Madden NFL 13 Video - Gameplay with Kinect - Operation Sports Forums

Madden NFL 13 Video - Gameplay with Kinect

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  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 33223

    #1

    Madden NFL 13 Video - Gameplay with Kinect

    <iframe width="560" height="315" src="http://www.youtube.com/embed/fxFq7qJhIjg" frameborder="0" allowfullscreen></iframe>

    If you can't view the embedded video, click here.

    The video mostly goes over Kinect functionality, but there are very brief glimpses of gameplay.
    Steve Noah
    Editor-in-Chief
    http://www.operationsports.com
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  • Big FN Deal
    Banned
    • Aug 2011
    • 6076

    #2
    Re: Madden NFL 13 Video - Gameplay with Kinect

    "For the people that think they can't play sports games, it made it easy.."
    Tyler Gamestop

    I realize he was referring to the Kinect feature but this quote sums up EA/Tiburon's main goal for next-gen Madden, to this point.

    Comment

    • SteelerSpartan
      MVP
      • Apr 2007
      • 2907

      #3
      Re: Madden NFL 13 Video - Gameplay with Kinect

      Originally posted by Big FN Deal
      "For the people that think they can't play sports games, it made it easy.."
      Tyler Gamestop

      I realize he was referring to the Kinect feature but this quote sums up EA/Tiburon's main goal for next-gen Madden, to this point.
      which wouldn't be a problem if realism wasn't always taking the back seat to it


      On the plus side....its been a while since Ive been able to smile and appreciate what Infinity does do well in its current state.....Tackling....Minus that horrible looking shoulder charge animation, those tackles gave the football freak inside me a tickle
      Here We Go Steelers!!! Here We Go!!!

      My CFB Teams:
      Marshall..WVU-Go Herd/Eeers!!!


      Comment

      • billsmafia13
        Banned
        • Oct 2011
        • 469

        #4
        It was good seeing a player fall on his stomach and stand-up from that position. Felt like the vids I've seen, the ball carrier or defender would flip or roll over to his back before he could stand up.

        Comment

        • SageInfinite
          Stop The GOAT Talk
          • Jul 2002
          • 11931

          #5
          Re: Madden NFL 13 Video - Gameplay with Kinect

          Pretty cool moments from the video....




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          • huskerwr38
            MVP
            • Mar 2009
            • 1552

            #6
            Re: Madden NFL 13 Video - Gameplay with Kinect

            @SageInfinite I didn't like the one where Adrian Peterson gets bowled over by a 5'11 185lb corner, ala Steve Atwater and Christian Okoye.

            Comment

            • aholbert32
              (aka Alberto)
              • Jul 2002
              • 33173

              #7
              Re: Madden NFL 13 Video - Gameplay with Kinect

              Originally posted by huskerwr38
              @SageInfinite I didn't like the one where Adrian Peterson gets bowled over by a 5'11 185lb corner, ala Steve Atwater and Christian Okoye.
              I dont have an issue with that at all. Look at the angle he hit him. Peterson is off balance and the CB hit him square with his shoulder.

              Comment

              • huskerwr38
                MVP
                • Mar 2009
                • 1552

                #8
                Re: Madden NFL 13 Video - Gameplay with Kinect

                Originally posted by aholbert32
                I dont have an issue with that at all. Look at the angle he hit him. Peterson is off balance and the CB hit him square with his shoulder.
                He's not off balance and his momentum is still going forward. Plus, Peterson at 215lbs, is 30lbs heavier. I still don't like it, I just don't believe that hit could happen, especially with the him just standing there like that after he hits him. A hit like that, from a much smaller person into a much larger person, would at least made his momentum fly forward as he hits him. Not just stand there like he hit a small child.

                Comment

                • LBzrule
                  Hall Of Fame
                  • Jul 2002
                  • 13091

                  #9
                  Re: Madden NFL 13 Video - Gameplay with Kinect

                  Originally posted by aholbert32
                  I dont have an issue with that at all. Look at the angle he hit him. Peterson is off balance and the CB hit him square with his shoulder.
                  The only issue I have with it, is the kill shot + football placement by Peterson, I think the football should be on the ground.

                  Comment

                  • ImaGamer_OS
                    Future EA Game Changer
                    • Apr 2012
                    • 529

                    #10
                    Re: Madden NFL 13 Video - Gameplay with Kinect

                    Loved what I saw from some of the game play showing off the Infinity Engine. Not sure how anyone can take anything from that video and spin it as being negative? Since joining OS that is one thing that still baffles me to this day from some of our members.
                    Support: Indianapolis Colts - LA Lakers - Chelsea FC - Ferrari F1

                    Comment

                    • Big FN Deal
                      Banned
                      • Aug 2011
                      • 6076

                      #11
                      Re: Madden NFL 13 Video - Gameplay with Kinect

                      Originally posted by LBzrule
                      The only issue I have with it, is the kill shot + football placement by Peterson, I think the football should be on the ground.
                      I really fell like a downer today but I wonder if we will ever see what you are referring to factored in. The wrap up button for securing the ball is a great addition but I am afraid it will never see its' full potential because so many gamers want all the reward but little to no risk. The added risk to using User controlling a player with a lesser carry or catch rating and anytime any player is taking a big hit, should be the need to secure the ball. I despise the fact how the ball magically sticks to players hands and just that added necessity to consistently wrap up/secure the football would make offense that much more realistically challenging for the User.

                      Even for User receptions I wish success would require not only that the User receiver get their hands on the ball but have to possess it and complete the process by securing the ball with the wrap up button. This would allow for more realistic drops for catches and INTs instead of an instant catch or drop.

                      User control is far too often used as an excuse for making actions in Madden more manually successful, when manual control should be inherently more challenging but potentially more personally rewarding than trusting the AI. If I can either trust the AI, ie the virtual player or do it myself for a far greater success rate, that's really not much of a choice.

                      Comment

                      • billsmafia13
                        Banned
                        • Oct 2011
                        • 469

                        #12
                        Originally posted by LBzrule
                        The only issue I have with it, is the kill shot + football placement by Peterson, I think the football should be on the ground.
                        I think the real problem is hit awareness, or that there is no hit awareness. Peterson would get blasted if he had lost momentum and balance + was standing straight up. What makes it unrealistic is that Peterson or any other
                        Rb would duck, lower a shoulder, do something so the hit wasn't clean. Very rarely do players get blasted because they know how to maneuver and avoid big hits. Player momentum isn't enough to tone down the amount of hard hits currently in madden.

                        Comment

                        • poster
                          All Star
                          • Nov 2003
                          • 7509

                          #13
                          Re: Madden NFL 13 Video - Gameplay with Kinect

                          Major Wright (S) is the one who hit AP. He sure as heck can't cover, so perhaps he has a high hit rating, or whatever that type of rating on D is called.

                          Comment

                          • LBzrule
                            Hall Of Fame
                            • Jul 2002
                            • 13091

                            #14
                            Re: Madden NFL 13 Video - Gameplay with Kinect

                            Originally posted by poster
                            Major Wright (S) is the one who hit AP. He sure as heck can't cover, so perhaps he has a high hit rating, or whatever that type of rating on D is called.
                            Based on the past I can't give them that much credit. I'd bet his hit power is mediocre to low. It's just an animation playing out. If his hit power is high I would like to know what he's done to garner that reputation.

                            Comment

                            • DeuceDouglas
                              Madden Dev Team
                              • Apr 2010
                              • 4313

                              #15
                              Re: Madden NFL 13 Video - Gameplay with Kinect

                              Originally posted by poster
                              Major Wright (S) is the one who hit AP. He sure as heck can't cover, so perhaps he has a high hit rating, or whatever that type of rating on D is called.
                              Isn't it Jonathan Wilhite that hit him?

                              Comment

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