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Old 07-18-2012, 03:17 PM   #40
TeamHawkins
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Join Date: Jun 2012
Location: Florida
Re: I'm sick of the computer cheating

Quote:
Originally Posted by aspengc8
Interesting AI you have there, EA.

Me as Buffalo, CPU as Kent St.

I come to the line in 4WR-Spread, play call was smash corners.

CPU comes out in dime 3-2-6. Initial pre-snap read shows both safeties high, MOFO. No press, no one showing blitz.

I audible to run (stick down).

Both safeties dart to the line, one of the nickelbacks slides in showing blitz. Ok, cool.

I reset back to smash corner.

Defense resets.

I reset again, thinking maybe I will bluff the audible to the CPU.

They stay.

Audible to run again.

Defense shows heavy blitz again.

What the hell kind of programming is this? Its like a built in IF/THEN statement so they are prepared for whatever you are running. There's no chess match, no out thinking the other CPU coach, no bluffing or trying to get them out of position. Basically half of football thrown out the window. Gone.

EDIT: this is on AA
The reason for this is because the initial game engine was built on speed. Nothing else. Player speed would be the end all tell all. Then they started with all these gimmicks and feature sets that did nothing for the core game engine. So the CPU cheating will always be there until they scrap their game engine or someone else gets their hands on a football license.
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