Studio updates do not work with team builder?
NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2
Collapse
Recommended Videos
Collapse
X
-
Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2
EA has made great crowds before.
<iframe width="560" height="315" src="http://www.youtube.com/embed/OybnCDjkNg8" frameborder="0" allowfullscreen></iframe>
This is what I mean by a crowd that is alive. Even though this video is compressed (much more than the NCAA 13 video in the OP), the crowd feels real and aware and loud at the right time and silent at the right time. This is ALIVE.
NCAA's crowd is dead, and it has nothing to do with volume.Comment
-
Comment
-
Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2
Like it still has studio updates but it doesnt show teambuilder team's score? Or if you play as a TB team studio updates will not appear at all?"Friends dont let friends be packer fans"Comment
-
Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2
It irks me a little when some people think fans are complaining just for the sake of complaining. Or that our frustration with the series is really just an expectation of 'perfection'.
The PS2 NCAA games weren't perfect by any means, but they sure were a come up from the PS1/Genesis NCAA games. There was a huge difference, and that allowed me to be immersed for plenty of years.
But the core gameplay hasn't changed. In fact, plenty of nuances have gotten WORSE this gen, like running animations, momentum, and colors.
We haven't gotten anything that truly felt innovative or even creative when it's come to this series. It doesn't have to be perfect, but can it at least be progressive? People talk so much about the PS2 games because at least they represented a change from the previous implementation of football/sports games. At least it seemed that EA was trying. And hell, the player movement of last gen may be worth more than everything EA has given us this gen, despite the issues that were present on last gen.
I'm a frustrated and exhausted fan of this series. It feels like the DEV team either has no sense of what the community wants, or no understanding of how to do it. And maybe this is EA's model and not the dev team, but it's frustrating that as a fan I know EA has to get every new feature RIGHT the first time around, or it will be a failure. That's what disappoints me about the studio updates.
It's as if every year, EA says 'let's put a back of the box level feature in the game that the community has asked for', so they could scratch something off the list, but when we actually play the feature, it's like not having it at all.
It's like me going to a restaurant and saying "I want a nice, juicy, tender steak,' and the waiter bringing me a burnt, impossible to chew, overcooked, poor quality piece of steak. They'll say to me 'i got what you asked for,' but I'll be like 'but this sucks. I don't want this."
They gave us Coaching Carousel, but it's poorly implemented. I can FORGIVE it 'not being perfect' the first year it's in the game, but then they don't even touch it the next year?
They give us teambuilder, but don't even touch it in the next years? And then a new feature they give us (studio updates) don't even work with teambuilder teams? Damn, makes me want to do team builder.
With that track record, it's as if I already know the in-studio updates won't be updated next year or the year after. So the choppy first year iteration of the feature is what we'll have for the remainder of the series this gen.
I've also lost all confidence in EA even being up front with their customers. I hate to say it, but I even feel like they are flat out lying to their customers.
Every year I read a blog or watch a webcast or like a facebook or whatever connect with the community feature they are trying, and the things on the blog never seem to translate to being on the game.
Remember this from the 2012 hype off-season.
And then NCAA 12 was released, and the sound was horrible. The crowd didn't react properly at all. No cheering from the crowd on a pick 6 from the home team. Late cheers after big plays. Monotone crowd noise. Just horrible.
And to insult me, the NCAA team laughs about it this year talking about how bad the sound was in previous games, but then they say 'but this year, we really did improve the sound. We recorded real life games!)
But...But...they said the same thing in NCAA 12?
And when I finally do get a gameplay video for 13, the sound is again, horrible. Late reactions. No reactions at all. Monotone. All I can do is sigh at this point.
NCAA has no more credibility with me when they announce that they fixed or improved something. Those blogs, webcast, etc are fluff and hardly ever play as good as they read/sound.
I'm not saying the customer should ever take everything a company tells them as gospel, but if you tell me for two years that you improved something, but I can't tell the tangible difference both years, and you laugh about it and basically say one of those years sucked? Yeah, forget grain of salt. Your hype means nothing to me at all.
I just sort of laughed at all of the
posts I saw from posters in the blogs and webcast thread. I'm like 'are you REALLY taking this at face value? You really believe everything you are reading is going to work like it does in your head?"
But I used to be with them, before I finally became fed up with being lied to and disappointed.
I can't even get excited from the blogs and threads that community members that EA invites to help fine tune the game make. I hate to say it, but even those things seem like an add-on of the EA hype. I'm just tired of reading how improved things are, and then when the game is released, people say 'well this wasn't the build I played back in April."
Sucks that I've become this jaded and fed up with everything with this series.
The little things like better colors, stat overlays, player interaction, replay angles, neutral site games, socks, in-gave save, seem like things that would at least help justify purchasing the new stale game over the old stale game.
I've written off even seeing the big things (momentum, running animations, gameplay logic from cpu, ratings that matter, physics) this gen. So when people say I'm looking for perfection, nah. I'd actually be shutting up and giving them my money if they were giving me the little things.
I'll be doing my part to not buy new this year. I'll buy used, even if it doesn't save me any money. Aside from whine and moan in threads like this, that's about all I can do. I wanna play a football game. This is my only option.Comment
-
Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2
You can play as a teambuilder team and still get studio updates, but it won't feature other teambuilder teams.Comment
-
Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2
I dont know how much you know, but do you know if TB team scores appear on the ticker?"Friends dont let friends be packer fans"Comment
-
Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2
Thats dumb. O well, not a game breaking problem. Every year I create a TB team with a bunch of my friends on it as freshman (rated in the 40's-70's). This year I was thinking of creating mutiple teams in the same conference with friends on each team and make rivalrys.
I dont know how much you know, but do you know if TB team scores appear on the ticker?
It would be pretty sad if the new feature isn't at all compatible with the old new feature.Comment
-
Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2
- These screenshots and videos are from the old build
- These screenshots and videos don't have ALL the new features
- These screenshots and videos have ALL the new features but they don't look as good because its just a video, wait for the demo
- The game doesn't play very well in the demo, wait for the real game to come out
- This game sucks
And fade to black.
(and I actually enjoyed NCAA 12)Comment
-
Timeline of Thought:
- These screenshots and videos are from the old build
- These screenshots and videos don't have ALL the new features
- These screenshots and videos have ALL the new features but they don't look as good because its just a video, wait for the demo
- The game doesn't play very well in the demo, wait for the real game to come out
- This game sucks
And fade to black.
(and I actually enjoyed NCAA 12)Comment
-
Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2
It's a shame that some people actually will pay money to play this piece of crap."The best thing about being a football player at Alabama...winning...winning." -Mark Barron
Comment
-
Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2
I'm guessing no. So you're saying you're it's a shame people will buy this game, a game you've never even played and saw about 3 minuets of an early look?
If the game was really THAT bad, don't you think the people who got to play it days on end would have said some really negative stuff about it?"I've missed more than 9000 shots in my career. I've lost almost 300 games. 26 times, I've been trusted to take the game winning shot and missed. I've failed over and over and over again in my life. And that is why I succeed"
Comment
-
Sent from my ADR6425LVW using Tapatalk 2Comment
-
Re: NCAA Football 13 Gameplay Video - Oregon vs. USC - Part 2
This is bull. One, the "customer base" shares the blame for continually buying the stale product in front of them. Two, there is no reason to hire more developers, the NCAA team is a pretty decent sized team compared to another group. They are more than capable of adding variety to features, especially considering they've done it in the past.
And three - they KNOW this stuff. That's the biggest problem. There is no desire to correct it. At all. It's almost as if we should be happy we get anything at all. Minor changes here and there, year after year.... c'est la vie with NCAA football.
I wish they would stop looking for the "next big thing" like they did with Teambuilder if they aren't going flesh things out.... ever...
On the developer side, I suppose we are all guessing unless we have seen the budgets, but why should they spend any manpower (and incur any costs) to development if consumers keep buying.
What you fail to recognize is either the lack of efficiency or talent on their development team though. You assume that b/c of their size, they should be able to get enough done. You (and I) don't know that. Maybe the EA team has much more capable and talented individuals? Obviously the stuff the NCAA guys work on (the gimmicky BS we see each year) has little interest to gamers like us, but I wouldn't rule out the possibility that EA may not have the talent to do what we want. Or maybe they do? Which would make what they do each year even more insulting.
Hell, even some of the basic things they claim to fix each year end up broke and needing patch(es).Comment
Comment