the gameplay part the focus seems to be passing, well what about defense, special teams (which is in desperate need of an upgrade ), pass rush, running/ throwing motions, etc.
By saying its a passing game blog it gives the perception that those other parts aren't important or haven't been fixed. Last years game left a lot to be desired.
Notice you see nothing about teambuilder. They add this amazing feature that expanded the old create a school feature and then they never touch it again, are you kidding me?
I have 0 faith in EA or the NCAA team at this point and i'm past the point of just buying the game just because I love college football. I'm tired of EA trying to sell me on these gimmicks and then being stuck with crappy gameplay and a ton of glitches. They really need to wow me this year if I'm going to buy this game.Comment
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Re: First Preview of New Features in NCAA '13
That is the thing that BUGS the crap out me of with the NCAA/Madden series. It seems they NEVER really improve upon an existing feature. For instance, we had pro-tak and it never got improved upon instead it's trashed and replaced. In Madden, we have gameplanning and it could be this huge great feature but they don't even touch it and keep improving up on it. It seems that is the standard. When is the last time they actually improved upon a feature?This is the first time I'm even noticing info came out that's how much last year's game turned me off. It was the first time I ever sold a college football game back.
This info doesn't excite me. We aren't getting a new or secondary commentating crew which means the commentary will get old and stale fast like it always does. So they added an update person who will speak prob once or twice a game, great.
You can already see the hype train coming. They start with intros to put out videos that will impress maybe casual gamers and kids, you know, the people who most likely don't follow the info as it comes out.
For the gameplay part the focus seems to be passing, well what about defense, special teams (which is in desperate need of an upgrade ), pass rush, running/ throwing motions, etc.
By saying its a passing game blog it gives the perception that those other parts aren't important or haven't been fixed. Last years game left a lot to be desired.
Notice you see nothing about teambuilder. They add this amazing feature that expanded the old create a school feature and then they never touch it again, are you kidding me?
I have 0 faith in EA or the NCAA team at this point and i'm past the point of just buying the game just because I love college football. I'm tired of EA trying to sell me on these gimmicks and then being stuck with crappy gameplay and a ton of glitches. They really need to wow me this year if I'm going to buy this game.Comment
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Re: First Preview of New Features in NCAA '13
I actually like create a school a lot better than team builder.Comment
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Re: First Preview of New Features in NCAA '13
This is what worries me. More specifically, the lack of the phrase Special Teams in their initial update is what really worries me. If Special Teams isn't updated in some way, its a no buy for me. That may sound ridiculous, but we are talking about something that plays a major impact on the outcome of a game, and EA hasn't even bothered to make it relevant. I could play a game without working Special Teams, sure. But the idea that we have been bringing this to their attention for years now really bothers me, and I'm not sure I can overlook that.This is the first time I'm even noticing info came out that's how much last year's game turned me off. It was the first time I ever sold a college football game back.
This info doesn't excite me. We aren't getting a new or secondary commentating crew which means the commentary will get old and stale fast like it always does. So they added an update person who will speak prob once or twice a game, great.
You can already see the hype train coming. They start with intros to put out videos that will impress maybe casual gamers and kids, you know, the people who most likely don't follow the info as it comes out.
For the gameplay part the focus seems to be passing, well what about defense, special teams (which is in desperate need of an upgrade ), pass rush, running/ throwing motions, etc.
By saying its a passing game blog it gives the perception that those other parts aren't important or haven't been fixed. Last years game left a lot to be desired.
Notice you see nothing about teambuilder. They add this amazing feature that expanded the old create a school feature and then they never touch it again, are you kidding me?
I have 0 faith in EA or the NCAA team at this point and i'm past the point of just buying the game just because I love college football. I'm tired of EA trying to sell me on these gimmicks and then being stuck with crappy gameplay and a ton of glitches. They really need to wow me this year if I'm going to buy this game.Writer for Operation Sports
Gamertag (Xbox One): Bengerman 1031
PSN Name: BadNewsBen
Twitter: @BadNewsBenV
Twitch: www.Twitch.TV/Bengerman10Comment
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

EA why you no work on Special Teams!?Comment
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More
You would think that over the years with guys like Desmond Howard, Rocket Ismail, Charles Woodson and Deion Sanders that EA would make special teams a huge part of the game by now.
They are pimping a former Heisman legend on the cover this year and yet most of those ex-Heisman greats were also legendary return men in College football.NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
https://forums.operationsports.com/f...s-dynasty.html
Follow some the Greatest College Football players of All Time in NCAA Football 14Comment
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More
GAMEPLAY and completely customizable uniforms. Don't need the mascot game eitherComment
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More
$$$$$$You would think that over the years with guys like Desmond Howard, Rocket Ismail, Charles Woodson and Deion Sanders that EA would make special teams a huge part of the game by now.
They are pimping a former Heisman legend on the cover this year and yet most of those ex-Heisman greats were also legendary return men in College football.
Special teams don't sell games. Gimmicks do.Comment
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More
doesn't mean they can't make improvements to special teams. You just don't need to use it as one of the things you're promoting. You aren't going to put "we got rid of suction blocking" on the back of the box but that doesn't mean they didn't work on it.Comment
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More
That is true. But I have always felt that marketing comes first with EA. They certainly do a great job with it, but it is a focus. I woud even go as far as to suggest that it effects many of the design decisions. I am generalizing a bit here, but EA games usually do a great job with game introductions and things that happen when you boot up a game.....the types of things that potential buyers see when they are demo-ing the game at a store or a friends house. But the games tend to be a bit light later on...things like the championship celebrations. I love putting 50+ hours into a game and then seeing something new...a new animation or commentary...but that doesn't happen to often with EA games, in my experience at least.Comment
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More
sounds like u need to grab fifa12. i dont even like soccer much but this game is the shhh....u wouldnt really believe it even came out of an EA studio. fresh commentary that reminds me of nba2k...like how they always acknowledge things going on with ur team inside the game ur in and outside of that...new pickups, benchings, injuries and how they might effect u, etc. and im always seeing something new thanks to physics(not perfect but does a dang decent job). if u play that, you will not even wanna play ea football anymore outta disgust.That is true. But I have always felt that marketing comes first with EA. They certainly do a great job with it, but it is a focus. I woud even go as far as to suggest that it effects many of the design decisions. I am generalizing a bit here, but EA games usually do a great job with game introductions and things that happen when you boot up a game.....the types of things that potential buyers see when they are demo-ing the game at a store or a friends house. But the games tend to be a bit light later on...things like the championship celebrations. I love putting 50+ hours into a game and then seeing something new...a new animation or commentary...but that doesn't happen to often with EA games, in my experience at least.Lets Go:
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Madden Since '92Comment

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