I completely agree, I was more so commenting on the discussion regarding real football fundamentals in relation to run/pass commit. If people less versed in real football than you, come in thinking that run/pass commit in Madden is fundamentally real football, that could create misunderstandings, imo. That's basically what I meant, that everyone needs to understand that whatever is done to improve run/pass commit short of an overhaul will still likely be unrealistic but if they are willing to overhaul it, it should just be removed, imo.
On topic, I don't know off hand how to make this feature better without completely changing it. As it stands now, I guess the premise of it makes sense in regards to limiting the success of overt repeated plays. The fixes you suggest in the OP don't seem like tuning run/pass commit but completely changing it. I agree with that but I am not sure EA/Tiburon is prepared or able to do it at this point. I think you are suggesting they overhaul it if they insist on keeping but again, I they are willing to overhaul something, it should at least be the adaptive AI, which should mean run/pass commit could be removed.
I hope I making sense. lol