NCAA Football 13 Gameplay Video - Maryland vs. Michigan

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Chaos81
    Hall Of Fame
    • Mar 2004
    • 17150

    #121
    Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan

    Originally posted by BA2929
    Plus, I've watched a lot of bad college football the past two years being a Kansas fan and I've seen PLENTY of DEs just vacate their position and charge after the RB. It happens.
    KU/Georgia Tech game from 2011 comes to mind. Honestly don't think I've ever seen defensive players so out of position like they were in that game.

    Box score for the Georgia Tech Yellow Jackets vs. Kansas Jayhawks NCAAF game from September 17, 2011 on ESPN. Includes all passing, rushing and receiving stats.

    Comment

    • frankwyte81
      Rookie
      • Jun 2009
      • 95

      #122
      I don't have a problem with how the last pas was thrown and how the receiver changes his route. He was looking back as soon as he get pass the cb. What I do have a problem with is when the receiver ran off the line he was looking over his left shoulder and when the ball was thrown he turned almost all the way around and caught on his right shoulder all in stride. EA, foot planting, foot planting, foot planting, please add it in NCAA 14.

      The play where the DE crashed, that seemed fine. If it happens too many times in a game, then there's a problem.
      My Artwork: http://frankwyte81.deviantart.com/ - I'm an Illustrator/Graphic Designer

      Comment

      • johnnyg713
        MVP
        • Dec 2007
        • 1465

        #123
        Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan

        The difficulty looks to be on pro. I dont suspect the DE's to be biting like everyone is complaining about and yes it def should happen sometimes, especially if the DE has a low awareness rating.

        CB animations looked just great. People complain about NCAA having sliding and gliding, they finally show realistic foot-planting and people don't seem to care. Good job EA, you get my money this year.

        Comment

        • mcmike9
          Rookie
          • Apr 2011
          • 22

          #124
          Some of the things yall gripe about is stupid. Lol oh and that was a curl. Comeback would be if he turned to the outside.

          Comment

          • StarnugskiN
            Rookie
            • Jan 2009
            • 29

            #125
            Never been so puzzled while on the fence about works in progress...but a tip of the hat to have added some visual to (hopefully)only some of the WR/DB behavior improvements.

            11 days from now, EA will have the book out on if these WIP visuals were just something for us to chew on before the monumental game changer. Or if they're just bound to deliver a similar product, leaving all the fun for Madden. And therefore leaving me puzzled.

            Comment

            • sparkdawg777
              Pro
              • Jan 2008
              • 588

              #126
              Who makes these videos? I'm sorry but not knowing the names of WR routes is more embarrassing than last week's video. Imagine if NBA 2k13 posted a video saying they improved "hook shots" but instead showed someone doing a turn around jumper.

              Comment

              • volwalker
                Pro
                • Jun 2011
                • 614

                #127
                I am just thankful that the QB animation while running the Read Option is MUCH FASTER than in previous titles. This alone gets me excited for July. Now I feel that I can finally run a complete spread offense with conviction this year! The DE biting looked normal to me. Awesome stuff!
                Playbook Gamer - Football Gaming & Strategy

                Comment

                • Knight9299
                  Rookie
                  • Aug 2010
                  • 134

                  #128
                  Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan

                  Originally posted by arobbi3
                  http://www.youtube.com/watch?v=G11pYLT2yHM


                  I really have no idea what y'all are complaining about. DE's do this ALL THE TIME against the zone read (watch that video of Stanford vs UO). Sure they stay home too, but that was one play! How can you judge the DE interactions based on one play. I run the zone read quite often on 12 and feel as though they have it tuned correctly. That was to show us that the Qb's will actually get out of there quickly and not be stuck in the quicksand animation.
                  Couldn't agree more. This video shows your point again.



                  At the 48 second mark in this video watch how this end chases the tailback. Option football is supposed to put certain defenders in conflict with their defensive assignments. 43 DEs are SUPPOSED to step down and chase when the offensive tackle releases inside. There are some ends that can chase and peel to cover the QB, Adrian Claiborne of Iowa did this against Georgia Tech in the Orange Bowl effectively making Tech unable to run option to his side. But if we are talking about an average end, he's going to chase because if the front side of the defense stones the offense, the back side end can tackle the tailback. That's where the whole zone read came from, how do you neutralize this weakside ends? BTW this is one of the biggest weaknesses that NCAA has. Defenses don't really function according to the real world philosophy of those defenses.

                  Comment

                  • Tyrant8RDFL
                    MVP
                    • Feb 2004
                    • 3563

                    #129
                    Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan

                    I liked what I saw in the Videos. Nice job EA!

                    I appreciate the improvements made in the game. I wish more of you guys did also.
                    Simply *Magic* Just click the link and Watch :)
                    http://www.operationsports.com/forum...post2043715147

                    Comment

                    • Big FN Deal
                      Banned
                      • Aug 2011
                      • 5993

                      #130
                      Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan

                      Originally posted by Illustrator76
                      My bad. I shot you a thumbs up as a peace offering, lol. I will revise my original statement and say that I was met with opposition from everyone EXCEPT for you!
                      I quoted this post because it was smaller than your other one but I was in that opposition group and still am, at this point. lol. I think the ability to throw a receiver open is not a direct feature, at least it shouldn't be, but a byproduct of having receivers looking and tracking the football, that can now be passed to various spots, untethered from the receivers. That said, this is EA/Tiburon we are talking about and two things concern me.

                      1. That this is not an inherent result of untethered passes, ball trajectories and receiver ball tracking but some artificial mechanic programmed in the game.

                      2. That it is a byproduct of the passing upgrades but the unrealistic player movement is allowing receivers to make super human adjustments.

                      My hope is that the issues seen in these early videos is caused by #2 and that tuning the player movement to NCAA 11/Madden 10 levels or better, will correct them.

                      Also, in general I am reserving judgement about NCAA and Madden 13 until E3 because at that point, all the cards are usually on the table. June 4th is still looming and nobody knows for sure if the things being hyped for Madden13 will be in NCAA 13 as well, so I will hold my peace until E3.

                      Comment

                      • Raven Nation42
                        Rookie
                        • Apr 2009
                        • 110

                        #131
                        Liked what i saw with the option read using D.Robinson. Would like to see some additional video of run heavy teams like Air Force, or Navy operating their option attacks to see if there has been improvement with their playbooks. I do have concerns over defense reaction to the bubble screen, it appeared that they were already moving before the play really developed ( as if they knew it was coming ) hopefully not as this was a big complaint in last year version and understanding that this is WIP. Looking forward to additional video and release of additional game features as we near release.
                        Raven Nation42
                        WhenAllYouWantIsFootball24/7

                        Comment

                        • jp7588
                          Pro
                          • Aug 2003
                          • 558

                          #132
                          Originally posted by Knight9299
                          Couldn't agree more. This video shows your point again.



                          At the 48 second mark in this video watch how this end chases the tailback. Option football is supposed to put certain defenders in conflict with their defensive assignments. 43 DEs are SUPPOSED to step down and chase when the offensive tackle releases inside. There are some ends that can chase and peel to cover the QB, Adrian Claiborne of Iowa did this against Georgia Tech in the Orange Bowl effectively making Tech unable to run option to his side. But if we are talking about an average end, he's going to chase because if the front side of the defense stones the offense, the back side end can tackle the tailback. That's where the whole zone read came from, how do you neutralize this weakside ends? BTW this is one of the biggest weaknesses that NCAA has. Defenses don't really function according to the real world philosophy of those defenses.
                          I definitely see what you're saying.

                          My problems with with the NCAA video were:

                          1. The whole process looked a little drawn-out to me. It's a "bang-bang" play in the real life videos in this thread. The QB makes the fake and a split-second later the RB is at the LOS with the DE on his back. In NCAA, the QB fakes the handoff and the RB runs WAY out wide while the DE, clumsily running through the other linemen, pursues the RB for what feels like way too long until finally the RB stops and the DE notices he's been had.

                          The real DE's didn't have any time to change their mind. They saw the fake handoff, decided the RB had the ball, and we're on his back around the LOS in an instant, mostly because the real backs ran straight in between the tackle whereas the virtual back bounced way outside. I'm no zone read option guru, but I feel like the back taking it out wide kinda reduces the efficacy of the fake. To me, it seems like keeping the RB between the tackles would add some urgency to the backside DE's decision. And it seems like that's typically how it's done IRL.

                          2. My other issue was the way the DE pivots, without making contact with the ground, to change his pursuit angle then he accelerates in a very unnatural-looking way. I'd like to see him plant that right foot then explode towards the "ball-carrier" if he decides to do so.

                          I know we've been complaining about footplanting forever but I think this is a great example of why it's so important. A Darron Thomas type QB would just need an average DE to bite on the fake for a split second. It'd be too hard for most DE's to plant his foot in the ground, shift his momentum toward the RB, then try to cut back the opposite way in pursuit of a QB. An DE with elite athleticism, on the other hand, could possibly bite softly on the fake but still switch directions and accelerate quick enough to impact the play.

                          Realistic footplanting and momentum would add soooo much depth to the zone read option game in NCAA.

                          Sent from my phone using this thing

                          Comment

                          • Pokes404
                            MVP
                            • Jun 2008
                            • 1720

                            #133
                            Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan

                            Originally posted by jp7588
                            I definitely see what you're saying.

                            My problems with with the NCAA video were:

                            1. The whole process looked a little drawn-out to me. It's a "bang-bang" play in the real life videos in this thread. The QB makes the fake and a split-second later the RB is at the LOS with the DE on his back. In NCAA, the QB fakes the handoff and the RB runs WAY out wide while the DE, clumsily running through the other linemen, pursues the RB for what feels like way too long until finally the RB stops and the DE notices he's been had.

                            The real DE's didn't have any time to change their mind. They saw the fake handoff, decided the RB had the ball, and we're on his back around the LOS in an instant, mostly because the real backs ran straight in between the tackle whereas the virtual back bounced way outside. I'm no zone read option guru, but I feel like the back taking it out wide kinda reduces the efficacy of the fake. To me, it seems like keeping the RB between the tackles would add some urgency to the backside DE's decision. And it seems like that's typically how it's done IRL.

                            2. My other issue was the way the DE pivots, without making contact with the ground, to change his pursuit angle then he accelerates in a very unnatural-looking way. I'd like to see him plant that right foot then explode towards the "ball-carrier" if he decides to do so.

                            I know we've been complaining about footplanting forever but I think this is a great example of why it's so important. A Darron Thomas type QB would just need an average DE to bite on the fake for a split second. It'd be too hard for most DE's to plant his foot in the ground, shift his momentum toward the RB, then try to cut back the opposite way in pursuit of a QB. An DE with elite athleticism, on the other hand, could possibly bite softly on the fake but still switch directions and accelerate quick enough to impact the play.

                            Realistic footplanting and momentum would add soooo much depth to the zone read option game in NCAA.

                            Sent from my phone using this thing
                            The lack of footplanting and unrealistic player movement is part of the reason they have to make the DE bite so hard on the play. Otherwise, they might still turn on a dime, pull off some ridiculous acceleration, and tackle the QB at the line. They have to take him totally out of the play to make it work. It was even worse before they managed to decrease the suction tackling. You never had a prayer of breaking containment then.

                            Comment

                            • chi_hawks
                              Beat the Heat!
                              • Sep 2007
                              • 301

                              #134
                              Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan

                              EA - lets see a full 8 min qtr CPU vs CPU. LSU vs West Virginia. Heisman difficulty.
                              "Break the Rock"

                              http://www.operationsports.com/chi_hawks/blog/

                              Comment

                              • berad88
                                MVP
                                • Aug 2008
                                • 1211

                                #135
                                Re: NCAA Football 13 Gameplay Video - Maryland vs. Michigan

                                Originally posted by chi_hawks
                                EA - lets see a full 8 min qtr CPU vs CPU. LSU vs West Virginia. Heisman difficulty.

                                Which would defeat the purpose because the AI acts more superhuman on that difficulty and not realistic. (without slider adjustments)

                                Comment

                                Working...