Anyone have a good cpu v cpu slider set? Ive been playing around with secelites set from last yr but cant dial it in for a sim cpu v cpu game..but Its semi close. seems like no matter what I try the qbs alwaya throw for like 350 to 400 a gm. What are some specific cpu v cpu sets out there that produce realistic #s... And range from games like offensive shootouts to defensive struggles?
cpu vs cpu sliders
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Re: cpu vs cpu sliders
I've been playing around with this as well. The problem with the QBs throwing for 400 yards seems like it might be impossible to stop.
Most of the game will look good, but then you almost always have a few plays a game where the defense gets beat for a long pass. The zone coverage is so bad no matter where you put the sliders.
The most frustrating part is that it shows up late in games and at the end of the half. The cpu will start throwing deep and completing passes. The dbs will stare into the backfield, and the receiver will run right by them. -
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I think ive hit on a slider set for cpu v cpu.. Gunna test a cpl more firstComment
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I think ive come across a good set. Its pretty much the same set as the iliveforthis thread. A couple minor tweaks n auto subsComment
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Cpu vs. cpu seems like it is almost broken unless a patch is made about the pass coverage. There appears to be no slider set that prevents a lot of broken coverages and long pass plays, especially at the end of the half and game.
A post was made on the main forum about the cpu switching to 'aggressive' zone coverage throughout the game. Maybe that has something to do with it.Comment
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I passed out last night. But im still tweaking some things. But I dont have the deep ball issue with what I currently have in my settings. Gunna run one more game amd if all goes well ill postComment
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Never tried it but dont see why not. Quick update.. Doing a dynasty game.. Miami at unc (unc is my team..but run my games cpu v cpu... 7:38 to go, canes up 17-14. Thats with 9 min qtrs. and game is in the snowComment
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Update for u guys... Im still tweaking with threshold some.. But in the end od the first qtr of this gm... S carolina n unc are tied at 0... Keep in mind both teams running a pro style run first offense. One this game wraps up I will play gm that involves a air raid team and then a gm with a triple option tm then ill get a better idea where we r atComment
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My s carolina game is in the final cpl mins... Unc leads 17 to 16. USC was on the verge of a td,, when trailing 17 to 13...but qb got hurt on 1st n goal n drive stalled. One thing I have noticed that im excited abt... I have seen s carolina 2 seperate times go on long drives... One was 12 plays for like 75 yds...chewed up ovr 3 mins of clock. And another was 10 play, 52 yds that took up like 3 and a half mins.Comment
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Unc just scored on a sick PA pass.. unc had been pounding all game.. Safety bit..left te wide open in middle of fieldComment
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So for the air raid gm.. I.chose ut san antonio @ houston.
At the end of 1, houston is up 14-0. Hou has 182 offensive yds, utsa has 41... To be expected.Comment
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Well.. Stunningly.. Utsa scores. On a play action pass deep... Caught safeties looking in backfield... 14 to 7 hou in 2nd.Comment
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Well utsa had a big 2nd qtr... Now were tied at 21 a piece at half. Upset alertComment
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