CPU AI still going to know what play I am running?

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  • Robo COP
    Pro
    • Feb 2012
    • 911

    #1

    CPU AI still going to know what play I am running?

    So I am pretty excited about all these positive changes to dynasty and to gameplay. But one thing that I thought about that has always irked me and STILL hasn't been addressed is this.

    The CPU D always knows whether you called a run or pass play. They base their formation off of it. I can come out in a spread offense and call a run play and 95% of the time the defense is going to come out in their base 4-3/3-4 defense because the AI knows that I called a run play. It makes effectively running out of the spread pretty much impossible, which is unrealistic because many college teams do it very effectively. Plus it is as easy as audibling to a pass play to get the WR on LB mismatch (and if you don't audible to a pass play prepare to be stuffed on the run).

    I have tried an experiment before just to prove my theory. I went shotgun, 5 wide. Called a QB run play. I have 5 WRs out on the field, what does the defense come out in? Their base 4-3 Defense. The most unrealistic thing imaginable, no coach in their right mind would come out in a 4-3 against 5 wide even if they know it is going to be a run by the QB. All it takes is an audible and you are screwed.

    So maybe I am wrong and I missed where they addressed this issue, but so far I have seen no proof of CPU Defense being fixed, which is very frustrating to deal with on an otherwise great game
  • Catamount53
    Rookie
    • Jan 2007
    • 475

    #2
    Re: CPU AI still going to know what play I am running?

    Yea this and over aggressive defenses are my two biggest problems with NCAA 12.

    Comment

    • Robo COP
      Pro
      • Feb 2012
      • 911

      #3
      Re: CPU AI still going to know what play I am running?

      Yea it's amazing to me that most of the community doesn't seem to think this is a big issue. It is one of my biggest pet peeves

      Comment

      • JerzeyReign
        MVP
        • Jul 2009
        • 4847

        #4
        Re: CPU AI still going to know what play I am running?

        Originally posted by Robo COP
        Yea it's amazing to me that most of the community doesn't seem to think this is a big issue. It is one of my biggest pet peeves
        Its an issue that the community is aware of -- but when the hype train is moving, things get lost and not thought of again until they see it in game.
        #WashedGamer

        Comment

        • BlastX21
          MVP
          • Jul 2010
          • 2118

          #5
          Re: CPU AI still going to know what play I am running?

          Originally posted by SalutationsNJ
          Its an issue that the community is aware of -- but when the hype train is moving, things get lost and not thought of again until they see it in game.
          Which is why people should keep posting in this thread to give the issue more attention.
          Originally posted by Kaiser Wilhelm
          there should not be ties occurring in the NFL except when neither team wins the game.

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          • LanceIsBeast
            Rookie
            • May 2012
            • 2

            #6
            Re: CPU AI still going to know what play I am running?

            Here is how I deal with this bug; I have crazy audibles that they can't guess from the varying formations.
            This style of play isn't 100% fool-proof anyways, because sometimes when you audible, the cpu changes formations, which is totally unrealistic.

            Comment

            • 1GATOR FAN
              Banned
              • Aug 2010
              • 1209

              #7
              Ya always hate that in past Ncaa's it made running teams from the shotgun very hard...

              Because you could pick a run with a 4wr formation and the defense would come out in a 4-3. And sure you could switch the play and burn one of there LB's but it got boring and cheap

              Comment

              • Kriech23
                MVP
                • Feb 2009
                • 2302

                #8
                Re: CPU AI still going to know what play I am running?

                I've always found it funny that you can come out 5-wide at the goal line, call a QB Draw and the CPU sets-up in a goal line defense. Yet, if I run slants or some pass play the CPU comes out in Quarters/Dime. I would have no problem if the CPU came out with like a 4-4 or 5-2, but straight goal line with 5 WR's to defend, c'mon. Calling an audible to score is almost too easy, but it has to be done. At that point it's about match-ups, and if the CPU doesn't like the match-up out there call time-out.

                Which gets into another issue. I highly doubt they fixed it, but CPU using timeouts like a toddler. Why the CPU feels the need to call time out right after the 2 minute mark in the 4th quarter is unexplainable. You could have just got a 1st down, yet they'll still use a time-out. (From my experience they have used all 3 time-outs in succession regardless of down, yardage, etc. as long as it is past the 2 minute mark)

                Comment

                • Robo COP
                  Pro
                  • Feb 2012
                  • 911

                  #9
                  Re: CPU AI still going to know what play I am running?

                  exactly, it's a double edged sword. If you just stick with the run play you are getting no gain/negative yardage. If you audible to pass you feel cheap for taking advantage of bad AI

                  I feel like this is something that should be noticed by them when they play the game. I mean, do they never try to run from the shotgun? I really don't feel like this is a difficult fix either. How hard is it to base the defenses formation off of the personnel the offense put in the game?

                  Comment

                  • raulraquel1294
                    Banned
                    • Apr 2012
                    • 38

                    #10
                    Re: CPU AI still going to know what play I am running?

                    am pretty sure in one of the playbooks they mentioned that they would make the cpu ai calling much better than in years past.

                    Comment

                    • Pokes404
                      MVP
                      • Jun 2008
                      • 1720

                      #11
                      Re: CPU AI still going to know what play I am running?

                      Originally posted by Catamount53
                      Yea this and over aggressive defenses are my two biggest problems with NCAA 12.
                      Has anyone actually felt bad for picking up a first down on 3rd and long because, for God only knows what reason, the defense decided to run engage-8 against my 4 WR set? I know I have. I've scored touchdowns at the end of the half because not only did they run an all-out blitz, but then their safeties are stupid enough to let 2 of my receivers behind them. A 60-yard TD to end the half isn't an exciting play if the CPU is just going to give it to me.

                      Comment

                      • remlover
                        Rookie
                        • Jun 2003
                        • 145

                        #12
                        Re: CPU AI still going to know what play I am running?

                        Originally posted by Pokes404
                        Has anyone actually felt bad for picking up a first down on 3rd and long because, for God only knows what reason, the defense decided to run engage-8 against my 4 WR set? I know I have. I've scored touchdowns at the end of the half because not only did they run an all-out blitz, but then their safeties are stupid enough to let 2 of my receivers behind them. A 60-yard TD to end the half isn't an exciting play if the CPU is just going to give it to me.
                        Yeah, it is so uneven. Definitely has to be fixed. That and the super jumping LBs that ruin a perfect mid field throw because they have a 70inch vertical.

                        Sadly, in the dynasty impression thread, I see a lot of Hype Train crushing real questions that matter...

                        Comment

                        • Skyboxer
                          Donny Baseball!
                          • Jul 2002
                          • 20302

                          #13
                          Re: CPU AI still going to know what play I am running?

                          Originally posted by Robo COP
                          Yea it's amazing to me that most of the community doesn't seem to think this is a big issue. It is one of my biggest pet peeves
                          Originally posted by SalutationsNJ
                          Its an issue that the community is aware of -- but when the hype train is moving, things get lost and not thought of again until they see it in game.
                          EA is also aware. This has been brought up for many years.
                          Joshua:
                          "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
                          a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


                          Skyboxer OS TWITCH
                          STEAM
                          PSN: Skyboxeros
                          SWITCH 8211-0709-4612
                          XBOX Skyboxer OS

                          Comment

                          • Knight9299
                            Rookie
                            • Aug 2010
                            • 134

                            #14
                            Re: CPU AI still going to know what play I am running?

                            Originally posted by remlover
                            Yeah, it is so uneven. Definitely has to be fixed. That and the super jumping LBs that ruin a perfect mid field throw because they have a 70inch vertical.

                            Sadly, in the dynasty impression thread, I see a lot of Hype Train crushing real questions that matter...
                            I feel bad about the gimme 60 yard TDs only long enough until a super linebacker knocks a pass down. Then I look it as karma

                            Comment

                            • 1GATOR FAN
                              Banned
                              • Aug 2010
                              • 1209

                              #15
                              Originally posted by remlover
                              Yeah, it is so uneven. Definitely has to be fixed. That and the super jumping LBs that ruin a perfect mid field throw because they have a 70inch vertical.

                              Sadly, in the dynasty impression thread, I see a lot of Hype Train crushing real questions that matter...
                              They don't have no 70inch vertical lol...

                              It's the dumb low line pass trajectory that makes them seem like they are jumping high. Hope the way they fixed the pass this year helps...

                              Comment

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