NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

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  • mtoo22
    Hail West Virginia
    • Dec 2005
    • 1077

    #181
    Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

    Originally posted by PowerofRed25
    My memory is pretty shaky on this, but I seem to remember a year where you could use L1/R1 to get just a very quick cut back type juke. Not severe, not a big change of direction, just a plant and cut back or bounce.

    It might go back to the PS2 days, but I seem to remember having that and finding it incredibly useful. Just a very slight, controlled plant and accelerate through. Much easier to operate than the stick for a quick cut.
    This is correct, I just played NCAA 08 for XBOX 1 and it had the change of direction with the triggers.

    Comment

    • ODogg
      Hall Of Fame
      • Feb 2003
      • 37953

      #182
      Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

      Originally posted by mtoo22
      This is correct, I just played NCAA 08 for XBOX 1 and it had the change of direction with the triggers.
      They said people didn't like that because it was too many buttons and that's why they just put some stuff on the stick...
      Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
      or Tiktok https://www.tiktok.com/@shaunh741

      Comment

      • EAGLESFAN10
        MVP
        • Nov 2011
        • 2338

        #183
        Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

        When will we get more gameplay vids .... i hate when they show a hands on preview then wait 1 or 2 for more vids lol

        on a good note i like what I saw
        LOUISVILLE
        Ali/Mayweather
        Eagles

        BRON IS THE GOAT!!

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        • Gotmadskillzson
          Live your life
          • Apr 2008
          • 23442

          #184
          Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

          Originally posted by EAGLESFAN10
          When will we get more gameplay vids .... i hate when they show a hands on preview then wait 1 or 2 for more vids lol

          on a good note i like what I saw
          The only game play video I am interested in seeing is the following:

          1. Pass interference being called.

          2. Punt being blocked.

          3. Defensive End wrecking havoc and sacking the QB on a non blitz pay.

          4. Punt returner returning a punt for a TD.

          And all 4 videos have to be CPU controlled.

          Comment

          • Skyboxer
            Donny Baseball!
            • Jul 2002
            • 20302

            #185
            Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

            Originally posted by Gotmadskillzson
            The only game play video I am interested in seeing is the following:

            1. Pass interference being called.

            2. Punt being blocked.

            3. Defensive End wrecking havoc and sacking the QB on a non blitz pay.

            4. Punt returner returning a punt for a TD.

            And all 4 videos have to be CPU controlled.
            Right with you. This isn't a slam on the CD guys because I'm sure they do what they can. The issue is EA.
            How many years has PI been broken.. and they are "Looking into it"..?? Really?

            Too many same ole same ole responses from EA. "We are looking into it",
            "It's on our radar", "We have a group focusing on that".. and so on and so on.

            I know we won't see and AI improvements.. fine I can deal with that. But for the love of God fix whats' been wrong for 6+ years and stop "looking into it".. or just admit you can't fix it.
            Joshua:
            "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
            a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


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            • Kid FSU
              Banned
              • May 2010
              • 415

              #186
              Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

              I wish I worked at EA. I would call BS on all of their "we're looking into it" shenanigans. I'd be like, "Instead of looking into it, you need to pull your head out of it's butt and get on it!" see what i did there?

              Comment

              • EAGLESFAN10
                MVP
                • Nov 2011
                • 2338

                #187
                Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

                Yes i get mad when I return a punt/kick because I know the CPU cant do the same
                LOUISVILLE
                Ali/Mayweather
                Eagles

                BRON IS THE GOAT!!

                Comment

                • shaunlmason
                  Pro
                  • Nov 2002
                  • 745

                  #188
                  Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

                  Originally posted by ODogg
                  Yeah man, I was hoping that this would finally be the year that the preliminary impressions talked about how much the game really stunk and how awful it was. Well maybe next year!
                  You aren't allowed to hope anymore!

                  C'mon, EA gave you dreads.

                  I kid I kid, LOL.

                  Comment

                  • Playmakers
                    Hall Of Fame
                    • Sep 2004
                    • 15419

                    #189
                    Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

                    Originally posted by Gotmadskillzson
                    The only game play video I am interested in seeing is the following:

                    1. Pass interference being called.

                    2. Punt being blocked.

                    3. Defensive End wrecking havoc and sacking the QB on a non blitz pay.

                    4. Punt returner returning a punt for a TD.

                    And all 4 videos have to be CPU controlled.

                    Those 4 things could also be helped on the field if EA would just add additional gameplay sliders.

                    Other than Special Team sliders for Kickers/Punters there are no other specific sliders that allow us to Adjust other aspects of gameplay that would benefit the CPU.

                    EA should include additional game play sliders like the following

                    Kick Returner/Punt Returner Success Ability
                    Kick Return/Punt Return Blocking Success

                    Running Back Ability Field Vision Awareness
                    QB Ability Scrambling/Option Ability
                    Fumble Slider

                    DL Finesse vs Power Move Ratio and Success Ratio (Right now they only have a Pass Rush but it should be extended into 2-3 additional sliders)

                    It would be nice have to have Player Tendencies take care of all this but that simply has not been the case so additional sliders much like NBA 2K and FIFA includes in their games would be the biggest addition to CPU on Field Gameplay.
                    NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                    https://forums.operationsports.com/f...s-dynasty.html

                    Follow some the Greatest College Football players of All Time in NCAA Football 14

                    Comment

                    • Gotmadskillzson
                      Live your life
                      • Apr 2008
                      • 23442

                      #190
                      Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

                      Originally posted by Playmakers
                      Those 4 things could also be helped on the field if EA would just add additional gameplay sliders.

                      Other than Special Team sliders for Kickers/Punters there are no other specific sliders that allow us to Adjust other aspects of gameplay that would benefit the CPU.

                      EA should include additional game play sliders like the following

                      Kick Returner/Punt Returner Success Ability
                      Kick Return/Punt Return Blocking Success

                      Running Back Ability Field Vision Awareness
                      QB Ability Scrambling/Option Ability
                      Fumble Slider

                      DL Finesse vs Power Move Ratio and Success Ratio (Right now they only have a Pass Rush but it should be extended into 2-3 additional sliders)

                      It would be nice have to have Player Tendencies take care of all this but that simply has not been the case so additional sliders much like NBA 2K and FIFA includes in their games would be the biggest addition to CPU on Field Gameplay.
                      Yes all of those things would help. But to me what really exposes the flaws with the CPU play is Coach Mode. Now to me that is best new mode, feature, what ever you want to call it, that they added to the series.

                      However, because you see all of the field much like watching a real game on TV, you start to notice things a lot more because you see a lot more of what is going on at once.

                      Like on punts, you can clearly see the gunners along the sidelines running down the field TOO FAST despite their speed and acceleration ratings. And then you can also see how it is an insane amount of fair catches and touch backs in the game.

                      When you are playing it yourself, you don't really notice it because you think it is just your awesome kicking skills that made them call for a fair catch. But no it is just a hell of a lot of fair catches because of the gunners running so fast and not really getting blocked.

                      That is why I always said the developers and CD attendees should play a lot of Coach Mode. In that mode you can see a lot of flaws in the CPU and make you say to yourself, well how come they did that instead of this.

                      CPU AI needs to be tuned to where as they will do things that a real life person would do. Like if you punting from the 50, you would coffin kick it or try to put as much hang time as possible.

                      CPU punters don't have any sense of situation awareness. They kick it full blast, same angle, regardless of where they are on the field. Which results in most times they kicking it directly out the back of the end zone.

                      When I think about it more, what EA developers need is a virtual AI recorder. Kind of like NFL 2K5 had. It would record your style of play and allowed you to play against your virtual self. The CPU AI played exactly the way you did.

                      So EA Sports need that kind of tool in their design package, where as they can record people playing as the different teams and team styles. Then just have the CPU AI play like the recorded styles.

                      That way when we play the CPU, the CPU teams will play true to form. Don't know how soon EA Sports developers could build such a thing, but I think it would bring the CPU AI to the next level.

                      Comment

                      • Playmakers
                        Hall Of Fame
                        • Sep 2004
                        • 15419

                        #191
                        Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

                        Originally posted by Gotmadskillzson
                        Yes all of those things would help. But to me what really exposes the flaws with the CPU play is Coach Mode. Now to me that is best new mode, feature, what ever you want to call it, that they added to the series.

                        However, because you see all of the field much like watching a real game on TV, you start to notice things a lot more because you see a lot more of what is going on at once.

                        Like on punts, you can clearly see the gunners along the sidelines running down the field TOO FAST despite their speed and acceleration ratings. And then you can also see how it is an insane amount of fair catches and touch backs in the game.

                        When you are playing it yourself, you don't really notice it because you think it is just your awesome kicking skills that made them call for a fair catch. But no it is just a hell of a lot of fair catches because of the gunners running so fast and not really getting blocked.

                        That is why I always said the developers and CD attendees should play a lot of Coach Mode. In that mode you can see a lot of flaws in the CPU and make you say to yourself, well how come they did that instead of this.

                        CPU AI needs to be tuned to where as they will do things that a real life person would do. Like if you punting from the 50, you would coffin kick it or try to put as much hang time as possible.

                        CPU punters don't have any sense of situation awareness. They kick it full blast, same angle, regardless of where they are on the field. Which results in most times they kicking it directly out the back of the end zone.

                        When I think about it more, what EA developers need is a virtual AI recorder. Kind of like NFL 2K5 had. It would record your style of play and allowed you to play against your virtual self. The CPU AI played exactly the way you did.

                        So EA Sports need that kind of tool in their design package, where as they can record people playing as the different teams and team styles. Then just have the CPU AI play like the recorded styles.

                        That way when we play the CPU, the CPU teams will play true to form. Don't know how soon EA Sports developers could build such a thing, but I think it would bring the CPU AI to the next level.
                        That is a good starting point you described.

                        I remember NFL 2K5 and even NBA 2K games having the CPU to play with Human like tendencies. The CPU basically mirrored the Human style of play doing games.

                        That would be a great feature to add because then you control how teams actually played on the field.

                        Being able to have a actual Option Team mirror your style of play on the filed would also allow for smarter and better CPU AI logic when you face an Option Team.

                        It would allow the CPU to mirror your situational punting tendencies giving their punters an actual awareness on the field based on situations as you described.

                        I don't think EA has ever really dug deep enough into the CPU's style of play or tendencies because everything seems to be geared more and more towards online gameplay (human vs human control).

                        It's one the reason why i abandoned the NBA Live Series because their basketball game had no real life tendencies from CPU players on the court. They would never do anything that a Human player could do in terms of dribbling animations and moves.
                        NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                        https://forums.operationsports.com/f...s-dynasty.html

                        Follow some the Greatest College Football players of All Time in NCAA Football 14

                        Comment

                        • Gotmadskillzson
                          Live your life
                          • Apr 2008
                          • 23442

                          #192
                          Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

                          Originally posted by Playmakers
                          That is a good starting point you described.

                          I remember NFL 2K5 and even NBA 2K games having the CPU to play with Human like tendencies. The CPU basically mirrored the Human style of play doing games.

                          That would be a great feature to add because then you control how teams actually played on the field.

                          Being able to have a actual Option Team mirror your style of play on the filed would also allow for smarter and better CPU AI logic when you face an Option Team.

                          It would allow the CPU to mirror your situational punting tendencies giving their punters an actual awareness on the field based on situations as you described.

                          I don't think EA has ever really dug deep enough into the CPU's style of play or tendencies because everything seems to be geared more and more towards online gameplay (human vs human control).

                          It's one the reason why i abandoned the NBA Live Series because their basketball game had no real life tendencies from CPU players on the court. They would never do anything that a Human player could do in terms of dribbling animations and moves.
                          Yeah that was my whole way of thinking. IF they could make a virtual AI recorder and then have people who actually KNOW how a team system works and play true to that system, they can record it. Then just give it to teams who run that type of system.

                          Because as it stands now, run n shoot, air raid is pretty damn weak when the CPU runs that style of offense. Then you have schools in real life that run a ton of screens don't do that in the game when the CPU controls them.

                          So I believe a virtual AI recorder would do the trick. And addition to that, maybe expand the coaches edits to the following:

                          Use HB screens
                          Use WR screens
                          Use reverses
                          Short passing attack
                          medium passing attack
                          long passing attack
                          attempt punt/FG blocks

                          The way the coach edits are now, it is too plain. You only got pass/run.

                          I have so many ideas but no way to get it to the powers that be that make the game. So it is kind of like for the past 4 years now my ideas just fall on deaf ears.

                          Comment

                          • newefan
                            Rookie
                            • Sep 2011
                            • 14

                            #193
                            dose the FB block the right person . if anybody knows just message me

                            Comment

                            • ODogg
                              Hall Of Fame
                              • Feb 2003
                              • 37953

                              #194
                              Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

                              Originally posted by ShaunLMason
                              You aren't allowed to hope anymore!

                              C'mon, EA gave you dreads.

                              I kid I kid, LOL.
                              LOL, I abandoned hope a long time ago and am much happier for it.
                              Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
                              or Tiktok https://www.tiktok.com/@shaunh741

                              Comment

                              • caudi26
                                Rookie
                                • Jan 2011
                                • 13

                                #195
                                Re: NCAA Football 13 Hands-On Gameplay Impressions (Tradition Sports)

                                Only buy it for the Online Dynasty

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