Five Reasons to Be Excited for NCAA 13: #4 Scouting Gems and Busts
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I've wanted this for years. Scouting players is a huge deal in college sports, and I love the huge point swings a recruit can take. It makes the mode deeper and more interesting than the roulette and blind point-giving. Hopefully, this spruces things up on that front, because the past few years, I've ended up letting the CPU take over my recruiting, as it was a snooze-fest.
Does anyone remember the old EA Sports NCAA Baseball recruiting? Where they had a graph showing where the player is now compared to his peers, and as you got better as a coach, you can see where he could compare in a few years. For instance, you might have a guy who is great starting out as a freshman, but as everyone catches up to him, he'll be a middle-of-the-road type, who will get lost amongst the crowd. Conversely, you might take a flier on a guy who has good peripherals, but doesn't have the measurables yet, and he becomes a stud his junior and senior years. I wish they would do something similar to this with a few tweaks to bring it up to date. I know they have a progression system now, but it's nearly impossible to at least forecast where a player/recruit will end up...even if you give them loads of playing time.Comment
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Re: Five Reasons to Be Excited for NCAA 13: #4 Scouting Gems and Busts
This has the potential to be a fantastic addition, but I want to see how it is done. I am concerned the CPU will "know" the gems and busts, and thus indicate who they are by having the CPU recruit players they should/shouldn't given their respective star ratings.
I.E. FSU, Bama, USC, OU, etc recruits a 1 star QB; or nobody but bottom tier Sun belt schools recruiting a 5 star QB.
If that doesn't happen this will be a welcomed addition.Comment
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Re: Five Reasons to Be Excited for NCAA 13: #4 Scouting Gems and Busts
This has got me really excited, I've been wanting this for years.11-2Comment
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My mind is all over the place with this post so bear with me:
1. Does anyone actually believe that the ratings matter as it relates to gameplay? A WR rated at 75 is not that much different than a 90 rated guy. It matters with QBs, but honestly, I don't see the rating difference throughout each postion.
2. Does this mean that it will still take 45 min - 1 hour to recruit? Recruiting has become a real chore for me and it takes away from the game. I remember back in the day I could get a whole season done in about a day or so...now it takes forever.
3. If this does work as intended, wont it mean that we can just scout 3-4 star recruits and get a good coach instead of focusing on 5-star guys?Comment
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Re: Five Reasons to Be Excited for NCAA 13: #4 Scouting Gems and Busts
I still think this is one game where a potential rating could really be beneficial. That way, when recruiting, you'd have to ask yourself "Do I go after this guy who is ready to play but has a lower ceiling, or do I go after this project who is no where near ready, but has the potential of a great player?"Writer for Operation Sports
Gamertag (Xbox One): Bengerman 1031
PSN Name: BadNewsBen
Twitter: @BadNewsBenV
Twitch: www.Twitch.TV/Bengerman10Comment
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Re: Five Reasons to Be Excited for NCAA 13: #4 Scouting Gems and Busts
all be it, it's a bit confusing to me. take the posted pic, the highlighted guy has an OVR of 80. does that mean once he signs he might come in as a 60, or then again potentially come in as a 90?
so you recruit as you did last year, then just wait and see?
i do agree though, it makes recruiting more interesting and life like with the bust potential. God knows we've seen a ton of it at QB in Neb."Not the victory but the action. Not the goal but the game. In the deed the glory."Comment
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Re: Five Reasons to Be Excited for NCAA 13: #4 Scouting Gems and Busts
My mind is all over the place with this post so bear with me:
1. Does anyone actually believe that the ratings matter as it relates to gameplay? A WR rated at 75 is not that much different than a 90 rated guy. It matters with QBs, but honestly, I don't see the rating difference throughout each postion.
2. Does this mean that it will still take 45 min - 1 hour to recruit? Recruiting has become a real chore for me and it takes away from the game. I remember back in the day I could get a whole season done in about a day or so...now it takes forever.
3. If this does work as intended, wont it mean that we can just scout 3-4 star recruits and get a good coach instead of focusing on 5-star guys?
2. You could just use quick call if its that bothersome. If ratings really matter, I could see myself sinking a half hour or more into recruiting every week.
3. I don't think thats how it will work. Even with a great coach, progression can only be so fast. If a guy comes in at a 70, even with great coaching, he's not likely to make it past an 85 or so by his senior year. A 5 star guy with a poor coach is likely to start out at around an 80 and end up around a 90. At least, that was my experience last year.Writer for Operation Sports
Gamertag (Xbox One): Bengerman 1031
PSN Name: BadNewsBen
Twitter: @BadNewsBenV
Twitch: www.Twitch.TV/Bengerman10Comment
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Re: Five Reasons to Be Excited for NCAA 13: #4 Scouting Gems and Busts
this is what i'm wondering too.
all be it, it's a bit confusing to me. take the posted pic, the highlighted guy has an OVR of 80. does that mean once he signs he might come in as a 60, or then again potentially come in as a 90?
so you recruit as you did last year, then just wait and see?
i do agree though, it makes recruiting more interesting and life like with the bust potential. God knows we've seen a ton of it at QB in Neb.Comment
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Re: Five Reasons to Be Excited for NCAA 13: #4 Scouting Gems and Busts
Recruiting has and will always be the best part of NCAA to me. It sounds like you should just let the CPU recruit for you to make it go by faster.BuffEye Rosters available on the Xbox 360 and PS3. The most in-depth roster for NCAA 14 and beyond.
Xbox 360: BuffEye Rosters
PS3: BuffEyeRostersComment
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Re: Five Reasons to Be Excited for NCAA 13: #4 Scouting Gems and Busts
The presence of these players is great, seeing the Overall before they get on your team, and having the game label them gems or busts, is not so great. During scouting you should just see the shifts in their individual ratings while the OVR remains hidden. If you see a WR's catching rating go from 75 to 55 you can make your own determination that he may end up being a bust.
So this is a solid addition, even if they're holding our hand a bit too much with its implementation.Jordan Mychal Lemos
@crypticjordan
Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.
Do the same thing tomorrow. And the next. Now do it forever.Comment
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This is no different than the college football you watch on TV. Eric Page amassed over 300 catches in his first three years at Toledo only to declare for the draft early and not get drafted. The kid dominated the MAC for three years but didn't have the physical abilities to be drafted by the NFL. Do not always go off the overall ratings. It is just a fictitious numerical rating the game comes up with.
Recruiting has and will always be the best part of NCAA to me. It sounds like you should just let the CPU recruit for you to make it go by faster.Comment
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Re: Five Reasons to Be Excited for NCAA 13: #4 Scouting Gems and Busts
3. I don't think thats how it will work. Even with a great coach, progression can only be so fast. If a guy comes in at a 70, even with great coaching, he's not likely to make it past an 85 or so by his senior year. A 5 star guy with a poor coach is likely to start out at around an 80 and end up around a 90. At least, that was my experience last year.
- Mariota (Oregon) 79 to 93
- Ely (Alabama) 73 to 86
- Hirschman (Colorado) 69 to 80
- Driskel (Florida) 75 to 85
This was with coaching contracts turned off by the way.BuffEye Rosters available on the Xbox 360 and PS3. The most in-depth roster for NCAA 14 and beyond.
Xbox 360: BuffEye Rosters
PS3: BuffEyeRostersComment
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