Am I the only one that thinks some of the guys look huge, especially the skill positions?
NCAA Football 13 Gameplay Trailer
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Re: NCAA Football 13 Gameplay Trailer
Am I the only one that thinks some of the guys look huge, especially the skill positions?
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Re: NCAA Football 13 Gameplay Trailer
Also the drop back steps are a nice small touch, but if we remain locked into their animations again and I can't move to avoid a blitzer they will be pointless imo.
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Really? 3, 5, and 7 step drops? That's like the NHL team promoting "All New- Slapshots!"NHL REVAMPED ROSTERS - CO-CREATORComment
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Re: NCAA Football 13 Gameplay Trailer
Hopefully this culls some of the more annoying online users from playing.Comment
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Well, that didn't do much to sell me on the game. The pass trajectories don't look any different than what we have currently in NCAA Football (especially on PS3 since the buttons are pressure-sensitive).
The part about the WR "not looking" or "looking" was bad b/c you're lead to believe that if the WR isn't looking, you shouldn't throw him the ball, but instead, the ball does go that way and he magically catches the ball.
Pump fakes worked just fine before. I guess now that it's a two-handed fake, it's different. The shovel pass wasn't even a shovel pass, more like an underhanded toss, but I'll take it.
The catch animations are great, but they touted that last year and you never saw any unless you user-caught the ball. So, for guys that just like to pass the ball and let the AI receivers make a play, you were out of luck last year. Hopefully, that's been changed this year.
Graphics look about the same as NCAA 12, too.Currently Playing:
MLB The Show 25 (PS5)Comment
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Re: NCAA Football 13 Gameplay Trailer
Yawn.
Same ole same ole. If you've liked last year's--you'll probably enjoy '13.
I'm probably just getting too long in the tooth--but EA's football titles have become too boring and too frustrating for me to enjoy anymore.
I'll pass.Comment
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Where is the double-team pass blocking after 8 years on next-gen consoles? Where are the flags for offensive and defensive pass interference? EA u stressing so much on the passing game, where are these fundamentals things in football at?? Stop with your casual/tournament games of 400 yards and more without RISK/REWARD. Give us fundamentals!!!!!!!Comment
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Re: NCAA Football 13 Gameplay Trailer
Lol @ people complaining about the qb throwing to the wr "not looking". His icon cleary appears as Y before the QB unleashes it.
In the grand schemes of things I believe the video could have shown more. Showing drop backs that were already in the game when you claim 20+ has been added is pretty funny though. Oh well I'll wait and see.Psn: Plex-07Comment
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Re: NCAA Football 13 Gameplay Trailer
To be honest, after every years sizzle trailer I come away disappointed. I seem to be in the minority, but I'm actually very impressed. This is the 1st sizzle I've seen something new in every clip. Maybe EA is finally getting smarter with the trailers and showing all the best footage, but usually I see one "wow, I can't believe thats still in the game" clip.Comment
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Re: NCAA Football 13 Gameplay Trailer
Wasn't impressed -- not to be negative but throughout the entire video I was kind of in a 'this should of been in' type of stance.
Still not a buy for me -- everything looks good when its 'shown off' but will it play like that once we get it in our hands?#WashedGamerComment
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Re: NCAA Football 13 Gameplay Trailer
Re-watch the trailer. He caught the ball because his icon lit up and the QB threw it to him when he was looking.Well, that didn't do much to sell me on the game. The pass trajectories don't look any different than what we have currently in NCAA Football (especially on PS3 since the buttons are pressure-sensitive).
The part about the WR "not looking" or "looking" was bad b/c you're lead to believe that if the WR isn't looking, you shouldn't throw him the ball, but instead, the ball does go that way and he magically catches the ball.
Pump fakes worked just fine before. I guess now that it's a two-handed fake, it's different. The shovel pass wasn't even a shovel pass, more like an underhanded toss, but I'll take it.
The catch animations are great, but they touted that last year and you never saw any unless you user-caught the ball. So, for guys that just like to pass the ball and let the AI receivers make a play, you were out of luck last year. Hopefully, that's been changed this year.
Graphics look about the same as NCAA 12, too.My 2K17 Boston Celtics MyLeague
Alabama Crimson Tide
Green Bay Packers
Boston Celtics
New Orleans Pelicans
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Re: NCAA Football 13 Gameplay Trailer
1:04 - Oh, over-the-shoulder catch, glad to see you made it another year. I was worried about you when they talked about a new passing system. If it weren't for you, I'd have to watch my WRs reach back and fight for an under-thrown ball.
But, I'd have to say, that last TD by Ohio State actually looked promising. The DB had pretty good coverage, and made a decent attempt to go up for the ball, but the receiver just had too good a position and went up strong for it. Didn't see any warping on either of their parts, the DB committed to the swat and didn't get sucked into a tackle animation in mid-air, and the catch animation was nice. I guess my only nitpick would be about the DB trying to swat with his left hand. Why wouldn't he lay out and try to swat it with his right? Seems much more natural. But still, like I said, that's getting into nitpick territory.Comment

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