"I can't really talk about it much, but I think what we're doing is really cool," Weber said. "Maybe we're not hearing a lot about [Wii U] today or in this week, but I certainly believe it's going to be a product we're going to be proud of.
"Here's what I will say, and she," Weber added pointing to a publicist sitting in on the interview, "may not want to hear me say this, but it's the truth: Whatever we release on the Wii U will not be a cartoony, dumbed-down, arcade football experience. It will be the real deal, HD simulation football."
"Here's what I will say, and she," Weber added pointing to a publicist sitting in on the interview, "may not want to hear me say this, but it's the truth: Whatever we release on the Wii U will not be a cartoony, dumbed-down, arcade football experience. It will be the real deal, HD simulation football."
"Conceptually we look at it in the same kind of way," Weber said, of SmartGlass and Wii U's tablet. "I think our designers are trying to solve problems around, 'How do you take advantage of the smart glass, on either device, and what kind of functionality does that unlock? And I think it'll benefit both."
"To be more specific, we have Wii U in development now [for Madden], we'll learn from it and it'll take us further in terms of delivering on the SmartGlass," Weber added.
"To be more specific, we have Wii U in development now [for Madden], we'll learn from it and it'll take us further in terms of delivering on the SmartGlass," Weber added.
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