Think about Basketball, Baseball, and even Soccer. Baseball itself doesn't change year to year. You don't have to worry about complete system changes as far as offense and defense go, you just have to make the pitcher/batter interactions true to life as well as the fielding. Going "sim" in all of these areas is much easier to accomplish than it is in a football game.
In Basketball there are only 5 players on the court at a time, basketball offenses generally don't have any major changes and from level to level there isn't a drastic difference in the way the game is played itself.
In soccer there are 11 players on the field, but at any given time there are only a handful of interactions going on at a time.
In football you have 11 players on each team all interacting with each other and responsible for many different things at every second of a play. Each player has so many different responsibilities based on what the other team does it is tough to represent in a video game AI. Hell playing football in real life people have trouble learning schemes and not making mistakes within them.
Then we get to the current gen of consoles and the graphics. We all loved NCAA 06, but the lesser graphics allowed us to look past things that we can no longer look past. The graphics getting better and better lead us to complain about things like facemasks, sock length, small jersey inaccuracies. It also highlights the flaws in individual player interaction. Any little awkward interaction is just exaggerated by us having the enhanced graphics that allow us to see that.

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