NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

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  • carnalnirvana
    Pro
    • Jan 2007
    • 1981

    #316
    Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

    Originally posted by ViLLiO
    Does this mean wide open offense again, like '11? Great.
    i remember the "dont patch the gameplay" thread ...hahaha

    there has to be a balance, we cant keep accepting bad animations to counter lack of logic...

    when properly rated cpu DB's adjust to the abuse of slants.

    and online players will need to adjust as well,

    its amazing how online ballers like my brother claim to be the greatest online beasts when the cheating AI makes most of the plays for him, he really believes he deserves the warp INT or that his mirroring UAB 54 Ovr rated DB is as good as all americans..

    no one wants wide open D, but if every DB uses the same mirroring animation WHERE's the difference in players athletic ability when recruiting or whats the difference in talent between teams
    NOW PLAYING: NBA Live, madden 11,12, battlefield v, F1 2020 and injustice 2 and COD:MW

    #18 greatest EVA....

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    • Jakeboutte
      Rookie
      • Mar 2012
      • 132

      #317
      Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

      Originally posted by boritter
      If it's true, I'm pumped about the end of psychic DBs.

      But the main thing I took away from the video is how awful the animations are. Why didn't NCAA follow in NHL & Fifa's footsteps by updating the physics engine?

      It looks (and plays) absurd when 300 lb. D-linemen pirouette and turn on a dime at full speed.

      It doesn't matter what fixes the game has, until they fix the physics & animations the game will look and feel like manure.
      Dont quote me, lol, but I believe these animations are from 2012. So dont expect 2013 to look like this.
      Last edited by Jakeboutte; 04-15-2012, 07:01 AM. Reason: *Dont
      PSN
      BoutteAllDay24

      Comment

      • elgreazy1
        MVP
        • Apr 2007
        • 2996

        #318
        ***sigh*** All these passing features - minus the 20 unique dropbacks - were available in All Pro Football 2K8. ***sigh*** Thanks EA, only 4 years later.
        My Arte
        PS5: El_Greazy
        Playing: College Football 2025, WWE 2K24, FIFA 21, Among Us, Party Animals

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        • michigan21
          Pro
          • Feb 2005
          • 547

          #319
          Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

          Originally posted by jagsrock95
          my god watching this hurts, im sorry the game just looks so lifeless. I watched this pretty much right after playing a game of apf2k8 and its night and day between the to, simply unacceptable that the players still move like this. No amount of graphics can make up for these awful animations. And haven't we always been able to lead the receiver with the left stick? The fixing of passing trajectory and new drop backs is good though but man its a shame that EA still can't get the animations right,this would be the most beautiful game EVER if they did.

          Yea I still from time to time play apf2k8, and it is sad and upsetting that EA still cant some of the basic things all football games should have right. The most glaring is OL/DL play. I dont think by the look of the last video EA still has got it right.
          Member of OS since Dec 2002 BKA amaizinblue

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          • mtoo22
            Hail West Virginia
            • Dec 2005
            • 1077

            #320
            I really can't think that any of that was NCAA 2012....sorry. I don't have much faith after 5 years of this same BS. I respect your opinion of you think it is 12, I just think that is being wishful at this point.

            West by God

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            • KCClassic7807
              Banned
              • Oct 2011
              • 57

              #321
              This is looking good to me IMO. I personally like NCAA 12 last year, and i is a step in the right direction in NCAA 13

              Comment

              • raquelraul12
                Banned
                • Mar 2012
                • 111

                #322
                Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

                Originally posted by KCClassic7807
                This is looking good to me IMO. I personally like NCAA 12 last year, and i is a step in the right direction in NCAA 13
                Yeah but tendency's were broken in 2012. Which killed dynasty for me this year. The WR/DB ,and DL/OL interactions are pretty bad. I personally think its not far from being a really good game.

                Comment

                • da ThRONe
                  Fire LesS Miles ASAP!
                  • Mar 2009
                  • 8528

                  #323
                  Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

                  I will give the NCAA team this much. At least they seem to understand over the last two or three years whats important to add or attempt to fix. With them placing priority on momentum, coaching carousel, and this year the passing game. My issue has been the execution has been awful.

                  There was a time where we were getting things like mini games, mascount games, team builder, etc. If nothing else I'm happy they at least understand the problems and not pretend they don't exist(even if they won't admit it until they've attempted to fit it LOL).
                  You looking at the Chair MAN!

                  Number may not tell the whole story ,but they never lie either.

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                  • Jr.
                    Playgirl Coverboy
                    • Feb 2003
                    • 19171

                    #324
                    Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

                    The thing I noticed that makes me believe this footage is from a build of '13 is that the LSU CB is actually looking at the WR in all of those clips.

                    I never noticed that in '12. They just ran along with the WR, but in these clips the DB's head is turned toward the WR until he whips it around to intercept the pass.
                    My favorite teams are better than your favorite teams

                    Watch me play video games

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                    • khaliib
                      MVP
                      • Jan 2005
                      • 2884

                      #325
                      Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

                      Originally posted by Big FN Deal
                      You do realize Dynasties are played online, right? lol

                      I play online ranked games too but that's because it's the best way for me to find out how solid the game play really is. EA's QA sure doesn't and can't be expected to find all the glitches and bugs but people online do, REAL QUICK! lol

                      Also, it seems you misunderstand my plan for purchasing the game. If I buy the game from say Target, not necessarily on release day, more likely after the named rosters drop, then I have 15 days to return the opened game for an exchange or store credit, for the FULL purchase price.

                      Seems like you keep trying to play me on the sneak, to be the "kid" on the block that has to have the game first. Nothing wrong with that but college football ain't that serious for me. The NFL and Madden on the other hand, I normally do cop that day 1. lol
                      Don't know what "play me on the sneak" means, but my intent was to have a simple
                      gamer-gamer chuckle, nuth'n more.

                      I forgot this is OS.

                      Comment

                      • jhunt26
                        Rookie
                        • Dec 2008
                        • 138

                        #326
                        Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

                        The biggest problem I can see from the dimmed passing icons is if you run the Air Raid offense. The Shallow series of plays featured heavily in an Air Raid offense often utilizes a quick pass that is thrown before the receiver has barely started his route. The square in receiver has an option of being the "hot" receiver on this play, and thus having to wait for the icons to un-dim could render this play obsolete

                        Comment

                        • Big FN Deal
                          Banned
                          • Aug 2011
                          • 5993

                          #327
                          Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

                          Originally posted by khaliib
                          Don't know what "play me on the sneak" means, but my intent was to have a simple
                          gamer-gamer chuckle, nuth'n more.

                          I forgot this is OS.
                          LOL. I think you forget this is an internet forum and things can easily get lost in translation.

                          I have "lol" in my previous reply, showing I found the humor in your post but in your first reply it seemed as if you didn't understand my original point, so I attempted to clarify. It's not about getting NCAA 13 ASAP that matters to me, it's actually having the chance to play it for myself, whenever and hopefully having an option to return it, if I don't like it.

                          No biggie though.

                          Comment

                          • Big FN Deal
                            Banned
                            • Aug 2011
                            • 5993

                            #328
                            Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

                            Originally posted by Baughn3
                            The thing I noticed that makes me believe this footage is from a build of '13 is that the LSU CB is actually looking at the WR in all of those clips.

                            I never noticed that in '12. They just ran along with the WR, but in these clips the DB's head is turned toward the WR until he whips it around to intercept the pass.
                            To sorta piggyback on this and potentially get flamed, the more I look at that part of the vid, it appears to be good trail technique, not "psychic DB". I will admit that the transitional animations don't look that good with the way EA football games seem to allow players to turn on a dime, which maybe why the play doesn't look organic but those picks and batted balls seemingly are a result of a poor pass, not psychic DB.

                            The DB doesn't appear to run the route before the WR, the DB is underneath and trailing the WR the entire time, reacting to the WR's movements. It's not until after the WR turns their head to look for the ball, that the DB does. At that point, due to the poor placement of the pass, the DB is in better position to make a play on the ball than the WR.

                            So basically, imo, on some of those plays they are demonstrating a poor throw by the QB as a result of throwing across their body.

                            I think that is all NCAA 13 footage too and aside from the legacy transitional animation issues, seems to be an improvement. Now if on Tuesday they say that was NCAA 12 footage, all my credibility is shot and I will stop speculating about NCAA 13. lol

                            Comment

                            • LionsFanNJ
                              All Star
                              • Apr 2006
                              • 9464

                              #329
                              Originally posted by Big FN Deal
                              I will admit that the transitional animations don't look that good with the way EA football games seem to allow players to turn on a dime, which maybe why the play doesn't look organic but those picks and batted balls seemingly are a result of a poor pass, not psychic DB.
                              This imo is a big thing that seems overlooked all the time due to the other major shartcomings of the game; its gaining steam as we go along though. The way Ea animates creates these horrible transitions where an animation should play out (in other titles) and thus making the game look like robotic and wonky. It isn't out of the realm of possibility have an animation where the DB cuts and looks back like the WR and we'd all say it looks right. The way it is now, even if it is right our eyes see lack of momentum and and insta turn thus giving us the WRONG going off in our heads.

                              That being said even with missing animations that could be added, there are things that shouldn't exist, like the one scene of the DE doing a quick turn to sack the QB. That stuff is bad mo matter the animation used. The realist in me doesn't think that stuff will change drastically this gen though. Maybe with the piecemeal way of them ripping code out and redoing it better new line logic and animations will come along soon. I don't expect 13 to have it MINUS THE DAMN DT LOGIC. That needs to be fixed yesterday.
                              HELLO BROOKYLN.
                              All Black Everything

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                              • Big FN Deal
                                Banned
                                • Aug 2011
                                • 5993

                                #330
                                Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

                                Originally posted by LionsFanNJ
                                This imo is a big thing that seems overlooked all the time due to the other major shartcomings of the game; its gaining steam as we go along though. The way Ea animates creates these horrible transitions where an animation should play out (in other titles) and thus making the game look like robotic and wonky. It isn't out of the realm of possibility have an animation where the DB cuts and looks back like the WR and we'd all say it looks right. The way it is now, even if it is right our eyes see lack of momentum and and insta turn thus giving us the WRONG going off in our heads.

                                That being said even with missing animations that could be added, there are things that shouldn't exist, like the one scene of the DE doing a quick turn to sack the QB. That stuff is bad mo matter the animation used. The realist in me doesn't think that stuff will change drastically this gen though. Maybe with the piecemeal way of them ripping code out and redoing it better new line logic and animations will come along soon. I don't expect 13 to have it MINUS THE DAMN DT LOGIC. That needs to be fixed yesterday.
                                That's why I think they probably have eliminated psychic DBs, as blatantly demonstrated in this video; http://www.youtube.com/watch?v=x9eaE8JeVCo

                                but have not and don't seem to be claiming yet, they fixed player movement/sliding. I think we group all that stuff together, obviously because it all effects each other but for whatever reason, they appear to be just addressing certain aspects of the issue, which in this case seems to be psychic DBs.

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