Flexbone question

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  • pj_28
    Rookie
    • Jun 2011
    • 203

    #1

    Flexbone question

    Does anyone here run a dynasty with the flexboneoffense? I have always run a spread butam thinking about changing it up just for the sake of change. How has your success been with it? How do you recruit for it? <?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office"
    Last edited by pj_28; 07-03-2012, 03:01 PM.
  • WipeOut464
    Rookie
    • Jul 2010
    • 352

    #2
    Re: Flexbone question

    It's a grind. I've played around with it in a dynasty or two, and I always wind up converting to a spread option or power-I option look.

    The real problem with the offense is that too many of the plays are busted. Midline options, some of the speed options, toss sweeps (but not rocket sweeps), and especially option passes are all broken in some fashion. Until EA gets true read-and-react working for run defense, I doubt this offense will ever work quite right.

    Anyway, personnel wise, try to recruit a bruiser power back to use for your B-back (mistakenly labeled as a FB), speedsters for your two A-backs, and some WRs with strength for blocking (not that it'll help all that much). Stick with scramblers for the QB or look for duel-threat athletes with speed. Run-first linemen, too.

    I also load up on TEs rather than WRs. Since your passing game is going to suck and WRs are mostly useless blockers, a good mix of blocking and receiving TEs are usually more useful.

    I find it's more fun to run the offense against humans than the CPU.
    GAMEPLAY ABOVE ALL
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    Comment

    • MacDiiddy
      Rookie
      • Jul 2010
      • 138

      #3
      Re: Flexbone question

      Originally posted by WipeOut464
      It's a grind. I've played around with it in a dynasty or two, and I always wind up converting to a spread option or power-I option look.

      The real problem with the offense is that too many of the plays are busted. Midline options, some of the speed options, toss sweeps (but not rocket sweeps), and especially option passes are all broken in some fashion. Until EA gets true read-and-react working for run defense, I doubt this offense will ever work quite right.

      Anyway, personnel wise, try to recruit a bruiser power back to use for your B-back (mistakenly labeled as a FB), speedsters for your two A-backs, and some WRs with strength for blocking (not that it'll help all that much). Stick with scramblers for the QB or look for duel-threat athletes with speed. Run-first linemen, too.

      I also load up on TEs rather than WRs. Since your passing game is going to suck and WRs are mostly useless blockers, a good mix of blocking and receiving TEs are usually more useful.

      I find it's more fun to run the offense against humans than the CPU.
      Yes, Yes, Yes


      I am a huge flexbone/option fan. I always use the flexbone online and when I play others. Everything Wipeout said is 100 percent accurate. Way too many broken plays. And worst of all is the Speed Pass. This is the options home run ball. The best/most unstoppable play in football (on paper). and yet it is impossible to execute. Part of the reason is because the Oline bucket steps and forms a pocket instead of run blocking on the pass play.

      Comment

      • Sublime12089
        The Legendary Roots Crew
        • Jun 2003
        • 1495

        #4
        Re: Flexbone question

        In some dynasties, I run a multiple formation offense and include the Flexbone. I formation sub in a backup QB with speed, accel, and agility as well as the players that fit the scheme(mostly backups) then run a drive or two out of it as a change of pace on occassion. Seems to work ok as a change of pace.

        I have considered doing an all flexbone dynasty but more balanced in the pass-run ratio than most. Just establish the run and then when the safties creep up, start throwing the ball. If you have the right personel the Flexbone can actually offer a decent passing game, esp when set up by the option.

        Comment

        • C the Lyte
          Left side, strong side
          • May 2009
          • 2253

          #5
          Re: Flexbone question

          Originally posted by WipeOut464

          I find it's more fun to run the offense against humans than the CPU.
          This. I've had so many ppl rage quit against me when using GT it's unreal. It's really frustrating for them especially if they don't know how to stop/contain it.

          That myte be why so many plays are broken though, if run correctly on the user side and implemented properly by the dev teams, it can be unstoppable.
          EXPERIENCE MAYHEM FOOTBALL

          Comment

          • pj_28
            Rookie
            • Jun 2011
            • 203

            #6
            Re: Flexbone question

            The problem you guys have talked about with the option pass is why I have never been able to stick with it. Thanks for the advice with it.

            Comment

            • fballturkey
              MVP
              • Jul 2011
              • 2370

              #7
              Re: Flexbone question

              Basically what wipeout said. It's difficult (and a little boring) to run an all-flexbone offense, but I ran a 50/50 flexbone/I form running focused offense and did alright. Fast HBs, fast and accurate QBs, and good blocking across the board are what I recruited for.
              Teams: Minnesota Vikings, Cincinnati Reds, Marshall Thundering Herd, Virginia Tech Hokies (2010 alum)

              Comment

              • PowerofRed25
                MVP
                • Jul 2011
                • 1506

                #8
                Re: Flexbone question

                I've tried running an all-Flexbone offense but with the staggering amount of broken plays, I just couldn't stick with it. I do usually have a Flexbone formation or two available to me. In my air raid, I had a few Flexbone formations where I would sub in 4 WR's and use it as a short yardage formation or catch guys off guard and throw out of it. My favorite thing to do would be open in Flexbone Normal (4WR package), wait to see if the D adjusts and then audible to Shotgun Spread.

                I did run more traditional flexbone sets in my Tom Osborne Nebraska playbook. Old Nebraska used Double Wing sets quite a few times as well as lining up in traditional one back sets but motion a wingback around just like in Flexbone. It is a great offense as a change of pace, but it is VERY difficult to be 100% flexbone, 100% of the time.

                Comment

                • Lets Mosh
                  Rookie
                  • Jun 2012
                  • 104

                  #9
                  Re: Flexbone question

                  I agree with the others above that have mentioned the broken plays. The way the defense is reacting to the read option on the demo gives a glimmer of hope, but I'm still pessimistic. The key is the mixing in a lot of motions, fake snaps with motion, audibles, etc. I would love to implement this as the major part of my offense, but the way the game is set up, its too much risk with not enough reward.

                  With that said, my favorite play is still the flexbone misdirection. I laugh everytime I run on vs someone online with a mic and they say something to the effect of, "how did he get the ball?"

                  Comment

                  • pj_28
                    Rookie
                    • Jun 2011
                    • 203

                    #10
                    Re: Flexbone question

                    From what I am hearing this will just be an occasional mix it up thing but not an offense I will be able to build a team around.

                    Comment

                    • GruffyMcGuiness
                      Rise up!
                      • Mar 2012
                      • 1354

                      #11
                      Re: Flexbone question

                      Originally posted by pj_28
                      From what I am hearing this will just be an occasional mix it up thing but not an offense I will be able to build a team around.
                      I've never lost to anyone online while using Georgia Tech because no one really knows how to stop it. You'll always get AT LEAST 3/4 yards a play. Same goes for games against the computer. I don't get a ton of huge plays but always a consistent 3/4 yards.

                      Comment

                      • Kaiser Wilhelm
                        MVP
                        • Sep 2010
                        • 2790

                        #12
                        Re: Flexbone question

                        I usually run with Army. The base plays work fairly well. I actually like the Flexbone, however there are numerous busted plays. Every option pass play, in 2012, might as well have been removed.

                        When I run the offense I usually just keep flipping formations but running the base Triple Option play. The issue that starts is when players start to commit defenders to a blitz. Many plays take far too long to develop, and the plays that do not are maybe 10 total, if that and only come in three or four formations.

                        With the way EA has it set up, the wishbone can be very effective, if you really commit the playbook to heart, but very limiting in what you can do. Your base play is your most effective. Read the formation and the DE. One your opponent begins to commit, hit him with a quick pass play. I have beaten guys playing as Ohio State with Army because people just don't know how to defend the Triple Option.

                        If you plan on running a dynasty, make sure you can get a mobile quarterback. You rarely have to throw a pass if you run it correctly.
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                        • PowerofRed25
                          MVP
                          • Jul 2011
                          • 1506

                          #13
                          Re: Flexbone question

                          Originally posted by pj_28
                          From what I am hearing this will just be an occasional mix it up thing but not an offense I will be able to build a team around.
                          If you want to run power option, you can make a custom playbook with option out of the I and/or Wishbone and then add Flexbone as a change of pace.

                          I had a no huddle package in my power option offense that was just I Slot and Flexbone Trips. My base play in I Slot was a the Triple Option with HB Iso as the quick run audible. And then I audibled to Flexbone Trips (or Wing) Right and my FB split to the wing. Everything else remained the same so it was a super fast shift and then I'd run Triple Option away from the shift.

                          You can get creative and work Flexbone into just about any offense without needing to run it 100% of the time. There were games I used Flexbone 3/4 of my plays and games I barely used it once.

                          Comment

                          • gTg
                            Rookie
                            • Jul 2010
                            • 18

                            #14
                            Re: Flexbone question

                            I much prefer running out of the wishbone with GTs personnel. There are alot more effective plays out of the wishbone, especially the sweeps and power options.
                            THWG

                            Comment

                            • mattynokes
                              Pro
                              • Mar 2004
                              • 975

                              #15
                              Re: Flexbone question

                              I wouldn't rule out a true flexbone option offense until we see how it plays on NCAA '13. I ran an option offense for the majority of my Ohio Bobcats dynasty (link in signature) and it seemed to be too easy with the option glitch. It seems either the CPU would gang up and shut it down or the LBs and CBs would freeze up on the glitch and it'd be an easy first down run. If the glitch is fixed I think it'd be very fun to run on NCAA '13.

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