Strip ball animation...

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  • Sharpcr
    Rookie
    • Jun 2011
    • 40

    #1

    Strip ball animation...

    ...happens almost every tackle online because almost everyone sets there defense to aggresive from the beginning to the end of the game. It's really anoying and extremely unrealistic. Whoever desided to put it in the game so you automaticaly go for a strip ball or big hit without even trying just because you change a setting obviously didn't think it through before it was put into the final product and it's seriously being abused. That being said I seriously hope they fix this in NCAA 13. Regardless if they do or not i will still buy the game to play online with my favorite team(Arkansas). If they don't fix it i'll just keep changing my offence to conservitive and play legit like always against top 5 opponents who most always find ways to cheese.
    Last edited by Sharpcr; 05-29-2012, 11:16 AM.
  • blkrptnt819
    MVP
    • Feb 2011
    • 2055

    #2
    They should make it like NCAA 11 and have that tackle animation easily broken.
    CFB: Ohio State, FSU
    CBB: DUKIE BLUE DEVILS!!!!!!!
    NBA: Cleveland Cavaliers

    If you can't tell I LOVE DUKE!!!!!!!!

    Comment

    • Orangemann
      Rookie
      • May 2011
      • 66

      #3
      Re: Strip ball animation...

      That strip ball animation is terrifying. I really wish they would redo it/add in more animations for some variation.
      LET'S GO...Hokies
      http://www.cassellguardonline.com

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      • Colt45
        Rookie
        • May 2011
        • 656

        #4
        Re: Strip ball animation...

        You do realize there is a counter option on the offensive side of the ball, right?

        Comment

        • blkrptnt819
          MVP
          • Feb 2011
          • 2055

          #5
          Originally posted by Colt45
          You do realize there is a counter option on the offensive side of the ball, right?
          You know it still doesn't cause you to break what should be flimsy tackles right?
          CFB: Ohio State, FSU
          CBB: DUKIE BLUE DEVILS!!!!!!!
          NBA: Cleveland Cavaliers

          If you can't tell I LOVE DUKE!!!!!!!!

          Comment

          • JerseySuave4
            Banned
            • Mar 2006
            • 5152

            #6
            Re: Strip ball animation...

            they need to get rid of the whole aggressive/conservative gameplan feature. The idea wasn't bad but it was poorly implemented.

            Comment

            • nighttrain32
              Rookie
              • May 2009
              • 240

              #7
              Most of the "gameplan" features should be under coaching philosophy or timeout/halftime adjustments. There isn't as much risk as there is reward IMO but the game aslo doesn't have a lot of things that are in real football. If a guy wants to make his players strip my running back, it shouldn't result in a 1 man tackle. Almost all of the aggressive sliders put you in better position than playing normally.

              Sent from my DROID3 using Tapatalk

              Comment

              • JerseySuave4
                Banned
                • Mar 2006
                • 5152

                #8
                Re: Strip ball animation...

                i never use the gameplan features because i consider them cheating because of the boost they give you.

                Comment

                • TIMB0B
                  Rookie
                  • Apr 2011
                  • 67

                  #9
                  Re: Strip ball animation...

                  Originally posted by JerseySuave4
                  they need to get rid of the whole aggressive/conservative gameplan feature. The idea wasn't bad but it was poorly implemented.
                  "Gameplan adjustments" needs an overhaul <-- I posted a suggestion on what to do with Gameplan in the wishlist thread.


                  The existing gameplan adjustments don't have to be scrapped in a sense, but merely embedded into the player's attributes giving them more unique identities of whether they're a playmaker or simply a role player - actually bringing the player tendencies to fruition. For example, why should a run stopping tendency DL-man have the same Jump Snap advantage as a pass rushing tendency DL-man? And what does jumping a snap have to do with a gameplan? Coaches ideally would like their DL-men to get off the ball quickly all the time.

                  And for coaches specifically, playcall aggressiveness should determine the zone depths and option defense from the current gameplan adjustments. This is such an important slider because it would give coaches a unique identity as well. Zone blocking, man-to-man blocking, or a balance of both; this could go a long way with offensive playcall aggressiveness. For example, if your coach is aggressive, he'd run a zone blocking scheme. Man-to-man would be conservative. Balanced would include both.
                  Last edited by TIMB0B; 05-30-2012, 07:30 AM.

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                  • bknutz
                    Rookie
                    • Dec 2011
                    • 53

                    #10
                    Re: Strip ball animation...

                    scrap gameplan. The aggressive strip is the worst abused feature online, imo. I'd be cool with it, if you could do more than just offset it. If it really were possible that this feature meant more missed tackles, then it would be a nice feature to have if you were behind and need to take chances, but as is, it's just a crutch for cheesers.

                    Comment

                    • blkrptnt819
                      MVP
                      • Feb 2011
                      • 2055

                      #11
                      Originally posted by nighttrain32
                      Most of the "gameplan" features should be under coaching philosophy or timeout/halftime adjustments. There isn't as much risk as there is reward IMO but the game aslo doesn't have a lot of things that are in real football. If a guy wants to make his players strip my running back, it shouldn't result in a 1 man tackle. Almost all of the aggressive sliders put you in better position than playing normally.

                      Sent from my DROID3 using Tapatalk
                      That's my exact problem with the strip ball feature.
                      CFB: Ohio State, FSU
                      CBB: DUKIE BLUE DEVILS!!!!!!!
                      NBA: Cleveland Cavaliers

                      If you can't tell I LOVE DUKE!!!!!!!!

                      Comment

                      • Pokes404
                        MVP
                        • Jun 2008
                        • 1720

                        #12
                        Re: Strip ball animation...

                        Originally posted by bknutz
                        scrap gameplan. The aggressive strip is the worst abused feature online, imo. I'd be cool with it, if you could do more than just offset it. If it really were possible that this feature meant more missed tackles, then it would be a nice feature to have if you were behind and need to take chances, but as is, it's just a crutch for cheesers.
                        Also, they'd need to add a lot more "falling forward" tackle/strip animations. Most of the strip animations in the game are just as good as a normal tackle (better in fact when you count the fact that you have a better chance of causing a fumble). In real life, when guys are going for the strip, they're much less likely to square a guy up and thus give up more yards after first contact. People would use the aggressive setting less if their defenders were constantly getting bullied for extra yardage.

                        But, honestly, they should just scrap the system. It was a good idea, but this game engine just can't handle it with no real-time physics and so few animations to work with. And since EA only seems to be able add in a few animations each year (and when they do it seems to only be either throwing or catching animations), I don't see them getting to this any time soon.

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