NHL 13 Gameplay Video

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  • phillyfan23
    MVP
    • Feb 2005
    • 2319

    #61
    Originally posted by RealmK
    Sliders, pass reception. You know its funny to me, guys that rant and rave about sim hockey never mention NHL2k10's CPU AI and teammate AI's inability to even break out of the zone properly or the AI's inability to even know what positioning is, playing NHL2k10 is like being on the ice with a buzzing bee hive with guys just all over the place and sluggish skating + controls. That's fine apparently, but it's perfectly alright to bash a beta build 3+ months out with two casual guys playing it with untouched sliders.
    pass accuracy slider ALWAYS on zero
    pass reception slider ALWAYS on zero

    2k10 has its issues but as a whole it plays much more realistic than any ea game imo. especially with sliders and the 360 patch. you played 2k10 on the ps3 and unpatched the game had a lot of problems which were remedied by the patch. so your opinion on 2k10 isnt accurate for the majority of people who still play it.

    you act as if sliders work so great in ea nhl games. with pass accuracy on zero the cpu still completes 90 percent of its passes even when the cpu is an AHL team.sliders do very little for pass accuracy because the lowest slider still yields 5 gretzkys and adam oates (goalie) .

    the concerns in this thread are valid whether yyou like it or not. nhl 08 until nhl 12 had ping pong and overaccurate passes. with the video it showed the same EXACT thing. Maybe if we voice out these concerns they will listen and make it very hard for arron asham dan carcillo jody shelley to complete no look behind the back passes that they have been able to perform AT WILL on ea nhl. i hope they do fix it because if they dont the game is not worth playing for me.


    Sent from my SAMSUNG-SGH-I717 using Tapatalk 2
    Last edited by phillyfan23; 06-16-2012, 06:51 PM.

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    • phillyfan23
      MVP
      • Feb 2005
      • 2319

      #62
      Originally posted by AllJuicedUp
      Honestly the pass reception is the key to separating the great passers from the good from the bad. Hockey players rarely flat out miss a pass to a player. They may give it to them too hard, or just behind them, or off the skate, etc, but they usually don't flat out miss them.

      .
      I disagree with this.....there are quite a bit of missed passes in the nhl. the pass reception slider is a great way to differentiate players....but there are passes that miss everybody and it happens quite a bit ESPECIALLY if you are not crosby malkin. hell even those guys miss their passes sometimes completely. this aspect should also be used to differentiate players.



      Sent from my SAMSUNG-SGH-I717 using Tapatalk 2

      Comment

      • RealmK
        Banned
        • Sep 2003
        • 4198

        #63
        Re: NHL 13 Gameplay Video

        Originally posted by phillyfan23
        pass accuracy slider ALWAYS on zero
        pass reception slider ALWAYS on zero

        2k10 has its issues but as a whole it plays much more realistic than any ea game imo. especially with sliders and the 360 patch. you played 2k10 on the ps3 and unpatched the game had a lot of problems which were remedied by the patch. so your opinion on 2k10 isnt accurate for the majority of people who still play it.

        you act as if sliders work so great in ea nhl games. with pass accuracy on zero the cpu still completes 90 percent of its passes even when the cpu is an AHL team.sliders do very little for pass accuracy because the lowest slider still yields 5 gretzkys and adam oates (goalie) .

        the concerns in this thread are valid whether yyou like it or not. nhl 08 until nhl 12 had ping pong and overaccurate passes. with the video it showed the same EXACT thing. Maybe if we voice out these concerns they will listen and make it very hard for arron asham dan carcillo jody shelley to complete no look behind the back passes that they have been able to perform AT WILL on ea nhl. i hope they do fix it because if they dont the game is not worth playing for me.


        Sent from my SAMSUNG-SGH-I717 using Tapatalk 2
        So they (EA) bump up the effect the reception and accuracy slider has then, end of problem. If the biggest issue people have is pass accuracy then I think we're in good hands.

        Then again while I do agree passes on the whole are a bit more accurate than I'd like, I also realize not only is hockey the hardest sport to replicate but my AI aren't a bunch of morons. 2k10 at least on the PS3 is a pos when it comes to realism, you're right however, I haven't played the patched 360 version with all of Fiddy's roster tweaks. That being said however, the breakout AI and AI in general when it comes to things like line changes and the like is hardcoded, no amount of slider tweaks fixes that, god knows I've tried. And that's not mentioning the terribul /barkley controls.

        If you're alright making those kinds of sacrifices to have more missed passes, good on you. But please don't preach to me about NHL2k10 being a realistic game, if nothing else, at least the PS3 sku, its even more acadey than NHL12.

        Comment

        • Big Jim
          Banned
          • Jan 2012
          • 130

          #64
          Re: NHL 13 Gameplay Video

          You know what would be really brilliant marketing. Tuning the game, when you know the vast majority of journalists playing it are going to be pretty awful, so that they miss passes and the gameplay is ultra slow.

          There is no doubt in my mind that the game is tuned to arcade levels. The fact is, all the great hockey games of the past were arcade casual, and they were a blast to play. It's what got me into hockey. Eventually I craved more realism, but it is always about having fun.

          If this were a sports gaming con, then they would need to focus on a more sim set-up.

          This doesn't mean that the game won't have tape to tape passing and and magnetic pucks. It means assuming it will be, based on this video is, extremely naive.

          Comment

          • BlueNGold
            Hall Of Fame
            • Aug 2009
            • 21817

            #65
            Re: NHL 13 Gameplay Video

            Just reading through this thread, some of you guys take video games way too seriously. Maybe it's time to find a new hobby.

            Anyways, as for the video, I liked most of what I saw but obviously it's hard to get a decent read on the game when you have guys playing who are all over the place.

            I love that they've finally gone away from cutscenes post-whistle. The one negative I saw was there was only about 1 pass that was misplayed. Everything else was pretty much tape to tape like NHL 12. I hope EA can just come out and say whether or not this has been fixed or if the Pass Reception Ease slider will at least work this year because that alone nearly killed NHL 12 for me.
            Last edited by BlueNGold; 06-16-2012, 08:42 PM.
            Originally posted by bradtxmale
            I like 6 inches. Its not too thin and not too thick. You get the support your body needs.



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            • Rogie Vachon
              Banned
              • Sep 2010
              • 775

              #66
              Re: NHL 13 Gameplay Video

              I just saw a few seconds of some game play in broadcast view.

              It wasn`t great video,...but it was good enough to be excited about playing in broadcast view.

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              • thevaliantx
                Banned
                • Jul 2011
                • 369

                #67
                Originally posted by RealmK
                You know it amazes me every year that we're lucky enough to see E3 build footage and people feel the need to tear it apart thinking it's using sim sliders and final code. Just truly face palm inducing.
                Whats' even MORE amazing is that often, and I mean QUITE OFTEN, that E3 build footage you're talking about ends up being the game, and folks like you whip out the "but....but .... wait until NEXT year!!!" garbage. Sliders ain't going to fix what I saw in that video, and I'm not even a hockey fan. Yeah, the two dudes playing the game just wanted to score. They obviously do not have a hockey background, and thus they don't understand the importance of passing (and lots of it) just to score a goal. Their lack of experience aside, this game just looks terrible.

                Comment

                • TheUndogmatic
                  Rookie
                  • May 2012
                  • 29

                  #68
                  Look at dem nitpickers. "Hmmmmmmmmm, this game fails to exceed my ridiculously high expectations, hmmmmmmmmm..."

                  Comment

                  • 06woz
                    Rookie
                    • Feb 2009
                    • 338

                    #69
                    Re: NHL 13 Gameplay Video

                    Nitpickers will do their thing, tearing games apart before getting their hands on it. The rest of us anticipate being able to play it, so we can make an informed opinion.
                    http://dropthepuck.blogspot.com/
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                    • TheUndogmatic
                      Rookie
                      • May 2012
                      • 29

                      #70
                      Re: NHL 13 Gameplay Video

                      Originally posted by 06woz
                      Nitpickers will do their thing, tearing games apart before getting their hands on it. The rest of us anticipate being able to play it, so we can make an informed opinion.
                      Yup, those are my thoughts on this thing.

                      Comment

                      • mkharsh33
                        Hall Of Fame
                        • Nov 2006
                        • 12780

                        #71
                        Re: NHL 13 Gameplay Video

                        So, to recap this fine thread...

                        - if you see anything wrong with the game, point out any flaws, notice that the passing system is still the same... You're a "nitpicker", "overly fanatical", "unrealistic", "need to calm down" ... things like this. In simple terms, you're blind and ignorant, a pessimist who should leave OS & be excommunicated.

                        - if you defend the game, knowing that it's largely the same stuff year in and year out... You're "centered", "respected", "exhibit great patience", "supportive (though clearly NOT an EA apologist)" ... things like this. In simple terms, you're wise and noble, an optimist who should be revered.

                        It's funny that this turned into an EA vs. 2K debate (at times) - of which I never ever mentioned 2K for a millisecond. But even if this is an "alpha" build - if the idea is smarter AI and more simulation-like hockey, wouldn't EA have at least tuned down the rocket passing & magnetized sticks just a LITTLE BIT??? If this was an NBA or College Hoops game - would passing the ball 500 mph to a guy only 4 feet away, ALWAYS catching those passes (which are always dead on center)... or an NFL or College Football game where the QB passed the ball to his RB in the flats at those same speed and distances - would this really be acceptable??? Come on, that's a joke.
                        STEELERS INDIANS CELTICS

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                        • RealmK
                          Banned
                          • Sep 2003
                          • 4198

                          #72
                          Re: NHL 13 Gameplay Video

                          Originally posted by mkharsh33
                          So, to recap this fine thread...

                          - if you see anything wrong with the game, point out any flaws, notice that the passing system is still the same... You're a "nitpicker", "overly fanatical", "unrealistic", "need to calm down" ... things like this. In simple terms, you're blind and ignorant, a pessimist who should leave OS & be excommunicated.

                          - if you defend the game, knowing that it's largely the same stuff year in and year out... You're "centered", "respected", "exhibit great patience", "supportive (though clearly NOT an EA apologist)" ... things like this. In simple terms, you're wise and noble, an optimist who should be revered.

                          It's funny that this turned into an EA vs. 2K debate (at times) - of which I never ever mentioned 2K for a millisecond. But even if this is an "alpha" build - if the idea is smarter AI and more simulation-like hockey, wouldn't EA have at least tuned down the rocket passing & magnetized sticks just a LITTLE BIT??? If this was an NBA or College Hoops game - would passing the ball 500 mph to a guy only 4 feet away, ALWAYS catching those passes (which are always dead on center)... or an NFL or College Football game where the QB passed the ball to his RB in the flats at those same speed and distances - would this really be acceptable??? Come on, that's a joke.
                          Well it is an alpha build, heck the hitting physics weren't even back in the game yet. They have a ways to go when it comes to tuning. Now if it's September and the passing is rocket tape to tape, bitch away. That's the difference.

                          You're looking at a 4 month old build and essentially claiming it to be doom and gloom.

                          Comment

                          • Yeats
                            MVP
                            • Mar 2012
                            • 1581

                            #73
                            Re: NHL 13 Gameplay Video

                            Originally posted by mkharsh33
                            But even if this is an "alpha" build - if the idea is smarter AI and more simulation-like hockey, wouldn't EA have at least tuned down the rocket passing & magnetized sticks just a LITTLE BIT??? If this was an NBA or College Hoops game - would passing the ball 500 mph to a guy only 4 feet away, ALWAYS catching those passes (which are always dead on center)... or an NFL or College Football game where the QB passed the ball to his RB in the flats at those same speed and distances - would this really be acceptable??? Come on, that's a joke.
                            As mentioned, it is only a video game after all. What I've always found a bit odd about this series though is that it's always looked and played like a video game. It certainly doesn't look like NHL hockey game. Whereas EA's FIFA team has made a big effort the past 2-3 years turning that series into a reasonable representation of the sport it's attempting to emulate.

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                            • Big Jim
                              Banned
                              • Jan 2012
                              • 130

                              #74
                              Re: NHL 13 Gameplay Video

                              Originally posted by mkharsh33
                              So, to recap this fine thread...

                              - if you see anything wrong with the game, point out any flaws, notice that the passing system is still the same... You're a "nitpicker", "overly fanatical", "unrealistic", "need to calm down" ... things like this. In simple terms, you're blind and ignorant, a pessimist who should leave OS & be excommunicated.

                              - if you defend the game, knowing that it's largely the same stuff year in and year out... You're "centered", "respected", "exhibit great patience", "supportive (though clearly NOT an EA apologist)" ... things like this. In simple terms, you're wise and noble, an optimist who should be revered.

                              It's funny that this turned into an EA vs. 2K debate (at times) - of which I never ever mentioned 2K for a millisecond. But even if this is an "alpha" build - if the idea is smarter AI and more simulation-like hockey, wouldn't EA have at least tuned down the rocket passing & magnetized sticks just a LITTLE BIT??? If this was an NBA or College Hoops game - would passing the ball 500 mph to a guy only 4 feet away, ALWAYS catching those passes (which are always dead on center)... or an NFL or College Football game where the QB passed the ball to his RB in the flats at those same speed and distances - would this really be acceptable??? Come on, that's a joke.
                              You really don't understand E3, do you? It's not for gamers. It's for journalists and retailers. 99% could care less how realistic NHL 13 is. They want to know if it is fun.

                              They tuned it to arcade, made it easy, and let guys that have no idea how to play have fun.

                              Apparently the job of o sports gaming forum is to take the video out of context and rip it for not being what we want.

                              I like realism in sports games. I've used your sliders for games. But I always prefer fun over realism. Always. they aren't going to make a hockey game as sloppy as you want, because that's not fun to play. that's some 13 year-old kid flaming the message boards because he can't complete a pass, the players are too slow, and his guy keeps losing balance and the puck.

                              Sports gaming on the PC basically died with Sierra discontinuing Front Page Sports, sim sports gaming went with it. They aren't making games for you anymore.

                              But the thing is, they are making really great games that are strategic, dramatic, and fun to play. Stop acting like a $60 console game is ever going to be a deep simulation.

                              In this case, I expect the game to be for more realistic and sim than you do. But I realize that 75% of their sales go to guys that want to have nights like we saw in Swingers. They don't care about realism at all.

                              Comment

                              • bwiggy33
                                MVP
                                • Jul 2006
                                • 2003

                                #75
                                Re: NHL 13 Gameplay Video

                                Originally posted by Big Jim
                                Stop acting like a $60 console game is ever going to be a deep simulation.[/url]
                                I fully agree they are trying to cater it to casual customers because that's probably where most of their money is coming from, but why in the hell does NHL currently have settings called Casual, Normal, and hardcore when those options barely have any noticeable differences in them? If they are going to put those options in the game, they better make it damn noticeable that those options are substantially different. When I set the game to hardcore I still feel like the game plays as casual.

                                They can cater to the casuals but if you want the sim guys to stick around buying their game they better cater to them as well. Nobody ever said we needed some deep simulation game because that just isn't possible with hockey, but some of us are looking for a game where we feel like we are playing but also feel like we are seeing a replication to the sport when we watch it in real life. This game in no way shape or form looks that way or feels that way when I play it. I hate to mention The Show again but I get that feeling from The Show, hence the reason why I play it year round.

                                I understand the game is still in "alpha" stage or whatever the hell it's called but TBH people on here have every single right to be cautious to 100 MPH passes being caught left and right in the early videos because it's been that way for so damn long in this series. Heck they somewhat fixed it in 11 and then it was back to square 1 in 12 along with the pass reception slider not working. How does that happen? Why was it not patched?

                                I completely understand it's a video game and we aren't going to get 100% realism. To me though Sim=fun. I'm not a little kid anymore and have the mentality that I need to win every game for it to be fun. All I want is to see a replication of real life. I'm still patiently waiting to hear more info., see more videos, and at the very least play the demo before I completely critique it. However, in no way am I going to get pissed at guys on here for talking about stuff in the video because they have every right to since we have all basically played the same game with minor improvements each year, on a game that has needed many improvements for a long time. I'm just as skeptical as all of them. Ultimately we each have different tastes in the way we want a game to play out, not all of us are going to be happy and as it stands most of us sim guys have been left out of the party for a while now.
                                Last edited by bwiggy33; 06-17-2012, 04:39 PM.
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