Madden NFL 13 Gameplay Impressions

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  • SageInfinite
    Stop The GOAT Talk
    • Jul 2002
    • 11896

    #46
    Re: Madden 13 Gameplay Impressions

    Originally posted by CRMosier_LM
    I saw some double team pass blocking on the nose tackle in the videos

    Sent from my ADR6400L using Tapatalk 2
    Definitely saw no double team blocking engagements on passing plays. Looks like what they have currently isn't capable.
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    • DJ
      Hall Of Fame
      • Apr 2003
      • 17756

      #47
      Re: Madden 13 Gameplay Impressions

      Didn't see it mentioned, but since they do talk about better AI in terms of running the 2-minute drill, will we still see a form of Accelerated Clock when we get under 2 minutes in the 2nd/4th quarters? I can't stand that you get down to that part of the game and don't really have to call no-huddle b/c you can just go to the Playcall Screen, select a play and run it within 10 seconds.

      There needs to be more risk/reward with huddling in that scenario.
      Currently Playing:
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      • CRMosier_LM
        Banned
        • Jul 2009
        • 2061

        #48
        Originally posted by SageInfinite
        Definitely saw no double team blocking engagements on passing plays. Looks like what they have currently isn't capable.
        I swear I saw it on the live feed, I will double check.

        Sent from my ADR6400L using Tapatalk 2

        Comment

        • SageInfinite
          Stop The GOAT Talk
          • Jul 2002
          • 11896

          #49
          Re: Madden 13 Gameplay Impressions

          Originally posted by CRMosier_LM
          I swear I saw it on the live feed, I will double check.

          Sent from my ADR6400L using Tapatalk 2
          If you find it I'd love to see it my friend. Let me know!
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          • CRMosier_LM
            Banned
            • Jul 2009
            • 2061

            #50
            Originally posted by SageInfinite
            If you find it I'd love to see it my friend. Let me know!
            45min 18 seconds mark

            Sent from my ADR6400L using Tapatalk 2

            Comment

            • capn_razzamataz
              Rookie
              • Sep 2005
              • 402

              #51
              Re: Madden 13 Gameplay Impressions

              Originally posted by CRMosier_LM
              45min 18 seconds mark

              Sent from my ADR6400L using Tapatalk 2
              I'm assuming you're looking at 61 and 68 for the 49ers engaging some Vikings DT (can't tell who)? It looks to me like 61 never actually engages him and is just chopping his feet next to him in a ready stance.

              Comment

              • Broncos86
                Orange and Blue!
                • May 2009
                • 5505

                #52
                Re: Madden 13 Gameplay Impressions

                This will be a Madden that gets a LOT of game play from me. The way my mind works is that I'm seeing some GREAT changes to the game. Everything I want? No. But Madden 13 is telling me that future iterations are going to be even better.

                Tiburon, I think, has the right team to take Madden into the next gen of consoles and get it done right.

                Comment

                • SageInfinite
                  Stop The GOAT Talk
                  • Jul 2002
                  • 11896

                  #53
                  Re: Madden 13 Gameplay Impressions

                  Originally posted by CRMosier_LM
                  45min 18 seconds mark

                  Sent from my ADR6400L using Tapatalk 2
                  Yeah as cap said he's still just standing there. No real engagement or interaction. Still looks like no dynamic line interaction.
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                  • SageInfinite
                    Stop The GOAT Talk
                    • Jul 2002
                    • 11896

                    #54
                    Re: Madden 13 Gameplay Impressions

                    Originally posted by Broncos86
                    This will be a Madden that gets a LOT of game play from me. The way my mind works is that I'm seeing some GREAT changes to the game. Everything I want? No. But Madden 13 is telling me that future iterations are going to be even better.

                    Tiburon, I think, has the right team to take Madden into the next gen of consoles and get it done right.
                    Yeah as long as some things can be ported and upgraded, we should be looking at a solid future.
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                    #makethemaddenforumgreatagain

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                    • Skyboxer
                      Donny Baseball!
                      • Jul 2002
                      • 20302

                      #55
                      Re: Madden 13 Gameplay Impressions

                      Not going to lie... I've been a harsh critic with EA but so far they have my attention. I've seen some really good things and quite frankly I'm starting to get that excitement back...

                      Here's hoping for a bright future starting with Madden 13

                      ALso sorry if I missed this somehwere.. Are there going to be any improvements to Online Franchise?
                      Last edited by Skyboxer; 04-26-2012, 01:46 AM.
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                      • Hova57
                        MVP
                        • Mar 2008
                        • 3754

                        #56
                        Re: Madden 13 Gameplay Impressions

                        Originally posted by tazdevil20
                        With no improvement to the line interaction and no changes to the ridiculous left stick cutting/zig zagging, none of this really is all that impressive. I mean, it SOUNDS good, but it always sounds good. Sorry to be a negative nancy, but this just doesn't get me excited about purchasing the game. As soon as I read the whole bit on "user catching is more user friendly", I got a little ill. I'm all for user control, but now we are going to make it easier??? It is already too easy for guys to make stupid catches in triple coverage, now we are going to make it easier? It doesn't need to be easier, it needs to be more realistic. A fight for the ball like in real life resulting in incompletions instead of one handed leaping picks, over the shoulder interceptions or leaping catches in quadruple coverage. Like I said a few months ago, business as usual at Tiburon. Great they are adding these things, but why no fixes to the player movement and the line interaction? Put some developers full time on that. The gameplay team was "doubled", right?
                        the big guy said that they are tuning oline/dline toward end of video.
                        i think that's a little harsh considering its only end of April. we should wait and see. i want to make sure that cbs has all those catch animations too. if they are in position . but its an early build we'll see and if your right you won't buy it.

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                        • GiantBlue76
                          Banned
                          • Jun 2007
                          • 3287

                          #57
                          Re: Madden 13 Gameplay Impressions

                          Originally posted by Hova57
                          the big guy said that they are tuning oline/dline toward end of video.
                          i think that's a little harsh considering its only end of April. we should wait and see. i want to make sure that cbs has all those catch animations too. if they are in position . but its an early build we'll see and if your right you won't buy it.
                          LOL - I always find these kinds of comments a bit humorous. You aren't going to see major changes in the next couple of months. The game release is 4 months from now, but their development phase is just about done. Soon they will be strictly fixing ship stopper bugs and doing their functional verification tests. What you see here is not going to be much, if at all, different from what gets shipped. There will be some tuning, but nothing that will really fix what I pointed out.

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                          • Tengo Juego
                            MVP
                            • Dec 2007
                            • 2524

                            #58
                            Originally posted by Broncos86
                            This will be a Madden that gets a LOT of game play from me. The way my mind works is that I'm seeing some GREAT changes to the game. Everything I want? No. But Madden 13 is telling me that future iterations are going to be even better.

                            Tiburon, I think, has the right team to take Madden into the next gen of consoles and get it done right.
                            I feel like you could make that 13 a 10, and I'd totally believe this was a post from 2009, circa Ian+Phil becoming leads.

                            Comment

                            • ABR173rd
                              Rangers Lead The Way!!!!
                              • Aug 2009
                              • 1523

                              #59
                              Re: Madden 13 Gameplay Impressions

                              Originally posted by Tengo Juego
                              I feel like you could make that 13 a 10, and I'd totally believe this was a post from 2009, circa Ian+Phil becoming leads.

                              Yeah I feel like this is dejavu all over again. There were a ton of people complaining about the past iteration up until the M12 hype trailer released and then everyone's back aboard. Ill wait to get some hands on time with the game before giving EA any kinds of props.

                              As a couple of posters have already stated, this pre-alpha build excuse will only go so far. I wouldn't expect to see much more of an improvement then what you've been shown already. It's to easy for them to say don't get upset about this or that because remember its a pre-alpha build, only to find out the opposite once you've spent your cash. For anyone that plans on purchasing NCAA I would also use that as a guideline in terms of what you'll see game play wise translated into M13.

                              Comment

                              • roadman
                                *ll St*r
                                • Aug 2003
                                • 26339

                                #60
                                Re: Madden 13 Gameplay Impressions

                                Originally posted by tazdevil20
                                LOL - I always find these kinds of comments a bit humorous. You aren't going to see major changes in the next couple of months. The game release is 4 months from now, but their development phase is just about done. Soon they will be strictly fixing ship stopper bugs and doing their functional verification tests. What you see here is not going to be much, if at all, different from what gets shipped. There will be some tuning, but nothing that will really fix what I pointed out.
                                Taz,

                                Just wondering if you've seen this and have any thoughts?

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