Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

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  • goravens2052
    Banned
    • Jul 2010
    • 772

    #526
    Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

    Originally posted by PGaither84
    <s>@</s>Josh_Looman fantasy draft, custom rosters, editing players, playing other team's games and more. Things I do ALL the time in franchise. Sad

    <s>@</s>PGaither84 Sorry man. It’s a completely different mode. Time for a change!


    Not a reply I was looking for. I was hoping I would hear something along the lines of trying to get it back in in the near future. This turned me off a lot more.
    Ok now I'm starting to think EA has a sheet of paper with words on it that tells Josh how to respond on Twitter to certain questions because he keeps repeating the same thing over and over. Ok we get it... it's time for a change. All we want is a clear explained answer on why, not the "we didn't have time" thing, and really how could you run out of time when you worked on this for 2 years?

    Explain how editing ratings, and having fantasy drafts, playing other games would have effected CCM. That is all we ask, did you make it too storyline based oriented where a simple rating change would screw it up, did a simple depth chart change what Jim and Phil say in commentary, etc. What was it that caused these things to be removed?
    Last edited by goravens2052; 06-15-2012, 10:53 PM.

    Comment

    • PGaither84
      MVP
      • Mar 2009
      • 4393

      #527
      Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

      <s>@</s>Josh_Looman I like the updates, but I hope you don't mean those features will be gone for good, or I will be from Madden.

      <s>@</s>PGaither84 Some of the stuff just didn't make it. Not sure about all of it. It's a new mode from the perspective of one character.

      <s>@</s>Josh_Looman I understand... and I am excited for the improvements! I just hope a lot of that stuff is on the "to do list" instead of cut
      My Madden Blog

      Comment

      • savoie2006
        R.I.P 2KHockey 2000-2011
        • Sep 2006
        • 4657

        #528
        Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

        Originally posted by goravens2052
        Ok now I'm starting to think EA has a sheet of paper with words on it that tells Josh how to respond on Twitter to certain questions because he keeps repeating the same thing over and over. Ok we get it... it's time for a change. All we want is a clear explained answer on why, not the "we didn't have time" thing, and really how could you run out of time when you worked on this for 2 years?

        Explain how editing ratings, and having fantasy drafts, playing other games would have effected CCM. That is all we ask, did you make it too storyline based oriented where a simple rating change would screw it up, did a simple depth chart change what Jim and Phil say in commentary, etc. What was it that caused these things to be removed?
        Maybe this will help you understand their train of thought a bit better.

        http://www.operationsports.com/featu...-gm-cam-weber/
        http://rateyourmusic.com/collection/Savoie12/visual/

        Comment

        • DeuceDouglas
          Madden Dev Team
          • Apr 2010
          • 4297

          #529
          Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

          Originally posted by PGaither84
          <s>@</s>Josh_Looman I like the updates, but I hope you don't mean those features will be gone for good, or I will be from Madden.

          <s>@</s>PGaither84 Some of the stuff just didn't make it. Not sure about all of it. It's a new mode from the perspective of one character.

          <s>@</s>Josh_Looman I understand... and I am excited for the improvements! I just hope a lot of that stuff is on the "to do list" instead of cut
          If only all people were even half as respectful as this when it came to tweeting him.

          Comment

          • DMorganU44
            Rookie
            • Jun 2012
            • 89

            #530
            Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

            Originally posted by goravens2052
            Ok now I'm starting to think EA has a sheet of paper with words on it that tells Josh how to respond on Twitter to certain questions because he keeps repeating the same thing over and over. Ok we get it... it's time for a change. All we want is a clear explained answer on why, not the "we didn't have time" thing, and really how could you run out of time when you worked on this for 2 years?

            Explain how editing ratings, and having fantasy drafts, playing other games would have effected CCM. That is all we ask, did you make it to storyline based oriented where a simple rating change would screw it up, did a simple depth chart change what Jim and Phil say in commentary, etc. What was it that caused these things to be removed?
            Generally, big companies where people have to deal with the media give a media training to their employees. Some times, even Teams give this options to his players... at least in soccer. That´s the reason you see those generic answers, like the time excuse. I´m used to see this in several Companies, I would be surprised if EA do not give this options to his employees who need to interact with media.

            Unfortunately for the ones who care about the famous "little things", Loomas first response at his twitter appears to be what he really think about this subject. By his change of tone(in my opinion), someone at EA responsible for this area told him to come back to the mode he learned at his media training.

            The interaction between him and PGaither84 say it all, we, the ones wanting those features back, need to be prepared for a lonnnnnnnnng wait.

            Comment

            • edjames01
              Rookie
              • Jun 2012
              • 235

              #531
              Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

              Originally posted by bpac55
              It will be the deepest franchise mode yes, but without letting us customize it how we want. I really like what they are adding with the CCM, I just dislike what they are taking out even more. I like the ability to control every team and every player...and yes that includes editing all the small things.

              2 years ago DeSean Jackson got a concussion. He was wearing a Schutt Air helmet. After the concussion he switched to the Schutt XP. Being able to change things like that, as small as it is, is very important to some of us detail oriented players. Same goes with Big Ben...when he broke his nose he started wearing a visor. We now don't have the ability to make the players how we want.
              This is a bit overkill. Most players aren't going to be that worried about what specific players wear.

              They can't design games based on things like this.

              Comment

              • muse324
                Rookie
                • Jul 2010
                • 9

                #532
                I'm a bit peeved. At first I could overlook not importing NCAA players due to the fact that my superstar college players would come out in the draft at age 25 after his jr year and also how no qbs really got drafted in the top 10. Now reading about not being able to customize draft picks and players over the course of a season really bugs me. I have bought madden since it's inception. I have grown to love this series. Since it has went to next gen I have watched it digress year after as they sugar coat they're deficient modes with so called new "innovations" they implement. I love having the control of doing whatever I wanted in "MY' NFL. That is reason I buy the games to be able to feel like a GM and have the players look how I want and have some sort of connection with the players I draft and mold year after. I'm not sure if I can overlook some of the lack of control this year, at least not for 60 bucks. Knowing me, I'll still give in and buy...soley off of loyalty.

                Comment

                • boritter
                  Pro
                  • Mar 2006
                  • 917

                  #533
                  The loss of custom playbooks & editable rosters is a deal breaker for me. I'll stick with NCAA since I can customize that game.
                  EA: Please add in-game saves.

                  Comment

                  • briz1744
                    Rookie
                    • May 2012
                    • 207

                    #534
                    Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                    Originally posted by edjames01
                    This is a bit overkill. Most players aren't going to be that worried about what specific players wear.

                    They can't design games based on things like this.
                    I'm by no stretch an equipment junkie but I beg to differ with that last statemrnt, its getting the details right which seperates products , games or otherwise.
                    Things like faces , equipment , chants, logos as well as ratings and attributes seperate one player from another, one stadium etc.
                    Without such things done well you have a career mode that's feels like little more than a series of generic games and no immersion.

                    Comment

                    • DaBlackGoku
                      Rookie
                      • Apr 2012
                      • 52

                      #535
                      Really, the only thing I'm kinda ticked off about is the editing of equipment/numbers. I could care less about fantasy drafts (I play the REAL NFL) Co-op franchise (I play games alone mostly) and definitely editing ratings (come on, no one likes a cheeser). One of my biggest pet peeves is when a RB or a WR doesn't have gloves. Seriously, how many backs in the NFL don't wear gloves anymore? So I'm hoping that they're all automatically given gloves so it won't bother me much. If I ever trade for Larry Fitzgerald or Calvin Johnson, I'll just release the player that holds their number before acquiring them (unless they're really good).

                      All in all, the pros FAR outweigh the cons. New presentation, infinity engine, the amazing CCM that is TONS better than that BS franchise from M12. Yeah, this is a Day 1 buy for me

                      Comment

                      • brahmagoul
                        MVP
                        • Jun 2003
                        • 1860

                        #536
                        Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                        I'm not too excited about the new presentation. Nance and Simms seem a bit dry. Maybe I'm nitpicking, but I actually prefer the same old Nessler and Herbstreit in NCAA. It's old, but it works, I feel.

                        But getting back to the subject of the thread, when you take away options I get that feeling of two steps forward, two steps back.
                        After more than eight years on here, I finally figured out how to edit my time zone!

                        Comment

                        • Jarodd21
                          Hall Of Fame
                          • Dec 2010
                          • 10556

                          #537
                          Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                          Originally posted by DaBlackGoku
                          Really, the only thing I'm kinda ticked off about is the editing of equipment/numbers. I could care less about fantasy drafts (I play the REAL NFL) Co-op franchise (I play games alone mostly) and definitely editing ratings (come on, no one likes a cheeser). One of my biggest pet peeves is when a RB or a WR doesn't have gloves. Seriously, how many backs in the NFL don't wear gloves anymore? So I'm hoping that they're all automatically given gloves so it won't bother me much. If I ever trade for Larry Fitzgerald or Calvin Johnson, I'll just release the player that holds their number before acquiring them (unless they're really good).

                          All in all, the pros FAR outweigh the cons. New presentation, infinity engine, the amazing CCM that is TONS better than that BS franchise from M12. Yeah, this is a Day 1 buy for me
                          Not everybody edits rosters to be a cheeser.. Some guys like to edit players around the league that either progressed or regressed too much.. Lets be real the progression/regression system on 12 stunk. You can see players having career years only to lose key attributes the next year while young guys with A potential shoot all the way up to the high 90s by there 2nd and 3rd years without doing much on the field.. Also one of my pet peeves is seeing players lose speed while they are young just because they aren't getting alot of playing time. Just watch all the players that are in there 3rd year and you will see just about half of them lose there speed going into there 3rd or 4th season. Way too unrealistic for my taste and I spend hours tweaking all of that stuff not to cheese the AI. I'm in the other boat where I'm trying to help the AI as much as possible to give me a challenge.

                          That's cool that you don't care about these features being gone but as you can see there are ALOT of other gamers that enjoyed these features and it's a big deal to them that these features are no longer on the game...
                          https://forums.operationsports.com/f...n-sliders.html

                          PSN: Jarodd21

                          Comment

                          • kingkilla56
                            Hall Of Fame
                            • Jun 2009
                            • 19395

                            #538
                            Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                            I can see it now, E3 2014:

                            "The Madden fans have been grumbling about the shackles that Connected Careers put on them for years now. So now we've completely scrapped that mode. Madden 15 introduces a brand new mode never seen before that we like to call: FRANCHISE MODE."


                            I understand that EA is marketing this as a whole new mode and its time to change it up, which I agree to. But literally shackling the users is the worst way to do it. They said, say goodbye to customizing the team you'll have to use, say goodbye to playing as other teams just to spice it up every now and again, and say goodbye to having fun with friends playing on the same team because we know you guys have hating doing that for the 20+ years the franchise of Madden has existed. Now say hello to Superstar mode combined into season mode but now including Twitter? Man this isn't the way to do it guys.
                            Tweet Tweet

                            Comment

                            • guaps
                              Observer
                              • Sep 2009
                              • 694

                              #539
                              Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                              I think the decision to buy Madden 13 ultimately lies in the quality of the demo. I skipped Madden 12 because I thought the demo was poor and I think the Madden 13 demo will be crucial in determining whether I'll buy it or not.

                              In terms of the CC mode, I'm mostly turned off by the ability of not being able to edit positions. Previous Maddens has had roster requirements, which have been annoying at best. If I want to use a player out of his position, why should I be forced to have too many players on my roster instead of letting me edit their position...

                              For example, if you want to turn a 3-4 defense into 4-3 defense and want to use your OLBs as DEs, you are forced to carry backup DEs on your team (to meet the roster requirements) that you are never going to use. Furthermore (and correct me if I'm wrong) there are still no designated special teams depth chart, so you can ensure that these backups players are not a complete waste of cap room.

                              That being said, I'm still not sure I'll buy another Madden until the next-gen consoles (xbox 720/ps4) are here.

                              Comment

                              • briz1744
                                Rookie
                                • May 2012
                                • 207

                                #540
                                Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?

                                Originally posted by Jarodd21
                                Not everybody edits rosters to be a cheeser.. Some guys like to edit players around the league that either progressed or regressed too much.. Lets be real the progression/regression system on 12 stunk. You can see players having career years only to lose key attributes the next year while young guys with A potential shoot all the way up to the high 90s by there 2nd and 3rd years without doing much on the field.. Also one of my pet peeves is seeing players lose speed while they are young just because they aren't getting alot of playing time. Just watch all the players that are in there 3rd year and you will see just about half of them lose there speed going into there 3rd or 4th season. Way too unrealistic for my taste and I spend hours tweaking all of that stuff not to cheese the AI. I'm in the other boat where I'm trying to help the AI as much as possible to give me a challenge.

                                That's cool that you don't care about these features being gone but as you can see there are ALOT of other gamers that enjoyed these features and it's a big deal to them that these features are no longer on the game...
                                I think most people on here used the edit ratings to better portray their version of realism not to 'cheese' personally I edited hundreds of players on all teams but the majority of the edts on my team (skins HTTR ) were dowmwards, think Cooley, Moss, MeAngelo, Rex, Beck,Brown.
                                The point being each person has their own idea of what's important and removing the choice to play their game their way is bad business

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