New CPU vs CPU Option Gameplay (Army vs Navy)

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  • Joey323
    Rookie
    • Jul 2011
    • 93

    #1

    New CPU vs CPU Option Gameplay (Army vs Navy)

    Don't know if you guys have seen this but new gameplay showing CPU run the option.

  • Gotmadskillzson
    Live your life
    • Apr 2008
    • 23442

    #2
    Re: New CPU vs CPU Option Gameplay (Army vs Navy)

    Sigh...........they need to fix the option ASAP.

    Linebackers and secondary react to it instantly. As soon as the QB says hike you see all the linebackers and the safety run directly into the backfield on the side the play is designed to run to. No hesitation at all, they take off instantly.

    So obviously read & react defense don't apply to the running game.

    Also they need to fix the upside down logos in broadcast cam view at midfield.

    Comment

    • illwill10
      Hall Of Fame
      • Mar 2009
      • 19834

      #3
      Re: New CPU vs CPU Option Gameplay (Army vs Navy)

      Originally posted by Gotmadskillzson
      Sigh...........they need to fix the option ASAP.

      Linebackers and secondary react to it instantly. As soon as the QB says hike you see all the linebackers and the safety run directly into the backfield on the side the play is designed to run to. No hesitation at all, they take off instantly.

      So obviously read & react defense don't apply to the running game.

      Also they need to fix the upside down logos in broadcast cam view at midfield.
      Exactly what I thought.

      Will lowering Pursuit and ACC help reduce it?

      Comment

      • prowler
        MVP
        • Aug 2002
        • 1385

        #4
        Re: New CPU vs CPU Option Gameplay (Army vs Navy)

        That did not look good at all.

        Only one designed option run play went for positive yards and that was maybe four or five yards.

        Comment

        • Ninjoid
          MVP
          • Jan 2003
          • 2101

          #5
          Re: New CPU vs CPU Option Gameplay (Army vs Navy)

          Still broken...same as you guys, too many losses on tosses and still the toss to nobody causing a fumble!

          Bugger!
          Dedicated member of the CPU v CPU worldwide brethren.

          Comment

          • Scrapps
            Pro
            • Jan 2006
            • 825

            #6
            Re: New CPU vs CPU Option Gameplay (Army vs Navy)

            One word. Brutal.

            Comment

            • daytarious5
              Rookie
              • Apr 2011
              • 241

              #7
              Re: New CPU vs CPU Option Gameplay (Army vs Navy)

              will pursuit and or awarness fix this?
              NCAAF- CLEMSON
              NCAAB- CLEMSON
              NBA-LAKERS
              NFL-TITANS

              LET THE DUECE LOOSE!!!!

              Comment

              • capn_razzamataz
                Rookie
                • Sep 2005
                • 402

                #8
                Re: New CPU vs CPU Option Gameplay (Army vs Navy)

                My biggest question: How did the Navy receiver have nobody within ~15 yards of him on that long pass play when all but two Army defenders dropped back into coverage?

                Comment

                • Gotmadskillzson
                  Live your life
                  • Apr 2008
                  • 23442

                  #9
                  Re: New CPU vs CPU Option Gameplay (Army vs Navy)

                  Originally posted by illwill10
                  Exactly what I thought.

                  Will lowering Pursuit and ACC help reduce it?
                  That along with lowering play recognition. Looking at all these option videos, I just shake my head. It is like the CPU defense is in the offense's huddle and know the option play was called by how instant their movement be.

                  Comment

                  • LucasWVU
                    Banned
                    • Jul 2011
                    • 732

                    #10
                    Re: New CPU vs CPU Option Gameplay (Army vs Navy)

                    These guys do everything possible to try to convince me to not buy the game.

                    Still buying.

                    Comment

                    • ralphieboy11
                      Pro
                      • Jul 2005
                      • 543

                      #11
                      Re: New CPU vs CPU Option Gameplay (Army vs Navy)

                      Yikes. Didn't like the look of that at all. It seems like nothing has changed in this area since the franchise began. So disappointing, since it's such a large part of college football.

                      Comment

                      • PowerofRed25
                        MVP
                        • Jul 2011
                        • 1507

                        #12
                        Re: New CPU vs CPU Option Gameplay (Army vs Navy)

                        Originally posted by capn_razzamataz
                        My biggest question: How did the Navy receiver have nobody within ~15 yards of him on that long pass play when all but two Army defenders dropped back into coverage?
                        Pass coverage is broken. Has been in every gameplay video and in the demo. There are significant flaws in the deep shell (blue) zones in the game. I've pointed it out every opportunity I get but it never seems to get much attention.

                        If it is like that in the retail version, it sure as heck will then.

                        Comment

                        • bcruise
                          Hall Of Fame
                          • Mar 2004
                          • 23274

                          #13
                          Re: New CPU vs CPU Option Gameplay (Army vs Navy)

                          That was painful to watch. Not really any different from the last few years.

                          I see this year in and year out, and I've pretty much resigned myself to the idea that these two games were just never designed to be "played" CPU vs CPU. The option can work (somewhat) in Human vs. CPU with slider tweaks, but they've never been able to come close to getting the AI to execute it properly against itself. And the Madden team's decision to cut out non-user controlled games this year (and I would assume CPU-watching those games as well), shows how low of a priority it is.
                          Last edited by bcruise; 06-14-2012, 03:33 PM.

                          Comment

                          • TrapStar215
                            MVP
                            • Jun 2008
                            • 2832

                            #14
                            Re: New CPU vs CPU Option Gameplay (Army vs Navy)

                            Originally posted by Joey323
                            Don't know if you guys have seen this but new gameplay showing CPU run the option.

                            http://youtu.be/WhWyH-Dy-aQ
                            <iframe width="640" height="360" src="http://www.youtube.com/embed/WhWyH-Dy-aQ" frameborder="0" allowfullscreen></iframe>
                            "Okay, here's the story. I come from the gutter. I know that. I got no education... but that's okay. I know the street, and I'm making all the right connections. With the right woman, there's no stopping me. I could go right to the top."

                            Comment

                            • GruffyMcGuiness
                              Rise up!
                              • Mar 2012
                              • 1354

                              #15
                              Re: New CPU vs CPU Option Gameplay (Army vs Navy)

                              Never has worked like it should. If you use it enough it's still easy to run against the CPU on Heisman, just a few plays you can use. (Toss Sweep etc.) I hate it considering all I use is Tech, though.

                              Comment

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