NCAA Football 13 Interview - Sights and Sounds - Operation Sports Forums

NCAA Football 13 Interview - Sights and Sounds

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  • CcAaRrSsOoNn3
    MVP
    • May 2008
    • 1787

    #106
    Re: NCAA Football 13 Interview - Sights and Sounds

    Originally posted by OOMPCAMP404
    So basically this game is going to be a piece of ****, again. EA can suck my long they're embarrassing.
    Their counter to that ... "Well, we added Heisman mode! Plus we added new stadium noises!!!"
    XBOX Live Gamertag : CcAaRrSsOoNn3

    Comment

    • BlingBling19
      Pro
      • May 2010
      • 658

      #107
      Re: NCAA Football 13 Interview - Sights and Sounds

      I noticed it said a couple stadiums got a full visual makeover or something. How come ALL OF THE COLLEGE stadiums didn't get this same treatment??

      Comment

      • CcAaRrSsOoNn3
        MVP
        • May 2008
        • 1787

        #108
        Re: NCAA Football 13 Interview - Sights and Sounds

        Originally posted by BlingBling19
        I noticed it said a couple stadiums got a full visual makeover or something. How come ALL OF THE COLLEGE stadiums didn't get this same treatment??
        Probably too much work on EA's party for that to happen
        XBOX Live Gamertag : CcAaRrSsOoNn3

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        • Ultima Weapon
          Banned
          • Apr 2012
          • 33

          #109
          Re: NCAA Football 13 Interview - Sights and Sounds

          Originally posted by BlingBling19
          I noticed it said a couple stadiums got a full visual makeover or something. How come ALL OF THE COLLEGE stadiums didn't get this same treatment??
          I think one of the guys during the podcast said that it took 4 hours to fully scan one stadium. I don't know if all the stadiums they mentioned were rescanned but I'd think that would take a lot of time, first to actually get out to every stadium, then stay and scan it, then go to another city/stadium. Lot of time and finances. So, I'm guessing they're gonna gradually get all the stadiums rescanned/improved.

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          • mrMagic91
            Banned
            • Apr 2010
            • 1156

            #110
            Re: NCAA Football 13 Interview - Sights and Sounds

            Originally posted by jmiller937
            I'm ready to see if they added College Gameday to dynasty mode. I doubt it happened though because I saw somewhere that they added a lot to recruiting. That was probably the focus on dynasty mode.
            right here with ya bro. hoping they got it in

            Comment

            • WLU Golden Hawk
              Rookie
              • Sep 2011
              • 38

              #111
              Re: NCAA Football 13 Interview - Sights and Sounds

              With all the talk of "Were looking into it" or "Something we want to add in the future" im convinced theres just like 8 of them working in a office playing paper basketball or something

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              • p_rushing
                Hall Of Fame
                • Feb 2004
                • 14552

                #112
                Re: NCAA Football 13 Interview - Sights and Sounds

                Originally posted by t2jBird
                Honestly, I could do without the cut scene of the players stretching before the game. Waste of time. I'd rather watch them huddle up and get hyped (kinda like madden) or just have the players introduced by the broadcast team showing the starting lineup.
                I don't see why they couldn't use the exact code and animations from Madden. All they would need to do is add some new graphics to it and they could do the exact same thing. I guess they don't reuse code across games like they should. Either their coding standards are terrible and they can't just plug in different variables or they don't want to do so.

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                • spartyon6686
                  Rookie
                  • Aug 2008
                  • 198

                  #113
                  They didn't even notice that MSU is getting new scoreboards. If the green is still off on the jerseys and the field isn't right no way am I buying this game.

                  Comment

                  • HammerOfGod
                    Rookie
                    • Aug 2011
                    • 183

                    #114
                    Re: NCAA Football 13 Interview - Sights and Sounds

                    Thanks for not changing a damn thing about the visuals EA! Same terrible faces, same terrible dread length only on specific faces, which means no adjustable hair types. Player models are exactly the same, you still can't get some teams's jersey colors right.

                    EA has phoned this one in guys. Do not buy this crap. I don't need to hear thing one about the animations or "improved" passing system. Way to waste a year of development EA. Good job!

                    Comment

                    • Big FN Deal
                      Banned
                      • Aug 2011
                      • 6076

                      #115
                      Re: NCAA Football 13 Interview - Sights and Sounds

                      Originally posted by HammerOfGod
                      Thanks for not changing a damn thing about the visuals EA! Same terrible faces, same terrible dread length only on specific faces, which means no adjustable hair types. Player models are exactly the same, you still can't get some teams's jersey colors right.

                      EA has phoned this one in guys. Do not buy this crap. I don't need to hear thing one about the animations or "improved" passing system. Way to waste a year of development EA. Good job!
                      Would you mind elaborating on your problem with this?

                      I get that people wanted to be able to edit faces and hair separately but the developers seem to have at least addressed the issue of more hair lengths, just not in that way. Also, can you explain what you find so terrible about the faces in NCAA 12 besides the lack of variety, which is said to be expanded in NCAA 13?

                      It seems like the visuals are handled by the art department and animations along with the improved passing system would be handled by the gameplay team, so why does your opinion of the visuals spill over into every department equaling EA phoned this one in?

                      If I go to McDonalds to get a chicken sandwich, fries, drink and the fries are cold along with the drink being watered down, that doesn't automatically mean the sandwich is FUBAR too. Different people were responsible for each item, likewise for NCAA 13, I presume.

                      Comment

                      • Watson
                        Burrow Club
                        • Jul 2008
                        • 27060

                        #116
                        Originally posted by Big FN Deal
                        Would you mind elaborating on your problem with this?

                        I get that people wanted to be able to edit faces and hair separately but the developers seem to have at least addressed the issue of more hair lengths, just not in that way. Also, can you explain what you find so terrible about the faces in NCAA 12 besides the lack of variety, which is said to be expanded in NCAA 13?

                        It seems like the visuals are handled by the art department and animations along with the improved passing system would be handled by the gameplay team, so why does your opinion of the visuals spill over into every department equaling EA phoned this one in?

                        If I go to McDonalds to get a chicken sandwich, fries, drink and the fries are cold along with the drink being watered down, that doesn't automatically mean the sandwich is FUBAR too. Different people were responsible for each item, likewise for NCAA 13, I presume.
                        Don't ask them to rationalize their hate. They can't and will just respond with more flaming
                        And may thy spirit live in us, Forever LSU

                        @AdamdotH

                        Comment

                        • Tdgsport27
                          Rookie
                          • Oct 2010
                          • 16

                          #117
                          "Unfortunately they didn't make the cut" Listen most people who play this game already have to deal with the fact that they aren't Bama fans.
                          So don't tell us (the regular/little guys) that our teams aren't good enough, aren't big enough and aren't important enough to get something as simple as a mascot placed in the game.

                          Comment

                          • Spitfirex007
                            Rookie
                            • Sep 2009
                            • 135

                            #118
                            Originally posted by The_Gaming_Disciple
                            Just confirmed from yesterdays EA podcast, Haumiller stated, that updating the sidelines during gameplay (dynamic sidelines) will be "difficult" to upgrade this generation. Therefore the question concerning the sidelines for any upcoming iterations can be put to rest...finally...
                            He is full of ****. 2k all pro football had active sidelines and that game is what, 4 years old?

                            I liked NCAA 12. It's IMO top 3 sports game out there. But I shake my head at this interview. There are far too many things not added, that should have been in the game years ago.
                            Follow me on IG: select_model_studios

                            Comment

                            • roadman
                              *ll St*r
                              • Aug 2003
                              • 26431

                              #119
                              Re: NCAA Football 13 Interview - Sights and Sounds

                              Originally posted by Spitfirex007
                              He is full of ****. 2k all pro football had active sidelines and that game is what, 4 years old?
                              That's not the point, though. EA's on the field graphics would suffer if they had active sidelines. On the Madden side, a few years ago, there was a big debate about this and the developer at the time said EA wouldn't allow the graphics on the field suffer to have active sidelines.


                              Pick your poison or EA has already done that for this generation.

                              Comment

                              • Spitfirex007
                                Rookie
                                • Sep 2009
                                • 135

                                #120
                                Originally posted by roadman
                                That's not the point, though. EA's on the field graphics would suffer if they had active sidelines. On the Madden side, a few years ago, there was a big debate about this and the developer at the time said EA wouldn't allow the graphics on the field suffer to have active sidelines.


                                Pick your poison or EA has already done that for this generation.
                                Again I call bs. Going back to 2008 and comparing NCAA 08 graphics to all pro, I give a slight advantage to NCAA. But I'll take a slight downgrade everywhere else if it meant the sidelines didn't ruin the experience. As would a ton of others I'm sure
                                Follow me on IG: select_model_studios

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