NCAA Football 13 Interview Questions

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  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 33995

    #1

    NCAA Football 13 Interview Questions

    Submit them here. We chat w/ the guys later today. Be specific!
    Steve Noah
    Editor-in-Chief
    http://www.operationsports.com
    Follow me on Twitter
  • TheKnack
    Contributor
    • Aug 2011
    • 758

    #2
    Re: NCAA Football 13 Interview Questions

    Hey Steve,
    Thanks for your time and hard work.
    Few questions.

    With the new scouting system, is it possible to get a commitment from a 3* recruit that ends up being better than 5-star players? IE sleepers?

    Any time frame on a video with players ratings? Maybe supply the Washington State roster for us if you have time?


    Is there a Heisman Trophy presentation at the end of the season?

    When creating a player, can you choose to give the player long hair? Clay Matthews-esque?

    Thanks again Steve!

    Comment

    • gogators
      Rookie
      • May 2004
      • 363

      #3
      Re: NCAA Football 13 Interview Questions

      What has been done to make the computer play smarter? As in playing like their real-life counterparts and better game management.
      GATOR BAIT

      Comment

      • Gotmadskillzson
        Live your life
        • Apr 2008
        • 23442

        #4
        Re: NCAA Football 13 Interview Questions

        1. Is the aggressiveness of wide receivers and their likelihood of making diving catch attempts tied to a specific player rating ? For example: Spec Catch rating being over 91. Point being in the demo, the WRs aren't aggressive at all, but the defensive backs and linebackers are very aggressive attempting to catch the ball.

        2. Will they fix the CPU ability to run the option & screen plays ? In the demo, it ends up as a tackle for a loss or a sack majority of the time. Which was the case for the retail version of NCAA 12, 11 and 10.

        3. How many tackle animations are in NCAA 13 ? I'm seeing the same 5 over and over again. They really need to increase the variety.

        4. Did they fix the lack of dirty uniforms for white jerseys ?

        5. Can they turn up the aggressiveness of CPU ball carriers for they can fight for every yard ? They seem to concede to the tackle way too easy and go down too easy with no fight. Most of the time they seem to run directly into a tackle instead of trying to avoid it.

        6. Any changes to coach mode ? It is my most played mode.

        7. Will pass interference be called this year ? What about defensive holding ?

        8. What are the odds you can add the infinity engine to NCAA 13 at the last minute. Kind of like last year when you added dynasty editing at the last minute. One can dream right ?

        Comment

        • ferryrider
          Rookie
          • Dec 2010
          • 43

          #5
          Re: NCAA Football 13 Interview Questions

          I am a big teambuilder user. Are there any changes to NCAA's teambuilder feature?

          Comment

          • packersfan4eva
            Rookie
            • Jun 2010
            • 426

            #6
            Re: NCAA Football 13 Interview Questions

            1. With recruiting, will there be both diamonds in the rough (players who play way above their rating at any star rating) AND busts (three, four, or five star recruits who are not good)?

            2. Can teambuilder teams from NCAA Football '12 be brought over to NCAA '13?
            Last edited by packersfan4eva; 06-06-2012, 01:14 PM.

            Comment

            • illwill10
              Hall Of Fame
              • Mar 2009
              • 19836

              #7
              Re: NCAA Football 13 Interview Questions

              Originally posted by packersfan4eva
              1. With recruiting, will there be both diamonds in the rough (players who play way above their rating at any star rating) AND busts (three, four, or five star recruits who are not good)?

              2. What improvements have been made to Road to Glory?

              3. Can teambuilder teams from NCAA Football '12 be brought over to NCAA '13?
              THe blog for RTG will be next Monday(4/11). The main improvement will be Reaction Time.

              Comment

              • afbrother
                Banned
                • Aug 2009
                • 57

                #8
                Re: NCAA Football 13 Interview Questions

                Did EA consider offering a rebate for customers who purchased NCAA 12 that could be applied to 13? Something as simple as taking your copy of 12 to the retailer in exchange for 13?

                Comment

                • huntt26
                  Pro
                  • Nov 2006
                  • 899

                  #9
                  Re: NCAA Football 13 Interview Questions

                  Any changes to the stadium sounds feature? Can you shuffle a playlist for an event? For example, if I create a playlist of 'kickoff sounds' will it play more than just the first song in the playlist?

                  What changes (if any) have been made to Super Sim?

                  Love the bottom line feature. Will there be a way to organize the ticker to display top 25 then move into individual conferences? This would be more like ESPN and easier to tell what scores will be coming up.

                  Are the "leaked" ratings final?

                  Will you be offering more uniforms as DLC?

                  Comment

                  • Playmakers
                    Hall Of Fame
                    • Sep 2004
                    • 15419

                    #10
                    Re: NCAA Football 13 Interview Questions

                    1). Has there ever been any thought of giving us a GLOBAL EDITOR EA?

                    2). How much time do your QA/Game testers actually spend on playing the game vs your own CPU AI ?

                    3). On this current console gen why has the CPU Option Attack been so difficult for you to program them to execute it right?

                    4). Will we ever get expanded ratings for QB's like Madden?

                    5). Will we ever get expanded Sliders to better manage Gameplay on the Field?

                    6). How would you describe the overall experience for NCAA 13 in your best words for the Offline Player?
                    NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                    https://forums.operationsports.com/f...s-dynasty.html

                    Follow some the Greatest College Football players of All Time in NCAA Football 14

                    Comment

                    • Melo_man28
                      Rookie
                      • Jun 2012
                      • 37

                      #11
                      Re: NCAA Football 13 Interview Questions

                      any player specific styles for heisman mode.. such as the way a player runs like barry sanders or mark ingram?

                      Comment

                      • SteelerSpartan
                        MVP
                        • Apr 2007
                        • 2884

                        #12
                        Re: NCAA Football 13 Interview Questions

                        *Can you edit the weather before any dynasty game you wish to play???

                        So we don't have to suffer through endless rainy games


                        *Ask them to set every bodies Sock Level to Medium except for the teams that have Pro Style...And make sure Equipment doesn't reset after every year of dynasty...yes I went there

                        And if it comes down to it, just remove the ankle socks all together, really they are an eye sore....


                        *Have they tuned the OL/DL play so that DTs don't get instant pressure(Throw their man animation)....and is the emphasis for pressure now more on the DE/OLBs
                        Last edited by SteelerSpartan; 06-06-2012, 02:29 PM.
                        Here We Go Steelers!!! Here We Go!!!

                        My CFB Teams:
                        Marshall..WVU-Go Herd/Eeers!!!


                        Comment

                        • Craigsca
                          Rookie
                          • Dec 2003
                          • 276

                          #13
                          Re: NCAA Football 13 Interview Questions

                          Is accelerated clock (as implemented in Madden) in this year?

                          Comment

                          • DJ
                            Hall Of Fame
                            • Apr 2003
                            • 17756

                            #14
                            Re: NCAA Football 13 Interview Questions

                            Originally posted by Playmakers
                            1). Has there ever been any thought of giving us a GLOBAL EDITOR EA?

                            2). How much time do your QA/Game testers actually spend on playing the game vs your own CPU AI ?

                            3). On this current console gen why has the CPU Option Attack been so difficult for you to program them to execute it right?

                            4). Will we ever get expanded ratings for QB's like Madden?

                            5). Will we ever get expanded Sliders to better manage Gameplay on the Field?

                            6). How would you describe the overall experience for NCAA 13 in your best words for the Offline Player?
                            These questions NEED to be asked, and I'd also throw in the following:

                            7.) Will CPU no-huddle offense be tweaked? Teams that run 4- or 5-WR sets shouldn't be audibling into Ace Tight formations, thus putting the wideouts on the line of scrimmage in spots normally occupied by Tight Ends.
                            Currently Playing:
                            MLB The Show 25 (PS5)

                            Comment

                            • Gotmadskillzson
                              Live your life
                              • Apr 2008
                              • 23442

                              #15
                              Re: NCAA Football 13 Interview Questions

                              New Questions:

                              Did they finally fix the CPU attempting 65 yard FGs on Heisman level ?

                              Any changes to the bull rush animation ?

                              Any changes to the elusive and truck animations ? Last year and the year before really, both animations looked exactly the same.

                              Will route running rating actually mean something this year ? Other then determining if they slip in snow.

                              Will return rating actually mean something this year ? Other then them fumbling the ball or not.

                              How come CPU Quarterbacks don't ever use pump fakes or send a man in motion ?

                              Comment

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