NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

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  • jfsolo
    Live Action, please?
    • May 2003
    • 12965

    #331
    Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

    Originally posted by LionsFanNJ
    This imo is a big thing that seems overlooked all the time due to the other major shartcomings of the game; its gaining steam as we go along though. The way Ea animates creates these horrible transitions where an animation should play out (in other titles) and thus making the game look like robotic and wonky. It isn't out of the realm of possibility have an animation where the DB cuts and looks back like the WR and we'd all say it looks right. The way it is now, even if it is right our eyes see lack of momentum and and insta turn thus giving us the WRONG going off in our heads.

    That being said even with missing animations that could be added, there are things that shouldn't exist, like the one scene of the DE doing a quick turn to sack the QB. That stuff is bad mo matter the animation used. The realist in me doesn't think that stuff will change drastically this gen though. Maybe with the piecemeal way of them ripping code out and redoing it better new line logic and animations will come along soon. I don't expect 13 to have it MINUS THE DAMN DT LOGIC. That needs to be fixed yesterday.
    I think that this is the crux of the issue. This is where everyone has to decide what they can live with.

    Gap assignments, tiered playcalling, proper double team blocking in the passing game, I'm not sure that any of that stuff will ever be in an EA Sports football title. Some people can't accept that, it's a totally understandable mindset.

    Maybe though, they can get the transitional animations up to snuff, so that we don't see habitual occurrences of scenes that either defy Newton's Laws or make the players seem as if they lack control of their gross motor skills. I think that most of us could live the the gameplay if they did that, as well as continued to improve the A.I. and the other aspects of the game of course.
    Jordan Mychal Lemos
    @crypticjordan

    Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

    Do the same thing tomorrow. And the next. Now do it forever.

    Comment

    • PantherBeast_OS
      RKO!!
      • Apr 2009
      • 6636

      #332
      Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

      Originally posted by AgentQ16
      Animations are still as bad as ever. They still seem to "float" or glide along the grass with no real momentum or physics involved. They need to completely re-do the engine of how they create animations. Get the team for MLB the Show or NBA 2K for lifelike movements.
      Problem with this picture is that NCAA and Madden is at the end of their life on the current gen. console. EA ain't going to waste time and resources on this current gen. madden and ncaa. That will happen next gen. Don't understand why people keep expecting whole new graphics for ncaa and madden13 for this current gen console. Same graphics just new additions to the animations. EA is trying their best to work with what they have right now. Nothing they can really do about it at this point. Accept try their best to improve the gameplay how ever until the next gen consoles come out late next year sometime. So for me I ain't expecting anything great graphics wise this year. Some improvement in the gameplay overall with the same engine.

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      • PantherBeast_OS
        RKO!!
        • Apr 2009
        • 6636

        #333
        Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

        Originally posted by Big FN Deal
        To sorta piggyback on this and potentially get flamed, the more I look at that part of the vid, it appears to be good trail technique, not "psychic DB". I will admit that the transitional animations don't look that good with the way EA football games seem to allow players to turn on a dime, which maybe why the play doesn't look organic but those picks and batted balls seemingly are a result of a poor pass, not psychic DB.

        The DB doesn't appear to run the route before the WR, the DB is underneath and trailing the WR the entire time, reacting to the WR's movements. It's not until after the WR turns their head to look for the ball, that the DB does. At that point, due to the poor placement of the pass, the DB is in better position to make a play on the ball than the WR.

        So basically, imo, on some of those plays they are demonstrating a poor throw by the QB as a result of throwing across their body.

        I think that is all NCAA 13 footage too and aside from the legacy transitional animation issues, seems to be an improvement. Now if on Tuesday they say that was NCAA 12 footage, all my credibility is shot and I will stop speculating about NCAA 13. lol
        Like I said before. With only 2 mins of video of different clips of gameplay going by fast as lightening. It's hard to really tell what it going on. That is why I'm waiting until this Tuesday to really dig into the gameplay. We will get a better feeling on how the offense and D will looking this year. Why everyone is trying to break down the offense here. No one ain't really talked about the D and how this will all be defended. Come Tuesday it will get real interesting around here then after the live stream. Hard to debate wheather ncaa13 gameplay is going to be good or not with just 2 mins of video. Waiting is key.
        Last edited by PantherBeast_OS; 04-15-2012, 04:42 PM.

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        • raquelraul12
          Banned
          • Mar 2012
          • 111

          #334
          Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

          btw guys the graphics will look really crappy until next gen. I mean the max fps is like 30 for the xbox 360 lol..

          Comment

          • PantherBeast_OS
            RKO!!
            • Apr 2009
            • 6636

            #335
            Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

            Originally posted by raquelraul12
            btw guys the graphics will look really crappy until next gen. I mean the max fps is like 30 for the xbox 360 lol..
            Well compared to last Gen graphics. I don't think this current gen. graphics looks bad. It is just how they use the animations to make the plays happen. The graphics are way better this Gen. I have no complaints. Just how ugly some of plays look and been run is what is killing the game. If they can fix that. Then the game would be much better.

            Comment

            • JerseySuave4
              Banned
              • Mar 2006
              • 5152

              #336
              Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

              i don't think it's really the graphics that look bad it's the animations that make it look bad. The running, throwing, tackling, blocking and even kicking animations look Charles Barkley TURRIBLE. And can't blame the systems because i think Madden has nice nice passing and kicking animations and the running looks better than NCAA.

              I think on this set of systems they wanted so hard to separate Madden from NCAA, they didn't want NCAA to just seem like Madden College Edition so i think they've held back from just taking things from Madden and bringing them to NCAA, even though Madden does a lot of things well despite the overall game not being great.

              Comment

              • Solidice
                Guns Up!
                • Jul 2006
                • 9955

                #337
                Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

                Originally posted by raquelraul12
                btw guys the graphics will look really crappy until next gen. I mean the max fps is like 30 for the xbox 360 lol..
                well, NCAA and I assume Madden both run at/near 60 fps on 360. been so since NCAA '09(where it was actually talked about how the game now runs at 60fps!!!).

                not really sure what fps has to due with graphic quality, though. It's not like higher fps = better graphics.
                College Football 26 Team Information Spreadsheet

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                • mrMagic91
                  Banned
                  • Apr 2010
                  • 1108

                  #338
                  Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

                  I dont want to say Im surprised they didnt fix player models. They still look bulky. I dont want to hear the next gen systems excuse

                  Comment

                  • StL_RamZ
                    Pro
                    • Mar 2011
                    • 720

                    #339
                    to be honest only thing i saw new were the catches everything looks like 12

                    Comment

                    • mtoo22
                      Hail West Virginia
                      • Dec 2005
                      • 1077

                      #340
                      I'd be happy if the players they modeled actually moved like humans. In all seriousness, they do need work.

                      West by God

                      Comment

                      • Jm0ney2001
                        MVP
                        • Nov 2003
                        • 1352

                        #341
                        Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

                        Looks sweet can't wait to buy it.

                        Comment

                        • NEOPARADIGM
                          Banned
                          • Jul 2009
                          • 2788

                          #342
                          Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

                          Man oh man, this thread.

                          It's literally as though this forum is populated not by fans of this game but by people who were once fans of this game. What in the holy hell do you guys want? NCAA 12 is a sports video game on current-gen consoles that provides roughly the same experience as every other sports video game on current-gen consoles. I mean I truly, honestly, don't see how anyone can think NBA 2K12 and MLB The Show are great games and think this one sucks. It's all the same ****. They all act and respond to input in basically the exact same ways.

                          It needs to be balanced to coincide with your personal skill-set, just like every other sports game, but once that balance is achieved, what is the problem here? You're moving around little virtual dudes on the screen that have attributes for certain tasks like blocking, speed, etc. So far as I can tell, blockers block, tacklers tackle, throwers throw, and runners run. Plays work when you execute them, they don't when you don't. When you mess something up, you get something wonky and ugly. When you're in position to make a play, and you press the right button at the right time, you make the play. What is this wizardry you guys speak of where this isn't the case?

                          It's like most of you never put in any time into mastering the game at all; you're all a bunch of 20-hour types who gave up on the game 6 months ago. And I'm telling you right now, as someone who's never stopped liking this franchise, and who's pretty effing ******* good at this game, it really, really shows when a poster's complaints are directly related to their incompetence. (Most of you would know this already, but you quit on this game and this franchise so long ago that you don't even know what you're talking about anymore.)

                          And don't get me wrong, I know what "psychic defenders" are - I see them all the time: they're the result of making a stupid throw. Sorry to be blunt like that but there it is. For every "superman LB" occurrence you've seen, I guarantee you there's another guy somewhere who, given the exact same scenario, would not only have completed the pass but who would have subsequently juked the **** out of the linebacker then busted his shoulder into the saftey's face and plowed forward for another three yards. You're off whining about cheap AI, he's got a first and 10 on a sick play. DO YOU DOUBT ME ON THIS?

                          And I'll tell you something else: ya'll suckers if you think it's gonna be any different next year. Sure, they're addressing the "issue" because you're loud about it. In other words, they're gonna tweak it to make it easier so that next year you people who can't pass for a damn will get to see what those of us who can pass have seen all along: that you can already thread needles; you can already put a pass in between three defenders with your WR executing a dope one-handed jump ball catch; you can already put mad touch on your throws. Hell, next year people will start to see more and more of this and then come here to bitch that the passing game is overpowered. That or passing won't be too easy and it'll just shift to "the defense is way too quick in recognizing the play!!" instead of them being "psychic" - because they're the same complaint in the end, mark my words: "I didn't complete the pass I thought I should have and it cannot possibly be related to my execution."

                          You want good O-line play? You had better execute with your quarterback in the pocket: actually pressing down on the left stick at the snap, followed by up on the left stick at the precise moment the drop-back ends; say you see the RDE slipping your LT and shading towards the inside, you're pressing toward two o'clock on the left stick, perhaps followed by a hard pull to 7 o'clock, yeah? A move like that is the sort of thing that causes the LT to reengage the DE, yet almost no one talks about stuff like that because they're too busy complaining about how the OL/DL interactions are bad. To my mind, OL/DL interactions are relative to what you're doing on the sticks with the QB or RB. If they're bad, you're not playing very well.

                          Understand I'm not trying to be some know-it-all jackass talking down to people; if I'm talking down to anyone it's people who aren't having fun with something that's plenty fun. You're at a videogame party and COLLEGE EFFING FOOTBALL is the main attraction and you're off in the corner not playing because you think the AI is "cheap." Get over yourself and turn down the sliders.

                          And that's another thing (last thing I promise): you go to a shooter forum and if you don't have a 2.0 KDR it's "scrub" this and "scrub" that; but come here and post a vid of your sorry *** getting picked off no-look style by the AI and it's "omg that's awful." I agree - awful playing leads to awful gameplay vids. Yet those hundreds and thousands of posts that include the phrase "just had the most AMAZING game" all get lost in the garbage posts by NON-FANS of this game.
                          Last edited by NEOPARADIGM; 04-16-2012, 02:02 AM.

                          Comment

                          • raquelraul12
                            Banned
                            • Mar 2012
                            • 111

                            #343
                            Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

                            lol i totally agree. Everyone comes in here and bashes EA with am not going to buy it. Other people post just had the best game of my life so uhhhh????? The least you could do is not hate on them like if there garbage but make a petition on what the game needs attention, and maybe the Devs will look into getting it fixed yea!!

                            Comment

                            • carnalnirvana
                              Pro
                              • Jan 2007
                              • 1981

                              #344
                              Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

                              NEO

                              I think your post addresses maybe the 1% of issues people talk about...

                              most of us are frustrated with the outcomes we dont control....like the cpu not being able to execute its own offense

                              like me playing with UAB in dynasty and cpu ALABAMA at home throws 4 picks in the first half because the game cant execute. i personally NEVER userpick its too easy...

                              sliders cant fix this. Its a flaw in the game's movement system, thats our issue...

                              i will resist the urge to comment on this game being the equal of the mlb the show or nba2k11 or 12... yeah right

                              i like ncaa 12 i logged over 200hrs with it... does not mean i cant state the fact that the game needs major improvement...
                              NOW PLAYING: NBA Live, madden 11,12, battlefield v, F1 2020 and injustice 2 and COD:MW

                              #18 greatest EVA....

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                              • raquelraul12
                                Banned
                                • Mar 2012
                                • 111

                                #345
                                Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

                                Originally posted by carnalnirvana
                                NEO

                                I think your post addresses maybe the 1% of issues people talk about...

                                most of us are frustrated with the outcomes we dont control....like the cpu not being able to execute its own offense

                                like me playing with UAB in dynasty and cpu ALABAMA at home throws 4 picks in the first half because the game cant execute. i personally NEVER userpick its too easy...

                                sliders cant fix this. Its a flaw in the game's movement system, thats our issue...

                                i will resist the urge to comment on this game being the equal of the mlb the show or nba2k11 or 12... yeah right

                                i like ncaa 12 i logged over 200hrs with it... does not mean i cant state the fact that the game needs major improvement...
                                Hello sliders fix the CPU throwing 4picks in the first Quarter.........

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