NCAA Football 13 Gameplay Trailer - Operation Sports Forums

NCAA Football 13 Gameplay Trailer

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • shaunlmason
    Pro
    • Nov 2002
    • 768

    #196
    Re: NCAA Football 13 Gameplay Trailer

    Originally posted by Illustrator76
    They are on the right hash with the WR running an out towards the right sideline (if I remember correctly). I can not remember if it was the slot receiver or the outside receiver. You not being able to replicate what they did is hopefully a good thing.

    Let me see if I can find what I am talking about in the video.
    I've been playing with this a bit more. If you throw a corner route and lead in a certain direction, the receiver adjusts pretty quickly and it looks a little awkward. The receiver is looking, but I think from the game play camera it seems a little bit robotic. Still not crazy like I think you are afraid of, but it's noticeable. I'll include it in my notes from today.

    Likely because routes are mostly straight lines and a real person would travel on an more elliptical path it just strikes me as odd.

    Comment

    • Big FN Deal
      Banned
      • Aug 2011
      • 6076

      #197
      Re: NCAA Football 13 Gameplay Trailer

      Originally posted by ShaunLMason
      I've been playing with this a bit more. If you throw a corner route and lead in a certain direction, the receiver adjusts pretty quickly and it looks a little awkward. The receiver is looking, but I think from the game play camera it seems a little bit robotic. Still not crazy like I think you are afraid of, but it's noticeable. I'll include it in my notes from today.
      Just thought about, is there anyway you can make a separate thread letting people know that you are checking things and trying to get fixable issues addressed so more people can add input?

      I don't know how long you will have this hands on time but the more POVs about what to check for, the better, imo. They can only fix what they can fix. Just a thought and I understand if that's not something you feel like is needed.

      Comment

      • Dirk504
        Banned
        • Jul 2010
        • 202

        #198
        My years of frustration with NCAA/Madden stems from years of mediocrity. I appreciate them making these changes, but at this point in the game, we should be talking about next gen features... NOT stuff that should've been included in 07/08. Someone stated earlier about EA having tunnel vision and I totally agree. I mean EA has so much to work with, but they still limit their games to a few tweaks per year. So since this year is focused on passing... will next year be dedicated to the running game? I refuse to settle for less and that's why I haven't bought a football game in the past 3 years. Every other genre is making strides and using ground breaking technology... like demos for the new Unreal Engine or the new engine for Crytek. And here EA is FINALLY getting pass trajectory right??? By now we should have full fledge pre game shows, halftime shows, and post game shows. DB/WR, OL/DL interaction should be life like, and ratings and style of player should matter like UFC 3. I want to see the difference between possession receivers, speed receivers, and all around beasts like Calvin Johnson.The sidelines should not look like a cardboard cut out. Players should react like they do in NBA 2k when you run into a coach on the sideline. The animations should look life like. I can tell from the "Sizzle" video that those animations are basically the same from years past. I can go on and on about these issues. I know some of you are so desperate for a decent football game that you'll get excited about any improvement... and that's cool with you. But I'm 30 yrs old, have a mortgage to pay, and I refuse to waste my hard earned cash on a mediocre product, when there are so many other AAA titles I can enjoy.

        Comment

        • shaunlmason
          Pro
          • Nov 2002
          • 768

          #199
          Re: NCAA Football 13 Gameplay Trailer

          Originally posted by Big FN Deal
          Just thought about, is there anyway you can make a separate thread letting people know that you are checking things and trying to get fixable issues addressed so more people can add input?

          I don't know how long you will have this hands on time but the more POVs about what to check for, the better, imo. They can only fix what they can fix. Just a thought and I understand if that's not something you feel like is needed.
          I'm about done for the day (25 more minutes) and I'll be doing the same tomorrow and Friday. I'm not entirely sure I can continue doing the same thing tomorrow, but I'll try to check in.

          If my comments turn into a firestorm I'm obviously not going to continue doing this.

          Comment

          • kjjnesb
            Pro
            • Jun 2007
            • 844

            #200
            Re: NCAA Football 13 Gameplay Trailer

            Originally posted by Potatoes002
            I agree with you here. The NCAA team has been playing catch-up because the foundation the games started on were terrible. You start with a weak foundation it will come back to bite you in the *** later on. It does seem like they are heading in the right direction, but it wasn't until NCAA 11 that it started to show.

            I hope for the next-gen consoles the launch game doesn't have a bunch of issues again. NBA Live 06, Madden 06, NCAA 07, NASCAR 08, etc. were all poorly executed and probably rushed.
            I remember the initial 06/07 games on next gen from EA being some of the worst games I have ever purchased they felt like tech demos lol

            Comment

            • Gotmadskillzson
              Live your life
              • Apr 2008
              • 23306

              #201
              Re: NCAA Football 13 Gameplay Trailer

              Did they improve the fade route animation ? IMO that was one route EA never got right. It looks kind of funky to be honest, almost like a slant to the outside, instead of a WR pushing the DB to the inside of the field and giving himself space along the side lines to catch the ball.

              Speaking of side line catches, do the WRs do a better job of staying in bounds and turning up field this year ? Last year far too often the WR would go out of bounds as though he was stuck in animation, instead of catching the ball and turning up field.

              Also did they fix the elusiveness animation ? For some reason that animation always plays out exactly like the Truck animation, where really it suppose to be different. Instead of ducking low, they just lower their head.

              And another question for you, do star players get the ball a lot this year like they should ? In NCAA 12 slot WR and TE's lead the team in catches, instead of the star WR.

              Comment

              • Gotmadskillzson
                Live your life
                • Apr 2008
                • 23306

                #202
                Re: NCAA Football 13 Gameplay Trailer

                Originally posted by ShaunLMason
                I'm about done for the day (25 more minutes) and I'll be doing the same tomorrow and Friday. I'm not entirely sure I can continue doing the same thing tomorrow, but I'll try to check in.

                If my comments turn into a firestorm I'm obviously not going to continue doing this.
                Well thanks for your time, you been very helpful.. Hopefully you don't get any heat from answering general game play related questions.

                Comment

                • ultralow36
                  MVP
                  • Mar 2011
                  • 1460

                  #203
                  Originally posted by Phobia
                  I don't hate EA, but I do agree there is soooo much wrong that correcting it all will not happen. Movement is twitch based and flawed, momentum and weight is not reflected, blocking has always been horrible, passing has never been realistic, interactions between players has always been lifeless, animations have always been bad, and on and on.

                  Let me give a example

                  NBA2k11 had some fantastic user created trailers where it blurred the lines of TV like presentation and looking exactly like game on TV. It blurred the lines of realism. The same can be done for MLB The Show.

                  These games started off with the most basic of principles that matter. Movement is HUGE for immersion and it looking realistic. While the EA football games have continued to lack realistic movement, it is also compounded by fundamental issues with the gameplay. These other two games have a much smaller list of this key issues to the gameplay.
                  I get that but in order to do this EA would have to take control out of a lot of the game...believe me I would like for it to move like a p f but there bread and butter is control ....they would lose a lot more then they would gain ....



                  Sent from my LG-P925 using Tapatalk

                  Comment

                  • Illustrator76
                    Sorry, I Got Nothing...
                    • Jan 2003
                    • 2218

                    #204
                    Re: NCAA Football 13 Gameplay Trailer

                    Originally posted by ShaunLMason
                    I've been playing with this a bit more. If you throw a corner route and lead in a certain direction, the receiver adjusts pretty quickly and it looks a little awkward. The receiver is looking, but I think from the game play camera it seems a little bit robotic. Still not crazy like I think you are afraid of, but it's noticeable. I'll include it in my notes from today.

                    Likely because routes are mostly straight lines and a real person would travel on an more elliptical path it just strikes me as odd.
                    Great! Thanks for investigating that for us. If you can, I would love an update if you have time/are allowed to do so.

                    Thanks again for taking the time to update & post!

                    Comment

                    • DorianDonP
                      MVP
                      • May 2010
                      • 1132

                      #205
                      Re: NCAA Football 13 Gameplay Trailer

                      Originally posted by ultralow36
                      I get that but in order to do this EA would have to take control out of a lot of the game...believe me I would like for it to move like a p f but there bread and butter is control ....they would lose a lot more then they would gain ....



                      Sent from my LG-P925 using Tapatalk
                      I don't follow.

                      If by taking 'control' out, you mean unrealistic control that doesn't happen in real life then that is a good thing.

                      What do you mean by they would be sacrificing control?

                      Comment

                      • balljonesjr
                        Rookie
                        • Feb 2012
                        • 67

                        #206
                        3 things I would have loved to hear about*
                        1. O line v D line improvements.
                        * * ** *I didnt really notice anything "new"
                        2. Running game improvements
                        * * * * Yes football is getting a little pass happy however there are teams out there that do a good job running the ball.*
                        3. Tackles Improvements*
                        * * * *I'd just like new tackle animations … something like the 430 new catch animations*
                        4. With all the new pass features did the change throwing the ball away*
                        * * * *I'd live to throw it in the dirt (that's all)*
                        None the less I can't wait to throw that back shoulder ball that A Rod throws all game & in dynasty getting that 6'7 wr and throwing a killer fade to him. I wonder if there will be more PIs in the game now*

                        Comment

                        • peezy28
                          Rookie
                          • Aug 2010
                          • 49

                          #207
                          Re: NCAA Football 13 Gameplay Trailer

                          Not impressed. Fix the bugs/glitches/can't play a freaking user national championship game in Online dynasty/transfer failed error.

                          I will be more impressed with that than some stupid catching animations and 3,5,7 step drops. That stuff means nothing when the game had so many bugs.

                          Comment

                          • johnnyg713
                            MVP
                            • Dec 2007
                            • 1469

                            #208
                            Re: NCAA Football 13 Gameplay Trailer

                            Originally posted by peezy28
                            Not impressed. Fix the bugs/glitches/can't play a freaking user national championship game in Online dynasty/transfer failed error.

                            I will be more impressed with that than some stupid catching animations and 3,5,7 step drops. That stuff means nothing when the game had so many bugs.
                            So instead of a whole new passing system, revamped coverage AI, hundreds of new catch animations, and being able to disguise coverages you'd be happy if they just said "Hey, NCAA 13 plays and looks the exact same as last years but ALL THE BUGS ARE FIXED!!!"

                            May 7th is when we get all the news on franchise.

                            Comment

                            • NotreDameKev
                              Rookie
                              • Apr 2012
                              • 5

                              #209
                              Re: NCAA Football 13 Gameplay Trailer

                              Hey does anyone know what that new "zig" hot route is?

                              Comment

                              • johnnyg713
                                MVP
                                • Dec 2007
                                • 1469

                                #210
                                Re: NCAA Football 13 Gameplay Trailer

                                I don't think people realize how much EA has changed this year in terms of SIM gameplay. I cant wait to here the casual gamers complain about the drop back system, the whole light up icon/"looking for the pass" system, lead passing being too hard, etc.

                                95% of the gameplay improvements have been geared toward SIM players, which we all know are in the minority of Madden players. I give credit to EA for taking the risk this year to make people like us, "the community", happy.

                                Comment

                                Working...