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Old 06-13-2012, 04:03 PM   #102
GiantBlue76
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Re: Run/Pass Commit In Madden NFL 13 - Make it More Realistic

Quote:
Originally Posted by LBzrule
You are exactly right here. And that is my biggest fear. Why would something like this need to be marketed? I'm looking at this year and I'm saying , why are QB drop backs and pass trajectories, things that are basic to football just like run principles are, why are they back of the box features? These should be basic.
I posted almost an identical thing about a month back. Of course, when I post it, it gets received differently than when you post it .

I asked the EXACT same thing. Why are working pass trajectory and QB drop backs being marketed? That's like saying, "It's a football game and guess what?! We have TACKLING in it!". At some point, Tiburon forgets they are making a football game. The very things that make it football seem to be absent most of the time, then get added in slowly one at a time. Eventually we might actually have a whole game that is football again.
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