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Old 06-05-2012, 05:14 AM   #72
AllJuicedUp
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Join Date: Apr 2011
Re: NHL 13 Hands-On Preview with Lots of Good Info (Game Informer)

Yeah, I have major reservations that the cpu dmen will actually be aggressive and backskate correctly so they close the gap at appropriate times. Or that the general strategies will enable you to clog up the neutral zone if you so choose and try to force other teams to dump and chase.

Or hell, that puck control wont be jacked up so people can just tank their way through like normal.

We have been told time and time again that those things have been improved, and yet its still easy as hell to gain the zone in 12.

All that said, the top end speed (and low end speed for dmen backskating/turning around/etc) were tuned to the extremes for the community day event, and we've already been told they wont be so exaggerated come release. Also, I believe the physics engine was not in the build they played (since they were testing/showing off skating exclusively and didn't want other things to get in the way). Both of those factors I'm sure played a large part in the ease of gaining the zone and lack of neutral zone play (not to mention, I'm sure jumping in as a forward and skating straight ahead was easier to get used to for the community day guys than playing defense... always a longer adjustment time on D).

So in the end, I wouldn't put much stock in what the community day guys said in terms of neutral zone play, for the sheer fact that they were playing a build designed to gain the zone easily. That said, I have my own reservations regardless, just because of the games track record lately.
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