I wish the questions were formatted more for getting info & less for selling the game & securing another interview. All I get from these interviews is, "So EA, what makes your game great this year? What else makes your game so great? What did you do, specifically, to add to the greatness that is Madden?
Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes
I wish the questions were formatted more for getting info & less for selling the game & securing another interview. All I get from these interviews is, "So EA, what makes your game great this year? What else makes your game so great? What did you do, specifically, to add to the greatness that is Madden?Shout out to The Watcher! Where you at bruh? -
Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes
Its people and stuff like this http://www.thegamerslab.com/communit...st-you-do.html
That kill the hard work that these devs put into madden every year only to get killed by the masses of wannabe MC players who want to take short cuts on winning instead of enjoying and playing the game the way it should.
That very forum and thread is what makes my desire for a new madden much less than it ever was before the internets. First thing people wanna do is lab glitches and gimmicks and kill online play once again!Comment
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The thing with games is, though, people should be able to play them however the hell they want. You don't get mad if someone playing Monopoly uses actual cash, or substitutes a button for the shoe, do you? If that is how people get enjoyment, that is how people get their enjoyment. It shouldn't bother you at all. If you happen to be playing these people, quit. Find people that don't use exploits.
For instance, I can't even comprehend how people find enjoyment playing Madden online against random people. That doesn't mean, however, that you shouldn't be able to.Comment
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes
I wish the questions were formatted more for getting info & less for selling the game & securing another interview. All I get from these interviews is, "So EA, what makes your game great this year? What else makes your game so great? What did you do, specifically, to add to the greatness that is Madden?
What they should ask is: "why are the OL/DL interactions hot garbage year after year?"Comment
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes
Its people and stuff like this http://www.thegamerslab.com/communit...st-you-do.html
That kill the hard work that these devs put into madden every year only to get killed by the masses of wannabe MC players who want to take short cuts on winning instead of enjoying and playing the game the way it should.
That very forum and thread is what makes my desire for a new madden much less than it ever was before the internets. First thing people wanna do is lab glitches and gimmicks and kill online play once again!
Now, I completely understand and do not begrudge EA/Tiburon for wanting to have every Madden from now til the end of time capable of supporting Madden-ball, glitch-ball, cheese-ball or whatever you want to call it. All I want is for people that want to play as realistic as Madden will allow them to, be provided the factory settings and options to not only achieve but lock-in those parameters.
It is not enough to provide a jigsaw puzzle of sliders and numerous ambiguous tools, we need clearly defined options, settings and community share tools, along with more League Commish/Online Community Creator auto enforcement tools. People should be able to start an online franchise or community in Madden 13, with the ability to lock-in the exact same parameters for every person that chooses to play in them.
People should be free to play however they want but that should include those that want to play within preset parameter options, auto enforced in the game.Comment
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes
First off, I threw up in my mouth a lil when trying to read stuff in that link and couldn't get past post #2. lol
Now, I completely understand and do not begrudge EA/Tiburon for wanting to have every Madden from now til the end of time capable of supporting Madden-ball, glitch-ball, cheese-ball or whatever you want to call it. All I want is for people that want to play as realistic as Madden will allow them to, be provided the factory settings and options to not only achieve but lock-in those parameters.
It is not enough to provide a jigsaw puzzle of sliders and numerous ambiguous tools, we need clearly defined options, settings and community share tools, along with more League Commish/Online Community Creator auto enforcement tools. People should be able to start an online franchise or community in Madden 13, with the ability to lock-in the exact same parameters for every person that chooses to play in them.
People should be free to play however they want but that should include those that want to play within preset parameter options, auto enforced in the game.Comment
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes
I feel you Big F, it was hard reading that first page of stuff and seeing people post about checking to see if past glitches and stuff still worked in the upcoming madden.
To the guy who says people should play how they want too,
There is no other way but to play "football" and not play "madden"! I dont see the enjoyment out of exploiting the AI against an opponent when a simple fundamental game plan can do the trick. I know people hat losing and so does your favorite team(s), but they dont go out every week and on Sunday's with the intent to "cheat" the system to their advantage.
They play within the scope of the sport and that includes rules and all.
Its funny how you make that comment, so let me point you to the games where you can have that type of enjoyment as their isnt really that many options out there for us to have the fun we would like from the moment the game is booted up and as advertised!
NFL BLITZ
Madden NFL Arcade
Tecmo Bowl
Madden NFL
Do you see where im going with this?
All the above seems to be catered to the cheese baller crowd and yet, they find better enjoyment out of madden playing the exact same way as those other titles above. What are we left with?'
Monitor the online activity from the get go and eliminate shady players period, their should be no toleration for it and since the league as say so over this game, then I feel it should really be them to enforce it with as much crap goes on in the NFL and how severe they crack down on people. Cheating just isnt right and shouldnt be accepted period, its not a style of play, its just bad character!Comment
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes
One thing that i will say is that although the OL/DL interactions were problematic last year, they were not broken to the point that they needed an overhaul. If they were tuned to be more realistic then there would be a big difference.
The problem last year was that the line interatctions had 3 basic outcomes.
1- OL win which resulted in either a pancake or an extended long animation showing DLs being stuffed in their rush attempts
2- DL win which results in them completely blowing by the OL or knocking them on their buts
3- Reset/push and pull which means that either the OL will get pushed back or the DL gets pushed back followed by one of the 2 previous outcomes
the problem was that options 1 and 2 were what happened 85% of the time on run and pass plays. This created a seriously unrealistic feel of how line play works and traind users to exploit the AI tendencies moreso than any other skills or player ratings. If they tuned the current blocking system to have push/pull be more prevelant in blocking interactions then things would be much much better.
Think about it, when a guy gets a sack it is not alway becuase he blew past a blocker at the line of scrimmage. It is usually becuase he got off the ball quick and engaged the blocker in a dominat position and pushed the blocker into the backfield collapsing the pocket. THEN he makes a move to shed the blocker to make a sack. The pocket never collapses in madden it is only penetrated right at the snap. This makes pocket presence a non factor as you never have a chance actually move in the pocket, either you have perfect blocking or its an automatic sack. This is why so many players backpedal 10 yards at the snap. Completely rewriting blocking would be great, but tuning can also be an effective way to fix this.Comment
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes
@ Taz, The thing I disagree with about that and have stated many times is that it is far easier to achieve arcade play in a fundamentally realistic designed game through UI than trying to achieve realism in a fundamentally arcade or "balanced" designed game through UI. The latter will always be limited by its' foundation but the former is for more ranging.
If they give us a Madden that is designed to play sim to the nth degree, they can trick it out with all kind of casual friendly arcadey gimmick and options they want, as long as the hardcore have the tools to remove that stuff and play the fundamental football designed at the core. They seem to have been doing the exact opposite of that for as long as I can remember, trying to take a game arcade to the nth degree, then trick it out with all kind of realistic gimmicks and options. I think that's why the implementation of seemingly realistic features, don't have the impact, intended.Comment
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To piggy back on this...
Casey, you have your complaints from yr to yr as well, you only voice them to yourself or your local peers. What's "face palming" to me is the fact that EA still doesnt get it at all to be such a "bigger" team and a more "focused" group of devs.
Its already to the point where we are hearing the "we couldnt get to it this year" blah, blah, blah.
I mean, what does the "team" at tiburon consist of and what do they do all day? Im sure the team should be broken down into other teams to work and focus on certain areas of the game and not just working on fine tuning stuff that should have been there.
Just as much as the complaining is getting old, so is the excuses and reasons EA cant get madden the way we all feel it should be at. That face palm worthy!
I hear and read all these new bits and pieces of stuff about madden 13 and I get a lil excited until I pop in madden 12,11,10, 09, etc, etc, and I realize how these things dont gel so well after the 1st week or so of playing the game online and off.
Yea, we have a feature for players having to see the ball before they catch it, but we all know good and well from past experience that for online players this will not be the case. Time is never on our side regarding madden and no matter how excited we get for news on this game, its all come down to execution of it once we get to play it
And just to piggy back off of that.... Where should Madden be? And where are you referencing that it should be at "X"? I feel Madden should have some things in that they currently don't right now... But that doesn't mean its the gospel or that I'm right. Ya know?!?
I can point to pass trajectiories this year. Many people have screamed that it should be the hands down number one priority. Ok, they did a ton of work on...it was fixed as of February when I was there, now the same people are screaming about "I can't believe they didn't work on (insert noun)". It's just goofy... Plain goofy. In my opinion and also a lot of long timers on this site... That no matter what they do, a small loud group will not be happy as long as the game they are playing says "EA". Don't get me wrong.... Madden has issues and I can understand people wanting more because I do as well... But at some point the blatant bashing and complaining has to go, its just not productive.
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Weren't you a community day member? You should know what is in the game or not shouldn't you?
Also, I am assuming you are talking about June 4th or are you real excited for the audio blog? For me, it is June 4th. If they have added physics into the game and a franchise mode on-line that mirrors the offline version then I am 100% on board.
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes
I can point to pass trajectiories this year. Many people have screamed that it should be the hands down number one priority. Ok, they did a ton of work on...it was fixed as of February when I was there, now the same people are screaming about "I can't believe they didn't work on (insert noun)". It's just goofy... Plain goofy. In my opinion and also a lot of long timers on this site... That no matter what they do, a small loud group will not be happy as long as the game they are playing says "EA". Don't get me wrong.... Madden has issues and I can understand people wanting more because I do as well... But at some point the blatant bashing and complaining has to go, its just not productive.
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Madden is absolutely the greatest thing ever. I don't know what I would do without Madden. The developers at Tiburon are incredible. They can make a CD player out of chicken wire and turn crap into gold. I've been blown away by the incredible strides Madden has made in the last 6 years. In fact, it's so good, I'm going to ask the guy at Gamestop if I can pay 70.00 instead of 60 for it when it comes out.
With respect to the fact that they put in a bunch of work on a few things... Your reaction is EXACTLY what many of us would expect from Tiburon. "We listened to the fans and worked long hours, so we want a pat on the back, even though massive issues that break the game are still there for years on end." I don't feel bad for them, just like customers don't feel bad for me where I work. That's my job, to build a product that is worth the expense of the customer. One year is a long time to wait for a lot of guys. When you are talking about several years, they get a little frustrated, especially at 60 bucks a pop.
No one has an issue with you loving everything Madden and Tiburon. That's awesome. However, I take issue with you being critical of people who don't. Especially when those people present their case in an intelligent and mature manner, which 99% of the guys on here do.Comment
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I wasn't going to respond to this, but I just can't let it go. This is exactly why you get the crap you get from some guys on this site. I've been on about 5 threads today, and I haven't seen any "blatant bashing and complaining". What I have seen is valid discussion between many different fans of football gaming. Some fans who are very pleased with Madden, some who aren't and some who lie somewhere in between. What's not productive are most of these posts like yours. This is a discussion thread, that's what people do. They DISCUSS. Maybe in the threads we should have more discussion like this:
Guarantee your post doesn't appear if this stuff was plastered everywhere. You go into every thread that doesn't supply you with affirmation that your favorite game ever isn't really everything that YOU think it is and have to attempt to "put the complainers in their place". The best thing to do is avoid the threads if you can't present a valid argument/discussion point. Most of us are not 12 as you seem to think. Hating a game because it's made by EA is a childish argument and is something that should be reserved for xbox.com or the forums at IGN. Many of us started playing football games and Madden long before you did, so keep that in mind.
With respect to the fact that they put in a bunch of work on a few things... Your reaction is EXACTLY what many of us would expect from Tiburon. "We listened to the fans and worked long hours, so we want a pat on the back, even though massive issues that break the game are still there for years on end." I don't feel bad for them, just like customers don't feel bad for me where I work. That's my job, to build a product that is worth the expense of the customer. One year is a long time to wait for a lot of guys. When you are talking about several years, they get a little frustrated, especially at 60 bucks a pop.
No one has an issue with you loving everything Madden and Tiburon. That's awesome. However, I take issue with you being critical of people who don't. Especially when those people present their case in an intelligent and mature manner, which 99% of the guys on here do.
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Re: Madden NFL 13 Video Interview - EA Tiburon Breaks Down Some of the New Changes
CRM, when you were down there last time did they tell you all what this "monumental" gameplay edition was going to be? Obviously you couldnt tell us what it is, but would YOU consider it a MONUMENTAL gameplay edition?
SO much hinges on June 4th for me. I want to get on board the hype train this year but I need that monumental gameplay edition to be something legit. Ideally a change to the physics engine to make it more like FIFA and NHL.Comment
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