
Madden NFL 13 Presentation (Jean Adams, Art Director)
We started by bringing NCAA’s HDR lighting and dynamic exposure system over, but applying it in a more realistic, true to broadcast way. The dynamic exposure will improve presentation by exposing the game similar to the way professionals shoot the action on Sunday. To be clear, this is just a way to allow more or less light in to our virtual camera so we can better display the great details in the game. A Multi-Vector lighting system was added on top of the HDR to represent a more realistic lighting model, especially at night when the artificial lighting hits the players from a lot of different directions.
Madden NFL 13 Community Presentation (Casey Mosier, Game Changer)


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