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Old 06-22-2012, 01:27 PM   #196
Hooe
Five Becomes Four
 
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Join Date: Aug 2002
Location: Culver City, CA
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Re: Gridiron Heroes: TecMMO Super Bowl Reborn! OFFICIAL THREAD

Unity3D has some interesting performance idiosyncrasies, but once you get used to them, it is pretty useful for putting together things very quickly. I know first-hand how powerful it can be too; the last few games I've worked on at SRRN Games - Ash II: Shadows, Ash [Android version], and Always Outnumbered: Survival - have all been built in Unity3D. The ability to deploy cross-platform with minimal headaches is a huge plus.

What sort of engine were you all using beforehand? Proprietary? Some other licensed tech?
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