Played a little more, just not a fan as of now. Running is extremely easy. Triple option out've shotgun still confuses the defense. Ran an easy 40 yd TD with UO's QB because the safeties stayed in their backpedal well after I was past the LOS.
Every deep pass I throw has been short, even if I bullet and throw high to try to keep him in stride, and I can't user strafe anymore (if autostrafe is on the CPU does it, if its off it hasn't been letting me).
I ran a post against cover 2, WR ran past the FS, and the SS came up to stop the short pass. I let it go, led him so that he could still run under it. The FS that he blew past for easy 20 yards, just turned once the ball was in the air, tracked it and made a diving pick. Nice animation, but the phantom speed bursts seem to still be in the game.
I haven't noticed an super LB's, but I've ran quite a few comebacks that the CB's stuck on like glue and a few picked it off. One still broke on the ball before my WR did, even though he had started his turn and run animation. His break to it was the exact same break the WR's make when running the route.
Even with the QB evades, I have minimal time to pass. I played one game as Baylor and only passed and ran hurry up, And I was still sacked 8 times. A couple were my fault, but the majority was DT's pancaking/chucking my guards down and getting to me in under 2 seconds.
And my last gripes, same as most people. Game looks extremely bland. THe studio updates are annoying (I know its probably ramped up for the 3 min qs). I supersimmed defense in 1 game, Barkley threw the ball 43 times. In 3 min qs, that is atrocious.
I also find that motion blur makes the game look really bad and is greatly overdone. When it shows a player getting up and walking back to the huddle in a cutscene, there is no way he is moving fast enough that you need to have motion blur.

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