Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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  • db56
    Veteran
    • Feb 2006
    • 790

    #391
    Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

    Originally posted by Aftershock9958
    You guys are talking about the losses being core features and cornerstones when they weren't even close. The only one thaw would qualify is the local multiplayer for franchise. Player editing has been available for franchise for what, a year? NCAA Imports didn't function anywhere near as intended. These were not core features.

    DNMH, the thing I personally have trouble grasping is when you guys use language such as "pulling the rug out on their consumers" and "gutting one area of the game" and comparing CCM as a shell of what Franchise was. I understand your frustration, but I feel like those comments are way off base.
    as consumers, arent we are allowed to choose what we deem as core features.

    I'm truly happy for the online crowd that is down with a SS mode but its two steps forward, 3 steps back every year with this game.


    Its not that hard to understand why people are upset..

    Comment

    • Aftershock9958
      Rookie
      • Jan 2012
      • 289

      #392
      Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

      Originally posted by Bigmac612
      For some reason Tapatalk wont let me quote...but to Aftershock,

      You trying to tell me player equipment and # editing has only been in madden for a year??? Only thing different they allowed you to do LAST YEAR was changed the ratings!!!!!!!

      Equipment and # editing have always been in the game!!!, hell are you talking bout willis?? O.o

      And you name me one sports game who took those features out in the past 15 years besides Madden and NCAA....name one!!!!

      Sent from my PC36100 using Tapatalk
      "Player editing has been available for franchise for what, a year?"

      I specifically said player editing. A lot of the upset folks are talking about how they can no longer edit their franchise mode players, are they not?

      Now, if you're only specifically talking about equipment and numbers... are you kidding me? You're losing your mind over that? It wasn't a core feature or cornerstone.

      As far as other sports games... hell if I know. I've only ever played football, aside from a hockey game on Sega and a basketball game on PS1. Though with the litany of sports games to hit the market in the last 15 years, I doubt you'd actually be able to name me every game that has had this option available and how long it's been available.

      Comment

      • DNMHIII
        MVP
        • Feb 2011
        • 2355

        #393
        Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

        Originally posted by Aftershock9958
        You guys are talking about the losses being core features and cornerstones when they weren't even close. The only one thaw would qualify is the local multiplayer for franchise. Player editing has been available for franchise for what, a year? NCAA Imports didn't function anywhere near as intended. These were not core features.

        DNMH, the thing I personally have trouble grasping is when you guys use language such as "pulling the rug out on their consumers" and "gutting one area of the game" and comparing CCM as a shell of what Franchise was. I understand your frustration, but I feel like those comments are way off base.
        Come on man.......editing in a sports game is a core feature and just because EA finally got around to adding it to franchise last year because they're the last ones to the dance doesn't mean its not a core feature. NCAA imports was a total joke and it was marketed as a feature that we payed for and I'm still pissed about it. The very fact that they screwed NCAA imports up so bad just shows how little thought goes into the design process yet some people here defend the it to the bitter end.

        CCM is a shell of what offline franchise was and thats just a simple fact. Just because they enhanced some of the same features that were in offline franchise last year and added Twitter doesn't make it some amazing step forward. CCM in its current form is basically pulling back offline to get it to line up with offline and basically start from scratch IMO and that just sucks for some of us that have purchased the game for years.

        Just give online the same functionality offline had in 12 and we're good. You want to add XP and Twitter great!.... go ahead and knock yourself out. You start taking away control and how I choose to play the game though and we got real problems and CCM in its current form is ridiculously constrictive and IMO its a complete joke.

        Comment

        • Bigmac612
          Rookie
          • Dec 2003
          • 332

          #394
          Originally posted by moneal2001
          editing is something you add after the mode is finished. after the core aspects are added you work to get it working with them. drawing a player into your game world and functionality are the first focus of designing a new game or game mode. its design 101. all of the things people are bashing do those things. from the twitter feeds to storylines to the xp progression system, they all are either core functionality or build the game world.

          this team has had a lot more turn over than 2k or the show. this is where the game should have been years ago, but its better to get it over with sooner rather than later. madden has either moved sideways or backwards all of this gen, and now they are deciding to move forward. yes stuff got left out but look where they are headed. nba 2k's association has little life to it. and is very similar to madden 12's franchise. CC is bringing a real personality and life to a franchise mode. it sounds like what a next gen franchise mode should be.
          Imo CC is nothing but a watered down version of 2K assoc. Mode...and to me that mode only seems old because 2k really has been doing the "CC" in terms of certain design for bout 2-3 years now...i bet when ppl get ahold of CC they gon be like " while it is new, and kinda cool to MADDEN, 2K been doin this same ish for years regarding a news feed, storylines and etc...

          i mean if you want to get real deep into it, 2Ks "My Player" mode includes postgame press confs, endorsement deals, designing your own sig shoe and just think how dope all the s*** gonna be nxt year when they include the ability to have your player participate in NBA allstar weekend in 2K13!!! Does Madden CC Superstar mode offer any of that??? Didnt think sooo..Madden still gots away to go...this is way i dont like comparing the two..but when i have to for the sake of realization...i will

          Sent from my PC36100 using Tapatalk

          Comment

          • moneal2001
            Pro
            • Jul 2003
            • 835

            #395
            Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

            @db no core features are ones which make the mode not work. you can choose which features are most important to you. but editing, mulit team control, and draft class importing are not required, and not used by the majority that play a franchise mode. free agency, draft, sim engine are core features for a franchise mode. without those you just have a season mode or play now(in the case of a sim engine).

            ea has the numbers and if those features were used by the majority they would be in at the expense of twitter feeds and storylines and other non functionality

            Comment

            • moneal2001
              Pro
              • Jul 2003
              • 835

              #396
              Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

              there is no life to association mode in 2k12 yea they have nba.com but the headlines are basic and seem half done. it would be great if they injected the personalities of guys like stephen a smith or chris brousard(sp) into them, which madden is doing this year.

              Comment

              • Aftershock9958
                Rookie
                • Jan 2012
                • 289

                #397
                Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                Originally posted by db56
                as consumers, arent we are allowed to choose what we deem as core features.

                I'm truly happy for the online crowd that is down with a SS mode but its two steps forward, 3 steps back every year with this game.


                Its not that hard to understand why people are upset..
                It's very easy to pick out which parts of a game are a core component or cornerstone. Here and there you'll find parts that might be subject to opinion, and again, it's pretty easy to tell which parts those will be.

                Those parts are what the developer of a series decides them to be - it's what everything else sits on top of, bricks that sit in reference to the cornerstone, if you will.

                As far as steps forward and back - it will be impossible to tell how many steps in any direction we've taken until people are able to begin playing the game (even if you're just going to rent it).

                Comment

                • Bigmac612
                  Rookie
                  • Dec 2003
                  • 332

                  #398
                  Originally posted by Aftershock9958
                  "Player editing has been available for franchise for what, a year?"

                  I specifically said player editing. A lot of the upset folks are talking about how they can no longer edit their franchise mode players, are they not?

                  Now, if you're only specifically talking about equipment and numbers... are you kidding me? You're losing your mind over that? It wasn't a core feature or cornerstone.

                  As far as other sports games... hell if I know. I've only ever played football, aside from a hockey game on Sega and a basketball game on PS1. Though with the litany of sports games to hit the market in the last 15 years, I doubt you'd actually be able to name me every game that has had this option available and how long it's been available.
                  "Player Editing" to me = changing equipment, #s, ratings, positions...

                  Sent from my PC36100 using Tapatalk

                  Comment

                  • Jibbler
                    Banned
                    • Jan 2011
                    • 1001

                    #399
                    Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                    Originally posted by moneal2001
                    @db no core features are ones which make the mode not work. you can choose which features are most important to you. but editing, mulit team control, and draft class importing are not required, and not used by the majority that play a franchise mode. free agency, draft, sim engine are core features for a franchise mode. without those you just have a season mode or play now(in the case of a sim engine).

                    ea has the numbers and if those features were used by the majority they would be in at the expense of twitter feeds and storylines and other non functionality
                    what crap that they were put in to have to take other things out.

                    remmeber when we had the radio show program? we had the newspaper storylines, it is not like this is anything new at all they have just made it into a demo game and added twitter feeds etc in just like the newspaper from 7 or so years ago
                    it was all on PS2 days and they could fit all the missing features of today in the game as well as those things. a PS2 game would be only 1 quater of what the PS3 and 360 is today.

                    this was before the social media mafia came and took everyone away

                    Comment

                    • Aftershock9958
                      Rookie
                      • Jan 2012
                      • 289

                      #400
                      Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                      Originally posted by DNMHIII
                      Come on man.......editing in a sports game is a core feature and just because EA finally got around to adding it to franchise last year because they're the last ones to the dance doesn't mean its not a core feature. NCAA imports was a total joke and it was marketed as a feature that we payed for and I'm still pissed about it. The very fact that they screwed NCAA imports up so bad just shows how little thought goes into the design process yet some people here defend the it to the bitter end.

                      CCM is a shell of what offline franchise was and thats just a simple fact. Just because they enhanced some of the same features that were in offline franchise last year and added Twitter doesn't make it some amazing step forward. CCM in its current form is basically pulling back offline to get it to line up with offline and basically start from scratch IMO and that just sucks for some of us that have purchased the game for years.

                      Just give online the same functionality offline had in 12 and we're good. You want to add XP and Twitter great!.... go ahead and knock yourself out. You start taking away control and how I choose to play the game though and we got real problems and CCM in its current form is ridiculously constrictive and IMO its a complete joke.
                      So your argument on editing being a core feature at this point boils down to "Other sports games have it so it must be a core feature"? It doesn't really work that way.

                      And no, the NCAA imports doesn't show that. Your statement is condemning the current team for the failings of another.

                      As far as your second and third paragraphs, you're making statements as fact and claiming things that you can't even begin to know until you try it out. I'm pretty sure you said to me in another thread that you weren't going to even give the game a try (correct me if I'm wrong on that) but really, you can't consider it a shell or a joke without ever having tried it out.

                      Comment

                      • moneal2001
                        Pro
                        • Jul 2003
                        • 835

                        #401
                        Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                        yes jibbler you are right they can all fit on a disc but not in the development cycle. a lot of people seem to think they just removed stuff from franchise and added twitter and storylines. this mode was designed and built from scratch starting prolly a year and a half ago. that is a small amount of time for a mode of this size and depth.

                        Comment

                        • Aftershock9958
                          Rookie
                          • Jan 2012
                          • 289

                          #402
                          Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                          Originally posted by Bigmac612
                          You trying to tell me player equipment and # editing has only been in madden for a year??? Only thing different they allowed you to do LAST YEAR was changed the ratings!!!!!!!
                          Originally posted by Bigmac612
                          "Player Editing" to me = changing equipment, #s, ratings, positions...
                          The way you have a problem making up your mind leads me to believe you're only looking to pick a fight.

                          Comment

                          • DeuceDouglas
                            Madden Dev Team
                            • Apr 2010
                            • 4297

                            #403
                            Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                            Originally posted by DNMHIII
                            CCM is a shell of what offline franchise was and thats just a simple fact.
                            It all depends on how you played it. To certain people it's a shell, to other people it's extremely deep. What are core features to one person mean nothing to someone else. Everybody's "franchise" priority list is going to be different.

                            Comment

                            • DNMHIII
                              MVP
                              • Feb 2011
                              • 2355

                              #404
                              Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                              Originally posted by Aftershock9958
                              So your argument on editing being a core feature at this point boils down to "Other sports games have it so it must be a core feature"? It doesn't really work that way.

                              And no, the NCAA imports doesn't show that. Your statement is condemning the current team for the failings of another.

                              As far as your second and third paragraphs, you're making statements as fact and claiming things that you can't even begin to know until you try it out. I'm pretty sure you said to me in another thread that you weren't going to even give the game a try (correct me if I'm wrong on that) but really, you can't consider it a shell or a joke without ever having tried it out.
                              My view on editing is that a user should be able to edit anything they want about a player if they choose to and EA even stated that just last year...I don't know where the heck you're gonna go with that now.

                              NCAA imports was so poorly done and the players came in so jacked up with attributes, ages, and equipment that it looked like a complete afterthought. NCAA imports was a complete design failure and showed extremely low standards.

                              No I'm not buying the game this year because it doesn't meet my expectations features wise. I hope people love the game though and I really like some of the stuff that I've seen especially the development attribute because I think that could be a game changer for the way positional attributes are distributed.

                              I think CCM is a shell because its a very stripped down version of offline franchise. I like the XP feature and I think CCM could be great once its given more time to develop.

                              Comment

                              • DeuceDouglas
                                Madden Dev Team
                                • Apr 2010
                                • 4297

                                #405
                                Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                                Originally posted by DNMHIII
                                NCAA imports was so poorly done and the players came in so jacked up with attributes, ages, and equipment that it looked like a complete afterthought. NCAA imports was a complete design failure and showed extremely low standards.
                                Hence, why it didn't make it into the game this year. They want to do it right.

                                Comment

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