NCAA Football 13 Hands-On Preview (Kotaku)

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  • stoncold32
    MVP
    • Jul 2002
    • 3588

    #16
    Re: NCAA Football 13 Hands-On Preview (Kotaku)

    Originally posted by boritter
    For this reason I will not change my 8 month-old signature until we play the game and confirm that psychic DBs are dead.

    Or should I wait until the 1st patch to make sure EA doesn't ruin something functional while attempting to patch another issue?

    I was just going to comment on the 1st sentnce of ur post, untl I read the second one. LOL

    I seem to remember the psychic LB were not a factor for me last year until the patches came out.

    Comment

    • ucas005
      Pro
      • Jul 2006
      • 505

      #17
      Re: NCAA Football 13 Hands-On Preview (Kotaku)

      The countdown blog, the videos, the tag lines, the admission of bugs and claims of being fixed, the "new" features that are WAY overdue (cough drop step cough punt coverage), the Ben, the marketing hype ... oh how this already feels so much like this time last year. It's fun watching how people are buying into this. I can't wait until around July 20 to 27. Should be another classic meltdown.

      Comment

      • TheTodd84
        Rookie
        • Oct 2008
        • 153

        #18
        I love how Ben has to make some snide comment about the triple-option that takes a jab at Florida, but has nothing to do with the game. Maybe if he spent as much time on making a great college football game as he did on his horrific sense of humor, we might have ourselves a solid game. But, instead, he sounds like he is making fun of the new great features and the triple-option. Well, maybe if his FSU team could actually run the option with EJ Manuel, he wouldn't be so against it.

        Anyway, This is not a first-day buy, It sounds promising, but it has sounded promising for the past umpteen years it seems like. But ben really needs to shut up. If he never spoke again until the game is released, I think most of us would be fine with that... Concentrate on making a game that resembles a real-life college football game in 2012 and some silly nostalgic reference that has nothing to do with NCAA Football 13.

        Comment

        • TheTodd84
          Rookie
          • Oct 2008
          • 153

          #19
          and not some silly*

          Comment

          • carvis#15
            Rookie
            • May 2010
            • 326

            #20
            This is what I wanna know. 1st of all...did everybody go to easports.com and watch the over 1 hour long video about ncaa football 13's gameplay?

            Comment

            • BA2929
              The Designated Hitter
              • Jul 2008
              • 3342

              #21
              Re: NCAA Football 13 Hands-On Preview (Kotaku)

              Originally posted by ucas005
              oh how this already feels so much like this time last year. It's fun watching how people are buying into this. I can't wait until around July 20 to 27. Should be another classic meltdown.
              It's like this every single year. People complain from November until early April, shouting from the top of the mountain about things they hate in the previous years game hoping someone from EA sees their concern. Then EA comes out with stuff in April and that stuff will turn half of the community back into NCAA lovers again and get them pumped up about the new game (I fall into this category). Another 45% will be "on the fence" and have to wait until another info release to really decide. Then there's the last 5% that still say they "aren't impressed" by anything EA releases and they "won't buy the game this year".
              When the game finally releases we'll even have some people say, some of them hardcore players who fell into that 5% I mentioned earlier, "Looks like we got a great game on our hands this year! Good job, EA!" That'll go on for about 1-2 weeks or so.

              Then after that 1-2 weeks, someone will inevitably find something wrong, like the tendency bug that made Speed RBs play like Power RBs, and that will be "game breaking" to half the community. That day happens every single year, and I hate that day. It's like the day a little kid finds out Santa isn't real. You can never get that innocent feeling about a game back again.

              Nonetheless, I'm excited about this year's chalk board of improvements more than the past few years because it looks like they're actually trying to improve GAMEPLAY stuff, instead of trying to improve the other stuff that I never use like "Race to the Heisman", or whatever it's called now, or the freaking Mascot Game: "Now with higher flips!". My biggest gripe last year was the limitations on the QB position, psychic DBs and Super LBs. They said they fixed it and I'll believe them until I personally see it isn't fixed. May 7th can't come soon enough. Love me some Dynasty.
              "Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob Fee

              Comment

              • br329
                Pro
                • Feb 2009
                • 680

                #22
                Re: NCAA Football 13 Hands-On Preview (Kotaku)

                Originally posted by BA2929
                It's like this every single year. People complain from November until early April, shouting from the top of the mountain about things they hate in the previous years game hoping someone from EA sees their concern. Then EA comes out with stuff in April and that stuff will turn half of the community back into NCAA lovers again and get them pumped up about the new game (I fall into this category). Another 45% will be "on the fence" and have to wait until another info release to really decide. Then there's the last 5% that still say they "aren't impressed" by anything EA releases and they "won't buy the game this year".
                When the game finally releases we'll even have some people say, some of them hardcore players who fell into that 5% I mentioned earlier, "Looks like we got a great game on our hands this year! Good job, EA!" That'll go on for about 1-2 weeks or so.

                Then after that 1-2 weeks, someone will inevitably find something wrong, like the tendency bug that made Speed RBs play like Power RBs, and that will be "game breaking" to half the community. That day happens every single year, and I hate that day. It's like the day a little kid finds out Santa isn't real. You can never get that innocent feeling about a game back again.

                Nonetheless, I'm excited about this year's chalk board of improvements more than the past few years because it looks like they're actually trying to improve GAMEPLAY stuff, instead of trying to improve the other stuff that I never use like "Race to the Heisman", or whatever it's called now, or the freaking Mascot Game: "Now with higher flips!". My biggest gripe last year was the limitations on the QB position, psychic DBs and Super LBs. They said they fixed it and I'll believe them until I personally see it isn't fixed. May 7th can't come soon enough. Love me some Dynasty.
                This post gets my seal of approval.

                Comment

                • Scribe1980
                  Rookie
                  • Mar 2005
                  • 307

                  #23
                  Automatically slotted drop backs depending on the pass play call?

                  Does this mean I can't drop the QB 10 yards if I want to? Correct me if I'm wrong, I thought this was a VIDEO game. If I want to drop the QB back 25 yards I'd better be able to damn well do so at my own will.

                  I was on the fence about chucking EA football for good; this might push me over.

                  Comment

                  • johnnyg713
                    MVP
                    • Dec 2007
                    • 1465

                    #24
                    Re: NCAA Football 13 Hands-On Preview (Kotaku)

                    Originally posted by Scribe1980
                    Automatically slotted drop backs depending on the pass play call?

                    Does this mean I can't drop the QB 10 yards if I want to? Correct me if I'm wrong, I thought this was a VIDEO game. If I want to drop the QB back 25 yards I'd better be able to damn well do so at my own will.

                    I was on the fence about chucking EA football for good; this might push me over.
                    NCAA is a football SIMULATION. You can scramble out of the pocket if you need to but when does a qb drop back 10 yards? There are 7 step drops for deep plays, so the qb has time for the play to develop, but no you won't see 7 step drop back if you call a 5 yard slant. That's unrealistic and totally unnecessary. Football is all about timing. There ix arcade football game made by EA called blitz if you'd rather play that.
                    Last edited by johnnyg713; 04-18-2012, 12:39 AM.

                    Comment

                    • pietasterp
                      All Star
                      • Feb 2004
                      • 6244

                      #25
                      Re: NCAA Football 13 Hands-On Preview (Kotaku)

                      Too many broken promises, too much over-promising and under-delivering over the years...how many time do we pay $60 before we get the game we should have gotten 3 years ago? Barring some revelation that the game is so much better than anyone ever could have dreamed, I'm 100% OUT this year...

                      Comment

                      • Broncos86
                        Orange and Blue!
                        • May 2009
                        • 5505

                        #26
                        Re: NCAA Football 13 Hands-On Preview (Kotaku)

                        Owen Good is always pretty fair about NCAA and Madden. The article is more than fair.

                        Comment

                        • adfletch71
                          Banned
                          • Nov 2006
                          • 727

                          #27
                          Still no doubleteam pass blocking, consecutive hit tackles and what about pass inteference for offense & defense that works? Passing means nothing without RISK/REWARD!!!! Just arcade style gameplay that EA is famous for.

                          Comment

                          • trey2k198003
                            Rookie
                            • May 2006
                            • 177

                            #28
                            its a football video game it looks to have tweaked sometings but all in all it seems to be ok just cant wait for dynasty stuff. the on the field stuff is just cosmetics. Does anyone on here remember pro action football? or joe montana football how about ncaa 99 ? i mean graphically thats what i grew up with so to havea game where theres trajectory or where players heads turn or you can see the quaterback look from side to side down across the field is great for me. Its a video game all it is people dont expect gold for 60 dollars and 7 months worth of devolpment. That being said may 7th here we come .......got my fingers crossed hopefully they fix the import bug!

                            Comment

                            • trey2k198003
                              Rookie
                              • May 2006
                              • 177

                              #29
                              Originally posted by adfletch71
                              Still no doubleteam pass blocking, consecutive hit tackles and what about pass inteference for offense & defense that works? Passing means nothing without RISK/REWARD!!!! Just arcade style gameplay that EA is famous for.
                              Arcade? tecmo bowl is arcade, blitz is arcade....where do you get arcade from? tune youre sliders if you want more penalties thats a easy fix. and i ve seen consecutive hit tackles in both ncaa 12 and in madden 12 now the double team pass blocking would be nice lol .

                              Comment

                              • Ramminyou
                                MVP
                                • Feb 2005
                                • 1222

                                #30
                                Re: NCAA Football 13 Hands-On Preview (Kotaku)

                                Originally posted by trey2k198003
                                its a football video game it looks to have tweaked sometings but all in all it seems to be ok just cant wait for dynasty stuff. the on the field stuff is just cosmetics. Does anyone on here remember pro action football? or joe montana football how about ncaa 99 ? i mean graphically thats what i grew up with so to havea game where theres trajectory or where players heads turn or you can see the quaterback look from side to side down across the field is great for me. Its a video game all it is people dont expect gold for 60 dollars and 7 months worth of devolpment. That being said may 7th here we come .......got my fingers crossed hopefully they fix the import bug!
                                Yeah, all that "on the field stuff" is just a distraction. These games are really all about the menus!

                                Comment

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