Usually when a DE bites they just get caught out of position, they don't completely vacate the position.
NCAA Football 13 Gameplay Video - Maryland vs. Michigan
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Nothing impressive, i saw one person say something about being happy to see the DE bite on the read option but it's one thing to bite, it's another to bite and continue to run to the other side of the field still fooled.
Usually when a DE bites they just get caught out of position, they don't completely vacate the position. -
This has zero baring on the video in this thread.I'm a pretty big presentation guy and I am pretty tired of being let down year after year because EA Sports can't capture the pageantry, tradition, and sounds of college football. There is no other sport like it when it comes to Saturday tailgates and during the game.
I have seen nothing so far in any of the videos to show that they have upgraded their presentation. Sure, a Rece Davis update is all well and good, but that will get repetitive. I am looking for a whole new crowd and actual interaction in the game.
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Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan
I've been very critical of EA in the past and was going to pass on this year's game but I'm pleasantly surprised. I like the uniforms, I loved the lighting and denard seemed to be like denard. His throwing motion looked similar to real life. The gameplay looked good, almost like last year's. I just hope they clean somethings up that have plagued the series. EA needs to realize they aren't going to be able to please everybody. No perfect game will ever be made so I just accept the facts and hope they improve each year.Comment
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yea showing a WR running a wide open route isn't exactly something we need to see. Like someone else said, i have a feeling throwing for 400+ yards will be easy.The game comes out in little over a month and we still have not seen a full quarter of play with authentic sound, commentary etc. We are getting 30-45 second clips with music playing....not to mention these videos have done nothing to show what they worked on.....Its troubling me to see that they are advertising a WR being "thrown" open in the manner to which it is happening along with WIP.....Here's hoping to E3 being a coming out party.Comment
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Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan
This video looks better than the last one, but it was also very selective, unlike the last one. EA is back to being able to cherry pick the best.
One thing I am not really sure I get is the defensive assignments. Just like last week, the pass defense assignments are just off. On the double move play, it was Cover 1 man. A single safety over the top and a robber hook zone underneath. On this play, the single high safety initially made the right play, shading to the Post on the PoCo route. But he released back to the center of the field before the WR even broke to the Corner, leading me to believe defensive reactions are still tied to plays not to action on the field. He ends up covering grass.
The bubble screen still looked awful, but at least the WR appeared to catch it on the move. That's an improvement. That better be an effective constraint play.
On the comeback, I'm guessing Cover 1 Man again. Everything looked good. Would really like to see some of these plays with press coverage rather than a 10 yard cushion. The lead to space play had a press at the LOS but it was zone. I'd like to see a press with man coverage.
The Stick play (lead WR to space) was not pretty. The offensive side looked fantastic. The WR and QB did exactly what they should have done, but the defense was awful. It is Cover 2 Zone, but the SS was in the middle of nowhere. You HAVE to be as wide and as deep as the widest and deepest in Cover 2. Instead, he just got to the middle of his assigned zone and stopped, which led to the streak route to run right by him. Same play, look as the two middle hook zones on the right. They are basically next to each other while the middle of the field was wide open.
Again, this all points to a read and react system that is tied to plays, not tied to what is actually happening. Had it been tied to what was actually happening, that SS would have kept shading and would have been right on it. It's Cover 2, the whole purpose is to not get beat deep outside the hash. In the video, the SS just happened to stop exactly where the route would have run had the QB/WR not adjusted.
Who knows. Offense looks pretty encouraging but the defense looks all wrong in every pass play so far. I keep getting the sense that D was just dumbed down.Comment
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Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan
The animation speed looked exponentially improved from last year to me, hopefully the decision making of the CPU QB has been likewise improved.Nice! i am really excited for Ncaa Football 13. and even though i am a Ohio State fan seeing Robinson aka QB#16 Looking like a Real Fast Running QB. to where in Ncaa Football 12 it's kind of slow and does not look like a running QB. so i Like that the Running QB's will look life like. and the game in general. EA has worked really hard this year. and i am proud of that. Operation Sports in my opinion. best place to get video game info.Jordan Mychal Lemos
@crypticjordan
Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.
Do the same thing tomorrow. And the next. Now do it forever.Comment
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Re: New Gameplay Video Maryland @ Michigan (5/24)
because there's still no true read react on defense or situational awareness on offense, it all still looks cosmetic, im sure im wrong, i hope i amI don't like that last pass play (throwing a WR open). The route was supposed to be a Go route, yet the QB throws a corner route to the sideline. How would the WR know the ball was going to be on him that quickly, and how would he just immediately react to that type of change?
To me, that's not realistic and is a play that can be exploited. I'm all for throwing guys open, but it should be part of the designed route combination. You can't call a Go pattern and then decide to throw a slant or corner route and expect the WR to react to that. Throwing a WR open, to me, means you throw the ball before they are open and lead them to a certain spot.
I also didn't like how on the Option Read play that the DE crashed in (that was good), but never changed direction once it was established that the QB had the ball. He should've peeled back and tried to go after the QB instead of just continuing to chase after the RB.
oh, and EA apparently need to learn the route running tree, that was like a curl/7yrd in, not a comback/out route, that made me cringe
i just gotta remember that its all a WIP despite only 6 weeks left...
PSN-FORDTUFF504
NFL- SAINTS 49ers
NBA- HORNETS PACERS
NCAAF- MIAMI LSU
"IM SO UPTOWN AND IF U AIN'T MOTHA#$@ DONT GO UPTOWN, YEAH"
How often can the bug be reproduced? That's a question for the developers...I'm not testing this for them...Comment
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Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan
I agree completely. I have a feeling EA knows exactly what they're feeding us; as in they have it all planned out. Last week's video was crap and they knew it. This week was better and I wouldn't be surprised if next week's was another improvement. They could be doing this to increase the hype and slowly win us over. Who knows? At E3 this game could look 10x better than what we're seeing now. I say this because reading the reacions in this thread the consensus seems to be "well it looks better, but I still don't like x" to "meh" to "well, its ok" instead of the general unanimous hate for all we saw last week. As I said, if next week's video is another improvement and we are once again more positive, it would not surprise me.
This being said though I only have a minor complaint which is the end bites a little too hard and for too long the Read Option, but that's about it for me. Besides that I'm more or less ok with everything else. Leading the WR to space looks like it could be cheesed, but to me its not much of a change from what we already have in 12. The bubble screen looks better, but I'll still likely never run one(I would however like to see a mid screen now). The DB movement and reaction looks better, but the interaction on the line still isn't what it should be.
Although a nice video, I really just want to see what they did to dynasty recruiting. I started playing 12 again to get back into gear for 13 and I've given up on the recruiting halfway through year 4. I just simply hate it.Comment
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Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan
Look at post #35 on Page 4 of this thread. #48, who is the DE in that formation, is completely vacating his position. He even tries to tackle the RB. Even #37 attempts to go after the RB and doesn't seem to know the QB has the ball until the RB is falling down. Plus, I've watched a lot of bad college football the past two years being a Kansas fan and I've seen PLENTY of DEs just vacate their position and charge after the RB. It happens. Now, if it happens all the time in NCAA '13, then I'll have an issue with it.Nothing impressive, i saw one person say something about being happy to see the DE bite on the read option but it's one thing to bite, it's another to bite and continue to run to the other side of the field still fooled.
Usually when a DE bites they just get caught out of position, they don't completely vacate the position.Last edited by BA2929; 05-24-2012, 08:20 PM."Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob FeeComment
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Need competition another video game company step up PLEASE .........You guys are such lazy sacks of sh** I'f you can't tell i'm pretty irritated.. SHOW ME SOMETHING NEW! This is basicly a glorified copy of NCAA 12
Yet you guys have time to make NHL 13 look way better and Madden 13 look way better but not NCAA?
wow... just wow..Comment
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Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan
AMEN x 1000!!!!Nothing impressive, i saw one person say something about being happy to see the DE bite on the read option but it's one thing to bite, it's another to bite and continue to run to the other side of the field still fooled.
Usually when a DE bites they just get caught out of position, they don't completely vacate the position.
That DE did not "bite"....he swallowed, choked, received the Heimlich, took a drink and THEN some! I have never understood why EA struggles so mightily to match the animations that THEY ALREADY HAVE IN THE GAME to the right contextual usage.
Think back to plays where a DB "bites" on a play-action in previous years, or where a LB gets "juked" and the animation shows a drawn out weight shift that allows the ball carrier to get past him or visibly slows their change of direction. THOSE animations would be appropriate for illustrating a crashing DE "biting" on the read option or leaning the wrong way and getting beat...for god's sake, the QB reads the end to see if he is out of position...not to see if he is packing up and moving out of the dorms!!!

I can already tell that the read option reaction of the DE is going to be completely tuned wrong to start (maybe it gets patched post-release and maybe it gets tuned before - though I doubt it). It reminds me of the old PS2 days when the FB would be leading on a run and IGNORE the LB because he was programmed to seek out the FS on the other end of the field...
All in all....underwhelming is how I see the gameplay videos so far, but my pre-order is already paid for at Amazon, so come release day I will find out for myself...Comment
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Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan
Yeah, that is definitely a positive. QB's were way too slow after the ball was hiked last year on option/designed runs. If they can get up to top speed quickly after the snap, it will really help the running game in that regard. Like you said, hopefully the CPU decision-making on the option plays has been improved as well.Currently Playing:
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Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan
AMEN x 1000!!!!
That DE did not "bite"....he swallowed, choked, received the Heimlich, took a drink and THEN some! I have never understood why EA struggles so mightily to match the animations that THEY ALREADY HAVE IN THE GAME to the right contextual usage.
Think back to plays where a DB "bites" on a play-action in previous years, or where a LB gets "juked" and the animation shows a drawn out weight shift that allows the ball carrier to get past him or visibly slows their change of direction. THOSE animations would be appropriate for illustrating a crashing DE "biting" on the read option or leaning the wrong way and getting beat...for god's sake, the QB reads the end to see if he is out of position...not to see if he is packing up and moving out of the dorms!!!

I can already tell that the read option reaction of the DE is going to be completely tuned wrong to start
I really have no idea what y'all are complaining about. DE's do this ALL THE TIME against the zone read (watch that video of Stanford vs UO). Sure they stay home too, but that was one play! How can you judge the DE interactions based on one play. I run the zone read quite often on 12 and feel as though they have it tuned correctly. That was to show us that the Qb's will actually get out of there quickly and not be stuck in the quicksand animation.If for any reason you're not completely satisfied, I hate you.Comment
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Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan
Once again, am I the only one who liked it? I thought there were improvements, maybe not monumental, but improvements. I will be happy come early July.Comment

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