NCAA Football 13 Demo Is Out, Post Your Impressions Here -
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Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here
FOR ALL WHO SAY THERE IS NO CHANGE:
My friend played the demo. he asid there was no change from 12. He continued to play. After about 6 games, he started to notice how different it was, and how much better it was.
Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here
Right back to playing the Demo tonight. Will continue compiling/editing observations. This first game I'm going to be Oregon and just play offense, supersimming the rest.
- Editing a previous observation, apparently each team DOES have their team specific playbook, but for whatever reason, when you switch between KSU and Oregon during the same Demo session, the book doesn't change. Oregon's base playbook is 100% unchanged from last year, which makes me sad given the wide variety of new plays and sets they utilized.
- Kick returns are insanely easy. Ran the first for a TD, ran the second to the 40.
- Read option and spread running is ridiculously easy. Buck Sweep was money last year, even more so now. It went for a 45 yard TD once and a 20 yard gain the next time. Did get it blown up once when a LB shot the gap where the playside guard pulled from.
- Unfortunately there have also been a TON of situations where a TE or OT has blocked the guy I'm supposed to read.
- The CPU does not know how to defend the option. It remains glitched out. LB's just slide with the play in Cover 3 and DB's do not react at all.
- Pulling guards tend to block nothing if their initial read is not there. I did get one great downfield block from an OL, but more often than not was left out to dry. No FB in this offense so not sure there.
- Closing speed by defensive players in pursuit is absolutely insane. SO fast.
- Ran hurry up from 3rd and GL at the 4 to 4th and GL at the 2 to try and catch USC by surprise, they went from Dime to Goal Line. They were still unsuccessful.
- Some different punt bounces is much appreciated.
- The damn pitch button change is driving me nuts.
- Finally saw a new play! Within Wing Offset, there is a play where the WR on the outside runs a jet across the formation and you can either hand to him or keep and run a speed option back from where he came. Very cool.
- WR blocking downfield is hit or miss. A lot of miss.
- I scored 6 touchdowns, failed on all 6 2 point conversions. I did not pass once.
- On the one defensive drive I played, the CPU threw 3 times. Drop, drop, interception. So bad.
Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here
Playing online will suck because of the nano blitzes that somehow are possible in this game. And since you can't throw it to a receiver who isn't looking it's impossible to get the ball off.
Right back to playing the Demo tonight. Will continue compiling/editing observations. This first game I'm going to be Oregon and just play offense, supersimming the rest.
- Editing a previous observation, apparently each team DOES have their team specific playbook, but for whatever reason, when you switch between KSU and Oregon during the same Demo session, the book doesn't change. Oregon's base playbook is 100% unchanged from last year, which makes me sad given the wide variety of new plays and sets they utilized.
- Kick returns are insanely easy. Ran the first for a TD, ran the second to the 40.
- Read option and spread running is ridiculously easy. Buck Sweep was money last year, even more so now. It went for a 45 yard TD once and a 20 yard gain the next time. Did get it blown up once when a LB shot the gap where the playside guard pulled from.
- Unfortunately there have also been a TON of situations where a TE or OT has blocked the guy I'm supposed to read.
- The CPU does not know how to defend the option. It remains glitched out. LB's just slide with the play in Cover 3 and DB's do not react at all.
- Pulling guards tend to block nothing if their initial read is not there. I did get one great downfield block from an OL, but more often than not was left out to dry. No FB in this offense so not sure there.
- Closing speed by defensive players in pursuit is absolutely insane. SO fast.
- Ran hurry up from 3rd and GL at the 4 to 4th and GL at the 2 to try and catch USC by surprise, they went from Dime to Goal Line. They were still unsuccessful.
- Some different punt bounces is much appreciated.
- The damn pitch button change is driving me nuts.
- Finally saw a new play! Within Wing Offset, there is a play where the WR on the outside runs a jet across the formation and you can either hand to him or keep and run a speed option back from where he came. Very cool.
- WR blocking downfield is hit or miss. A lot of miss.
- I scored 6 touchdowns, failed on all 6 2 point conversions. I did not pass once.
- On the one defensive drive I played, the CPU threw 3 times. Drop, drop, interception. So bad.
Remember with all the "easy" stuff you are playing on an easy difficulty setting. The game isn't set to heisman or anything challenging.
Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here
Originally posted by alexgators1
Playing online will suck because of the nano blitzes that somehow are possible in this game. And since you can't throw it to a receiver who isn't looking it's impossible to get the ball off.
As I don't play online but plan on joining a an OD this year if I can find one, could you explain what a nano blitz is?
If you would like to see the Wing T in action, you can check out my twitch channel. I stream there..badly. I post highlights on my youtube channel as well!
Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here
Originally posted by alexgators1
Playing online will suck because of the nano blitzes that somehow are possible in this game. And since you can't throw it to a receiver who isn't looking it's impossible to get the ball off.
How do you know nano blitzes are still in the game?
"Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob Fee
Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here
Originally posted by HammerOfGod
Played the demo once. Found out it was the same thing I've been playing for years. Deleted it from storage unit. The game isn't good.
Goes to show you are VERY biased. Played the demo ONCE and its the same exact thing? You know this because you put so much time in it right?
This ticks me off... you can not develop an honest opinion when playing something once.. It might feel the same because you have not taken the time to see the change.
The game isn't good makes no sense when 12' was a "good" game but had its flaws. You need to spend a little more time before you say a game isn't good my friend.
Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here
Can someone please answer this at times when with the rb my juke was the long side step and at other times it was the quick side step to cut back quick has anyone else experienced this and if so figured out how it officially works?
Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here
Originally posted by BA2929
How do you know nano blitzes are still in the game?
Will ALWAYS be in the game. Online has been fun for years and yes, nano blitz have always been there. Get in a league or play with people you know who do not exploit the game.
If you would like to see the Wing T in action, you can check out my twitch channel. I stream there..badly. I post highlights on my youtube channel as well!
Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here
I like the way the demo plays. It feels better than NCAA 12 does. My biggest complaint is how easy the CPU and myself have been getting pressure and how useless zone coverage has been. Everytime I call zone coverage I get beat deep. My defenders just sit there as the receivers run right by them.
NCAA: Virginia Cavaliers
MLB: Tampa Bay Rays, Washington Nationals
NFL: Washington Redskins
NHL: Washington Capitals
Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here
Originally posted by Slaticus
what are nano blitzes?
Blitzes that exploit the game by allowing the blitzer to reach the QB in under a second.
And the juke move depends on the speed and ability of your runningback. If you're running slow, itll be that hop juke. Faster and itll be a more subtle juke thats more effective
Re: NCAA Football 13 Demo Is Out, Post Your Impressions Here
Demo plays great. Few problems like when running a no huddle one time i had all my receivers, rb, and qb in o-line or other postions. then o-line at qb, rb, and wr it was funny i ran the play regardless. Also during a lsu bama game i got stuck with their playbooks for my next game. kind of sucked.
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