Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
Am the only one that didn't like M12 franchise at all? I couldn't play more than two games because there was nothing to keep my feeling like I was in a living leagueComment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
On M13 though, their idea of a "living league" as giving me tweets from Skip BaylessComment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
Lol...
There were work arounds for Online Franchises. They functioned just fine, just incomplete. There are plenty ways out there.
There were work arounds for Gameplay. Sliders sets all around.
There are no work arounds for Offline franchises they want to edit, import, control +1 team, or even watch another game. None.
You guys can be happy you got your online ish in the game. But this perspective of "now you know how we feel"/"told you so" isn't as uniting as you'd think. I personally don't care about online, so I prolly didn't/wouldn't even comment. Please do the same, as I don't see the purpose otherwise.
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
How about not adding CCM until it was actually ready and not missing all the features they took away?
lol the core of the strides offline franchise made in M12 WAS MOSTLY PLAYER EDITING!
but big picture, I agree with the spirit of your post. At this point we can only hope M13 CCM is just a launching point for better things to come.
But I do have to agree this could be a great launching point for the series, and lets hope they can make everyone happy next year lol.Comment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
So bad and stale........I don't play online because I lost interest in it a while back and I don't do play now games, so all I had was franchise and it got really boring. I probably had more fun editing players, importing real NCAA players into the draft, and tweaking my custom playbook than I did actually playing the mode. The games were ok because its all we had, but the feel of running a franchise was almost completely absent IMO.Comment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
this game is no buy for me.
The 1st Madden i can recall not purchasing in like forever LOL!NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
https://forums.operationsports.com/f...s-dynasty.html
Follow some the Greatest College Football players of All Time in NCAA Football 14Comment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
I've never played online and never want to, but I've always supported the online community in getting the love they've deserved and have been waiting a long time for.
But that has absolutely nothing to do with the features that offline franchise has lost. People have a right to be upset about it and we as a forum should be supporting those that are upset at losing features that existed in Madden and exist in almost all Sports Video Games.
Anytime someone has a legitimate complaint, we should ALL be standing behind them whether we personally use that feature or not.
I just don't understand those trying to silence anyone with a legitimate complaint.
Significant features are missing, we should all be upset about that.
EA/Tib have a history or putting a feature in, taking it back out, replacing it and marketing it as a brand new feature, taking it back out, and returning it years later. We should ALL be upset about it.
I, as a Software Designer, understand why they would want to combine modes into one. Saves them resources/dollars. I understand it, but because of it, significant features are still missing. We should ALL be upset about those significant missing features.
I have never discouraged any online person from voicing their frustration. In fact, I encouraged it. Even though I could give a rats behind about online franchise. I'm smart enough to know they deserved much better than what they had been getting. Offline franchiser's deserve that same kind of support.Comment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
How about not adding CCM until it was actually ready and not missing all the features they took away?
lol the core of the strides offline franchise made in M12 WAS MOSTLY PLAYER EDITING!
but big picture, I agree with the spirit of your post. At this point we can only hope M13 CCM is just a launching point for better things to come.
If those are the only other options, I prefer the way EA/Tiburon decided to do it this year. I see it as they took ONE YEAR of release to combine these modes with some limited options, so going forward a raising tide will raise all boats, after YEARS of inequality in the Superstar, online and offline Franchise modes.Comment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
So bad and stale........I don't play online because I lost interest in it a while back and I don't do play now games, so all I had was franchise and it got really boring. I probably had more fun editing players, importing real NCAA players into the draft, and tweaking my custom playbook than I did actually playing the mode. The games where ok because its all we had, but the feel of running a franchise was almost completely absent IMO.
I'm super bummed about no editing. It really sucks. But for me I still think I'll enjoy CCM. The only reason I wanted to edit was to make classic rosters. Since we got classic equipment and long sleeves.
I don't really care to much about what NFL players wear now. So I'm okay there.Comment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
More people would be upset if all we got was 12 with the Infinity Engine and a promise for more next year, while this cycle's resources went into something that wasn't even released.
Pushing CCM to 14 because of an incompatibility with a few features resulting in them being removed is a pretty easy decision to not make IMO.
I think a lot of people are underestimating or don't really appreciate the direction, in the name of wallowing in the outrage.
It's not perfect, and that sucks however much it may affect you. Make the best of the situation and look to next year. If that means not buying it them so be it, speak with your wallet. Completely understandable.Comment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
So you are pretty much saying, don't add CCM this year which greatly improves the feature set of bare bones online Franchise, just so offline can continue have things like player editing, import rosters, etc? Or don't add CCM this year, instead update online franchise mode to include M12's features, leaving out the storylines, XP system and all the general new features in CCM, just so offline can continue to have the options they are accustomed to?
If those are the only other options, I prefer the way EA/Tiburon decided to do it this year. I see it as they took ONE YEAR of release to combine these modes with some limited options, so going forward a raising tide will raise all boats, after YEARS of inequality in the Superstar, online and offline Franchise modes.
Also if you look at your original post, you referred to the strides made by M12 as a reason for hope, my reply was those strides were mostly full player editing (and now they took it out) so that reason for hope should be dimmed a little, just sayin'Comment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
Lol...
There were work arounds for Online Franchises. They functioned just fine, just incomplete. There are plenty ways out there.
There were work arounds for Gameplay. Sliders sets all around.
There are no work arounds for Offline franchises they want to edit, import, control +1 team, or even watch another game. None.
You guys can be happy you got your online ish in the game. But this perspective of "now you know how we feel"/"told you so" isn't as uniting as you'd think. I personally don't care about online, so I prolly didn't/wouldn't even comment. Please do the same, as I don't see the purpose otherwise.Comment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
I honestly don't blame Josh Looman for blocking his tweety bird or whatever because I don't see what else he can say. He already told us that they combined the three modes so that going forward all applicable resources can be centered on improving that one mode instead of three separate. He also said that he was adamant that if something couldn't be put in CCM right, it wouldn't be added at all.
I wouldn't keep repeating myself if I were him either, you either believe him or you don't and him saying the same thing different ways won't change that, imo. If he doesn't have anything good to tweet back to you guys, it's probably best not to tweet to you at all and vice versa, imo. lol
Considering the strides offline Franchise made in M12 and the features touted in the first year of CCM for M13, that trend bodes well for just how improved CCM for Madden 14 could potentially be, imo.
I don´t have a twitter account, but from the times I visited Loomas twitter, the vastly majority were not rude. He blocked a few guys that post here just because they did not throw him a softball... You can dig around youtube, podcast´s and all you see is a love fest.
Plus, he said people will always complain about "little thing" when asked about an important aspect of the game for big part of the consumers. It´s better be clear I´m not defending people being rude, because they deserve a block. But a lot of the msgs I saw on his twitter were just tough questions of people that do not agree with his "little thing" remarks... and they were blocked.
Looman just need to look how M. Young is dealing with twitter...Last edited by DMorganU44; 06-12-2012, 04:17 PM.Comment
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