NCAA Football 13 Interview - Sights and Sounds
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Re: NCAA Football 13 Interview - Sights and Sounds
I noticed it said a couple stadiums got a full visual makeover or something. How come ALL OF THE COLLEGE stadiums didn't get this same treatment??Comment
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XBOX Live Gamertag : CcAaRrSsOoNn3
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Re: NCAA Football 13 Interview - Sights and Sounds
I think one of the guys during the podcast said that it took 4 hours to fully scan one stadium. I don't know if all the stadiums they mentioned were rescanned but I'd think that would take a lot of time, first to actually get out to every stadium, then stay and scan it, then go to another city/stadium. Lot of time and finances. So, I'm guessing they're gonna gradually get all the stadiums rescanned/improved.Comment
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Re: NCAA Football 13 Interview - Sights and Sounds
right here with ya bro. hoping they got it inComment
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Re: NCAA Football 13 Interview - Sights and Sounds
With all the talk of "Were looking into it" or "Something we want to add in the future" im convinced theres just like 8 of them working in a office playing paper basketball or somethingComment
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Re: NCAA Football 13 Interview - Sights and Sounds
I don't see why they couldn't use the exact code and animations from Madden. All they would need to do is add some new graphics to it and they could do the exact same thing. I guess they don't reuse code across games like they should. Either their coding standards are terrible and they can't just plug in different variables or they don't want to do so.Comment
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They didn't even notice that MSU is getting new scoreboards. If the green is still off on the jerseys and the field isn't right no way am I buying this game.Comment
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Re: NCAA Football 13 Interview - Sights and Sounds
Thanks for not changing a damn thing about the visuals EA! Same terrible faces, same terrible dread length only on specific faces, which means no adjustable hair types. Player models are exactly the same, you still can't get some teams's jersey colors right.
EA has phoned this one in guys. Do not buy this crap. I don't need to hear thing one about the animations or "improved" passing system. Way to waste a year of development EA. Good job!Comment
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Re: NCAA Football 13 Interview - Sights and Sounds
Thanks for not changing a damn thing about the visuals EA! Same terrible faces, same terrible dread length only on specific faces, which means no adjustable hair types. Player models are exactly the same, you still can't get some teams's jersey colors right.
EA has phoned this one in guys. Do not buy this crap. I don't need to hear thing one about the animations or "improved" passing system. Way to waste a year of development EA. Good job!
I get that people wanted to be able to edit faces and hair separately but the developers seem to have at least addressed the issue of more hair lengths, just not in that way. Also, can you explain what you find so terrible about the faces in NCAA 12 besides the lack of variety, which is said to be expanded in NCAA 13?
It seems like the visuals are handled by the art department and animations along with the improved passing system would be handled by the gameplay team, so why does your opinion of the visuals spill over into every department equaling EA phoned this one in?
If I go to McDonalds to get a chicken sandwich, fries, drink and the fries are cold along with the drink being watered down, that doesn't automatically mean the sandwich is FUBAR too. Different people were responsible for each item, likewise for NCAA 13, I presume.Comment
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Would you mind elaborating on your problem with this?
I get that people wanted to be able to edit faces and hair separately but the developers seem to have at least addressed the issue of more hair lengths, just not in that way. Also, can you explain what you find so terrible about the faces in NCAA 12 besides the lack of variety, which is said to be expanded in NCAA 13?
It seems like the visuals are handled by the art department and animations along with the improved passing system would be handled by the gameplay team, so why does your opinion of the visuals spill over into every department equaling EA phoned this one in?
If I go to McDonalds to get a chicken sandwich, fries, drink and the fries are cold along with the drink being watered down, that doesn't automatically mean the sandwich is FUBAR too. Different people were responsible for each item, likewise for NCAA 13, I presume.And may thy spirit live in us, Forever LSU
@AdamdotHComment
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"Unfortunately they didn't make the cut" Listen most people who play this game already have to deal with the fact that they aren't Bama fans.
So don't tell us (the regular/little guys) that our teams aren't good enough, aren't big enough and aren't important enough to get something as simple as a mascot placed in the game.Comment
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Just confirmed from yesterdays EA podcast, Haumiller stated, that updating the sidelines during gameplay (dynamic sidelines) will be "difficult" to upgrade this generation. Therefore the question concerning the sidelines for any upcoming iterations can be put to rest...finally...
I liked NCAA 12. It's IMO top 3 sports game out there. But I shake my head at this interview. There are far too many things not added, that should have been in the game years ago.Follow me on IG: select_model_studiosComment
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Re: NCAA Football 13 Interview - Sights and Sounds
Pick your poison or EA has already done that for this generation.Comment
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That's not the point, though. EA's on the field graphics would suffer if they had active sidelines. On the Madden side, a few years ago, there was a big debate about this and the developer at the time said EA wouldn't allow the graphics on the field suffer to have active sidelines.
Pick your poison or EA has already done that for this generation.Follow me on IG: select_model_studiosComment
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