NCAA Football 13 Gameplay Trailer

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  • jpdavis82
    All Star
    • Sep 2005
    • 8794

    #1

    NCAA Football 13 Gameplay Trailer

    This video is also available on the OS Youtube channel, please subscribe while you're there.
  • jeremym480
    Speak it into existence
    • Oct 2008
    • 18198

    #2
    Re: NCAA 13 "Sizzle" Trailer

    Wow, that's a lot of improvements.

    I'm not a user catch guy, so have they mentioned anything about the WR animations being HUM controlled only or will my A.I. WR's go after the ball this year?
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    • DorianDonP
      MVP
      • May 2010
      • 1121

      #3
      Re: NCAA 13 "Sizzle" Trailer

      Like most of the new animations I saw.

      Running animations are still bad, but I think most have accepted that they won't change this gen.

      My fav moment was the Bama corner running stride for stride and looking for the ball. That was awesome.

      Hopefully it's not cosmetic and instead it's tied to ratings. For example, badly rated corners won't look for the ball and make a play even if they are in position or running stride for stride.

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      • DorianDonP
        MVP
        • May 2010
        • 1121

        #4
        Re: NCAA 13 "Sizzle" Trailer

        Originally posted by DorianDonP
        Like most of the new animations I saw.

        Running animations are still bad, but I think most have accepted that they won't change this gen.

        My fav moment was the Bama corner running stride for stride and looking for the ball. That was awesome.

        Hopefully it's not cosmetic and instead it's tied to ratings. For example, badly rated corners won't look for the ball and make a play even if they are in position or running stride for stride.
        On second look, my excitement is a little tempered. I just noticed that the receiver still does that over the shoulder animation even though the situation didn't call for it.

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        • Skurzilla
          Rookie
          • Apr 2012
          • 44

          #5
          Re: NCAA 13 "Sizzle" Trailer

          Can't wait! I like the read and react where the defender turns their head, the 3 and 5 dropback for the QB, and the receiver route awareness where they may not be looking for the ball!
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          • bigsmallwood
            MVP
            • Aug 2008
            • 1474

            #6
            Re: NCAA 13 "Sizzle" Trailer

            Color me not impressed thus far. Are they really promoting a 3,5, and 7 step drop as a new gameplay enhancement 8 years into next gen??? Wow. That's all I can say. I'll keep looking for more but for now, nothing even looks that different from all the other "sizzle" trailers.
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            • baumy300
              Most Valuable Pepe
              • May 2005
              • 3998

              #7
              Re: NCAA 13 "Sizzle" Trailer

              I want to say that I am very impressed in the worst way, and I am - but every year they always get me all jacked up and always seem to just barely miss when the game releases.

              They really don't do as bad of a job as everyone implies, but what hurts is how close this game could be to great.

              I know we all say this every year, but could this be the one?

              Maybe. Just maybe.

              But until they actually can prove the O-line play has been fixed my hope will remain on standby.
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              • El Niche
                Rookie
                • Sep 2011
                • 127

                #8
                Re: NCAA 13 "Sizzle" Trailer

                Originally posted by bigsmallwood
                Color me not impressed thus far. Are they really promoting a 3,5, and 7 step drop as a new gameplay enhancement 8 years into next gen??? Wow. That's all I can say. I'll keep looking for more but for now, nothing even looks that different from all the other "sizzle" trailers.
                Not too impressed either. These small changes will def not convince me, I was expecting a bit more. Will have to wait for some reviews to see how the AI plays

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                • baumy300
                  Most Valuable Pepe
                  • May 2005
                  • 3998

                  #9
                  Re: NCAA 13 "Sizzle" Trailer

                  After watching the trailer again, the ball still looks too big. Also, the same with some of the players.

                  Some of those boys need to be leaned out.
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                  • LambertandHam
                    All Star
                    • Jul 2010
                    • 8008

                    #10
                    Re: NCAA 13 "Sizzle" Trailer

                    Originally posted by DorianDonP

                    Hopefully it's not cosmetic and instead it's tied to ratings. For example, badly rated corners won't look for the ball and make a play even if they are in position or running stride for stride.
                    I'm hoping that the "WR is looking for the ball" bit is tied into ratings. As a higher rated WR will look for the ball quicker, or a higher rated QB can make his reads faster.
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                    • huntt26
                      Pro
                      • Nov 2006
                      • 899

                      #11
                      Re: NCAA 13 "Sizzle" Trailer

                      Looking forward to an HD version (hopefully) soon

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                      • 1GATOR FAN
                        Banned
                        • Aug 2010
                        • 1209

                        #12
                        Re: NCAA 13 "Sizzle" Trailer

                        I like many always get pumped and excited over these trailers every year...

                        Some of my opinions

                        1. I'm kinda liking the idea of the new passing icons but hope they do it right. Years past you could throw the ball anytime even if the Wr had not even started his cut and they would turn and catch it regardless of not knowing the ball was coming there way. In Ncaa 12 I can't tell you how many times I would let my Wr run his route just so I could throw it and he let it hit him in the face, but with the new passing icon system I could see that happen and not be so mad about it.

                        But how is it going to work? What if you try to throw it early? Does it just not allow you to pass or does the Qb still throw it and hit the back?

                        2. New passing game looks like it could be really good if done right also I just hope it don't turn into NCAA 09 where there was no defense

                        3. Option- Still does not look right watch it 2 or 3 times and you see the extra defender just go after the Qb even though he was already accounted for. And then the extra defender does that dumb slide animation right in to his teammate.

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                        • Colt45
                          Rookie
                          • May 2011
                          • 656

                          #13
                          Re: NCAA 13 "Sizzle" Trailer

                          I am so happy that this is called the "sizzle" trailer, because both Madden and NCAA on this gen can be 100% summed up by saying "All sizzle and no steak".

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                          • TripleCrown9
                            Keep the Faith
                            • May 2010
                            • 23731

                            #14
                            Re: NCAA 13 "Sizzle" Trailer

                            "OMG!!! MIZZOU IN OLD UNIS!!!11!!!!!1 GAMEBREAKER! NOT BUYING!"*

                            Now that that's out of the way, I'm really looking forward to this game. I was going to buy it before today's webcast, but now it's even more concrete. The passing game will finally be fun. Defense appears to work right. On top of the sights and sounds from a few weeks ago, absolutely.

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                            • AuburnAlumni
                              War Eagle
                              • Jul 2002
                              • 11939

                              #15
                              Will those of us who don't user catch get to see the AI perform these catches in suitable situations?
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