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Old 06-23-2012, 12:33 PM   #32
PSUEagle
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Re: Rethinking Blitzing and Show Blitz in Madden/NCAA

Quote:
Originally Posted by shttymcgee
That second blitz isn't something you're going to see too much of. I'm not saying it couldn't ever be run, it's sound in the sense that it is 3 under 3 deep, but it is asking way too much out of the LILB. How is he supposed to get to flats on the other side of the formation? If it's 2x2, it's an easy completion.

Just to play devil's advocate with the first blitz, when the offense sees the LILB creeping outside (using your manual show blitz idea), they should zone that off and pick up all the rushers. This is how this stuff gets picked up on saturdays and sundays. Little tip-offs like that, especially DL tightening their techniques, is what leads to fire-zones being blocked. In reality, most fire-zones get blocked. It is more common that there is no free rusher than when there is one.
I agree with this: that's a blitz that really can only be run against 3X1. And even then, you would need to have the backside corner locked up in man coverage. The backer playing Seam/Curl/Flat (SCIF) would then relate to the first crosser or to the back if he releases weak. But since the offense is usually going to slide weak in turn protection (half-slide), the back will probably go to the other side (since the back and center almost never go to the same side in Pass Pro unless the QB makes a TOM [Tailback On Mike] call).

It also illustrates my earlier points about how blitzes need to be adaptable based on offensive formations: certain stock pressures can't be run against certain formations and still be "sound." Different guys will pressure based on the offensive set. For example, against 2X2 with two detached slot receivers, a 3-4 team playing Quarters really can't pressure an OLB in the Base defense because they need them both to walk out and at least apex (split the difference) between the receivers and offensive tackles to their respective sides. If the formation were 2X2 with a TE in the box, though, you can pressure with the SOLB.

Little details like the above is the difference between playing successful team defense: if you're unsound in alignment you're beaten from the start.

Back on topic: I would set up the show blitz mechanic so that guys would start milling around like the Steelers do in their "Chaos" package. Once you hit the button, you're stuck with it: you can't change back unless you audible the entire defense (to prevent the shake blitz).

I also want an option to pick what kind of pre-snap shell I want on defense: I don't necessarily always want to start my alignment in 2 High every snap and roll late. However, either way I want my backers to pre-align where they need to be: i.e, If I'm in an Under front and I have my safety rolling weak the WILL and MIKE better ****ing BOSS (Bump Out Strong).

Good post.
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