Re: Sound Off: Has the 'Closed' Nature of Connected Careers Turned You Away?
My thoughs:
And let me be clear, ive been more or less a 2k5 fanboy and a madden *****, not on principle, I just havent like what they have put out since I played 2k4, and I believe their decisions have been ridiculous and lazy at some/most points over the past 6-7 years.
On this connected careers thing though...i dont know what the winning answer is.
Ill explain....they are sitting in the meeting room and its basically do you want an uproar or ... do you want an uproar?
Say they implement this CC mode with total editing ability, IMO, this adds a level to the system they are designing that alters the way the game is supposed to be played, which in turn, they need to program/implement things that counteract this. IE--you start a franchise and edit everything and make some people better or worse,etc
When I hear of an online franchise with edited rosters with some people playing as players, and some people playing as rookie created people, I just get the sens that there has to be some general "vanilla" principals to operate off of. You start editing rosters, changing ratings and whatnot and immediately i think of the people that will exploit this. Theres like 5 online franchises that will play sim and close out multiple years with a group of guys. The rest end after 1 year on after a partial season where everyone hates each other and is fighting or with half the league quitting after they lose a few games.
I am sympathetic to those guys, and to the dudes that want to just play offline, but the way the world/gaming/everything is going is online, and twitter and being "connected". Some of us are old school, but ,e personally I have to respect/understand that they arent making the game for me/my generation. I dont even log into facebook regularly. The people they are selling this game to do. So they put all their modes online, and with that comes a bit of a lose-lose situation. I understand their stance as well.
My overall feelings is that the mode feels new and something that was built as opposed to just added for the sake of adding it, and there hasnt been alot of that in the madden franchise in the last 10 years. With the presentation upgrades, and the addition of a full online franchise capability with salary cap, etc, Im willing to subside on some of the other elements. Just as with 2k5, it wasn't perfect, but it did good on what it set out to do, and the issues I was willing to overlook. I havent played madden in over 2 years, I will give this game a shot, and while I would love to edit rosters and all that...I want to play football more than anything, and for the first time in a while it doesnt feel like a half effort.
My thoughs:
And let me be clear, ive been more or less a 2k5 fanboy and a madden *****, not on principle, I just havent like what they have put out since I played 2k4, and I believe their decisions have been ridiculous and lazy at some/most points over the past 6-7 years.
On this connected careers thing though...i dont know what the winning answer is.
Ill explain....they are sitting in the meeting room and its basically do you want an uproar or ... do you want an uproar?
Say they implement this CC mode with total editing ability, IMO, this adds a level to the system they are designing that alters the way the game is supposed to be played, which in turn, they need to program/implement things that counteract this. IE--you start a franchise and edit everything and make some people better or worse,etc
When I hear of an online franchise with edited rosters with some people playing as players, and some people playing as rookie created people, I just get the sens that there has to be some general "vanilla" principals to operate off of. You start editing rosters, changing ratings and whatnot and immediately i think of the people that will exploit this. Theres like 5 online franchises that will play sim and close out multiple years with a group of guys. The rest end after 1 year on after a partial season where everyone hates each other and is fighting or with half the league quitting after they lose a few games.
I am sympathetic to those guys, and to the dudes that want to just play offline, but the way the world/gaming/everything is going is online, and twitter and being "connected". Some of us are old school, but ,e personally I have to respect/understand that they arent making the game for me/my generation. I dont even log into facebook regularly. The people they are selling this game to do. So they put all their modes online, and with that comes a bit of a lose-lose situation. I understand their stance as well.
My overall feelings is that the mode feels new and something that was built as opposed to just added for the sake of adding it, and there hasnt been alot of that in the madden franchise in the last 10 years. With the presentation upgrades, and the addition of a full online franchise capability with salary cap, etc, Im willing to subside on some of the other elements. Just as with 2k5, it wasn't perfect, but it did good on what it set out to do, and the issues I was willing to overlook. I havent played madden in over 2 years, I will give this game a shot, and while I would love to edit rosters and all that...I want to play football more than anything, and for the first time in a while it doesnt feel like a half effort.
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