NCAA Football 13 Hands-On Preview (Kotaku)
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Re: NCAA Football 13 Hands-On Preview (Kotaku)
The countdown blog, the videos, the tag lines, the admission of bugs and claims of being fixed, the "new" features that are WAY overdue (cough drop step cough punt coverage), the Ben, the marketing hype ... oh how this already feels so much like this time last year. It's fun watching how people are buying into this. I can't wait until around July 20 to 27. Should be another classic meltdown.Comment
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I love how Ben has to make some snide comment about the triple-option that takes a jab at Florida, but has nothing to do with the game. Maybe if he spent as much time on making a great college football game as he did on his horrific sense of humor, we might have ourselves a solid game. But, instead, he sounds like he is making fun of the new great features and the triple-option. Well, maybe if his FSU team could actually run the option with EJ Manuel, he wouldn't be so against it.
Anyway, This is not a first-day buy, It sounds promising, but it has sounded promising for the past umpteen years it seems like. But ben really needs to shut up. If he never spoke again until the game is released, I think most of us would be fine with that... Concentrate on making a game that resembles a real-life college football game in 2012 and some silly nostalgic reference that has nothing to do with NCAA Football 13.Comment
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Re: NCAA Football 13 Hands-On Preview (Kotaku)
When the game finally releases we'll even have some people say, some of them hardcore players who fell into that 5% I mentioned earlier, "Looks like we got a great game on our hands this year! Good job, EA!" That'll go on for about 1-2 weeks or so.
Then after that 1-2 weeks, someone will inevitably find something wrong, like the tendency bug that made Speed RBs play like Power RBs, and that will be "game breaking" to half the community. That day happens every single year, and I hate that day. It's like the day a little kid finds out Santa isn't real. You can never get that innocent feeling about a game back again.
Nonetheless, I'm excited about this year's chalk board of improvements more than the past few years because it looks like they're actually trying to improve GAMEPLAY stuff, instead of trying to improve the other stuff that I never use like "Race to the Heisman", or whatever it's called now, or the freaking Mascot Game: "Now with higher flips!". My biggest gripe last year was the limitations on the QB position, psychic DBs and Super LBs. They said they fixed it and I'll believe them until I personally see it isn't fixed. May 7th can't come soon enough. Love me some Dynasty."Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob FeeComment
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Re: NCAA Football 13 Hands-On Preview (Kotaku)
It's like this every single year. People complain from November until early April, shouting from the top of the mountain about things they hate in the previous years game hoping someone from EA sees their concern. Then EA comes out with stuff in April and that stuff will turn half of the community back into NCAA lovers again and get them pumped up about the new game (I fall into this category). Another 45% will be "on the fence" and have to wait until another info release to really decide. Then there's the last 5% that still say they "aren't impressed" by anything EA releases and they "won't buy the game this year".
When the game finally releases we'll even have some people say, some of them hardcore players who fell into that 5% I mentioned earlier, "Looks like we got a great game on our hands this year! Good job, EA!" That'll go on for about 1-2 weeks or so.
Then after that 1-2 weeks, someone will inevitably find something wrong, like the tendency bug that made Speed RBs play like Power RBs, and that will be "game breaking" to half the community. That day happens every single year, and I hate that day. It's like the day a little kid finds out Santa isn't real. You can never get that innocent feeling about a game back again.
Nonetheless, I'm excited about this year's chalk board of improvements more than the past few years because it looks like they're actually trying to improve GAMEPLAY stuff, instead of trying to improve the other stuff that I never use like "Race to the Heisman", or whatever it's called now, or the freaking Mascot Game: "Now with higher flips!". My biggest gripe last year was the limitations on the QB position, psychic DBs and Super LBs. They said they fixed it and I'll believe them until I personally see it isn't fixed. May 7th can't come soon enough. Love me some Dynasty.
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Automatically slotted drop backs depending on the pass play call?
Does this mean I can't drop the QB 10 yards if I want to? Correct me if I'm wrong, I thought this was a VIDEO game. If I want to drop the QB back 25 yards I'd better be able to damn well do so at my own will.
I was on the fence about chucking EA football for good; this might push me over.Comment
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Re: NCAA Football 13 Hands-On Preview (Kotaku)
Automatically slotted drop backs depending on the pass play call?
Does this mean I can't drop the QB 10 yards if I want to? Correct me if I'm wrong, I thought this was a VIDEO game. If I want to drop the QB back 25 yards I'd better be able to damn well do so at my own will.
I was on the fence about chucking EA football for good; this might push me over.Last edited by johnnyg713; 04-18-2012, 12:39 AM.Comment
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Re: NCAA Football 13 Hands-On Preview (Kotaku)
Too many broken promises, too much over-promising and under-delivering over the years...how many time do we pay $60 before we get the game we should have gotten 3 years ago? Barring some revelation that the game is so much better than anyone ever could have dreamed, I'm 100% OUT this year...Comment
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Still no doubleteam pass blocking, consecutive hit tackles and what about pass inteference for offense & defense that works? Passing means nothing without RISK/REWARD!!!! Just arcade style gameplay that EA is famous for.Comment
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its a football video game it looks to have tweaked sometings but all in all it seems to be ok just cant wait for dynasty stuff. the on the field stuff is just cosmetics. Does anyone on here remember pro action football? or joe montana football how about ncaa 99 ? i mean graphically thats what i grew up with so to havea game where theres trajectory or where players heads turn or you can see the quaterback look from side to side down across the field is great for me. Its a video game all it is people dont expect gold for 60 dollars and 7 months worth of devolpment. That being said may 7th here we come .......got my fingers crossed hopefully they fix the import bug!Comment
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Arcade? tecmo bowl is arcade, blitz is arcade....where do you get arcade from? tune youre sliders if you want more penalties thats a easy fix. and i ve seen consecutive hit tackles in both ncaa 12 and in madden 12 now the double team pass blocking would be nice lol .Comment
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Re: NCAA Football 13 Hands-On Preview (Kotaku)
its a football video game it looks to have tweaked sometings but all in all it seems to be ok just cant wait for dynasty stuff. the on the field stuff is just cosmetics. Does anyone on here remember pro action football? or joe montana football how about ncaa 99 ? i mean graphically thats what i grew up with so to havea game where theres trajectory or where players heads turn or you can see the quaterback look from side to side down across the field is great for me. Its a video game all it is people dont expect gold for 60 dollars and 7 months worth of devolpment. That being said may 7th here we come .......got my fingers crossed hopefully they fix the import bug!Comment
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