Madden NFL 13 Video - Replay Footage and Packers vs. Bears Pre-Game (Pastapadre) -
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Re: Madden 13 Replay Footage and Pre-Game (Packers vs Bears) thanks to Pastapadre
You can see psychic DB's in that vid. Look for Roman Harper, safety for NO, cutting at the same time as Kellen Winslow to go for the swat. Around the 2:27 mark.
Re: Madden 13 Replay Footage and Pre-Game (Packers vs Bears) thanks to Pastapadre
Originally posted by msdm27
You can see psychic DB's in that vid. Look for Roman Harper, safety for NO, cutting at the same time as Kellen Winslow to go for the swat. Around the 2:27 mark.
It looks like to me Harper is looking at the QB, not the receiver though. That's why he reacts so quickly to the pass, imo.
Look at it again, he is playing off and looking at the QB maybe in zone coverage.
Re: Madden 13 Replay Footage and Pre-Game (Packers vs Bears) thanks to Pastapadre
You might have a point but I tend to disagree... If he was in zone coverage he wouldn't be backpeddaling and straffing along with the incoming receiver, he'd be instead dropping (only backpeddaling) and then looking at the qb.
Even though it does look like he's looking at the QB
Re: Madden 13 Replay Footage and Pre-Game (Packers vs Bears) thanks to Pastapadre
Originally posted by msdm27
You can see psychic DB's in that vid. Look for Roman Harper, safety for NO, cutting at the same time as Kellen Winslow to go for the swat. Around the 2:27 mark.
He never turned his head around, he was looking at the QB/WR the whole time. Not physic DB.
Re: Madden 13 Replay Footage and Pre-Game (Packers vs Bears) thanks to Pastapadre
Originally posted by belucheez2
He never turned his head around, he was looking at the QB/WR the whole time. Not physic DB.
Looked at it again & again, think u guys have a point... He is in fact looking at the incoming play. Maybe is just the way the animation was played, probably looked a bit too "mirrory" They both moved at almost the same time and with the same motions.
Re: Madden 13 Replay Footage and Pre-Game (Packers vs Bears) thanks to Pastapadre
why do all the player models look like they still have no necks their upper bodies are to block and robotic-like there is no smooth animations in the entire gameplay not much of a step up here just more animations taking the controls away from us instead of giving us more control to execute fluid athletic moves...just my opinion theres only so much window dressing a man can take
It's not the dog in the fight, it's the fight in the dog...
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