NHL 13 Demo Video - True Performance Skating Tutorial - Operation Sports Forums

NHL 13 Demo Video - True Performance Skating Tutorial

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  • infinityBCRT
    Rookie
    • Aug 2009
    • 86

    #16
    Re: NHL 13 Demo Video - True Performance Skating Tutorial

    The new push puck animation from the Demo Tutorial Video looks *really* bad. Like NBA Elite 11 levels of bad. The puck magically pulls back with the stick to make it look magnetized (which goes against "the puck is looser" comments we've seen in other videos). I don't buy the idea that they can't fix it. Even if the puck isn't really loose they can still make the animation in a way such that the puck doesn't slide backwards.

    Furthermore I wonder if thats the new push puck mechanic or if you can still do it manually with LB to get bigger pushes (great for avoiding opponents). I remember the first year Push Puck was introduced it was an awesome mechanic and it let you smoothly tab LB without losing momentum, but a year or two later it was changed such that you could only tap LB once because if you tried to do it multiple times your player would slow down to catch the puck before doing it again. I'd really like to see the former way because thats more realistic.

    On another note, I'm really intrigued to see how the poke check works this year. One thing that has bothered me in years past is that in years past you haven't really been able to adjust the reach of your player, only the angle that they are pointing the stick. And players also automatically go into a glide when pokechecking which puts them at a severe disadvantage. The one thing 2K did great in the latter years was penalty killing because defenders could pokecheck freely while moving their feet and it felt and looked a lot more realistic.

    By the way, I'm not undermining the freaking incredible work they've done this year, but as this game gets better and better and better every year, every little mistake gets more and more noticeable. Overall, everything else looks and sounds fantastic this year. They may also need to work a bit on players getting checked animations (there seems to be a lot of flopping), but thats the only other major complaint I have about gameplay.
    Last edited by infinityBCRT; 08-14-2012, 07:54 PM.
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    • Gagnon39
      Windy City Sports Fan
      • Mar 2003
      • 8548

      #17
      Re: NHL 13 Demo Video - True Performance Skating Tutorial

      Originally posted by infinityBCRT
      The new push puck animation from the Demo Tutorial Video looks *really* bad. Like NBA Elite 11 levels of bad. The puck magically pulls back with the stick to make it look magnetized (which goes against "the puck is looser" comments we've seen in other videos). I don't buy the idea that they can't fix it. Even if the puck isn't really loose they can still make the animation in a way such that the puck doesn't slide backwards.
      I have to agree with this.
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      • RealmK
        Banned
        • Sep 2003
        • 4199

        #18
        Re: NHL 13 Demo Video - True Performance Skating Tutorial

        Originally posted by Gagnon39
        I guess you don't plan on playing online. This will be exploited, mark my words. Other than that, the game looks fantastic.
        If the puck and players are easier to knock loose on stick or body contact, how will it be exploited? Again why don't we wait to play the game before talking about how this feature or that feature is going to be an exploit?

        For years people complained about the turn on a dime at full speed skating engine and how unrealistic it is, we now have a momentum based skating engine, complete with pivots, skates digging into the ice during high speed turns making the chance of blowing an edge more probable, and the such and hey let's complain about the backskating not being 100% perfect without playing it first.

        It never ends, people no matter how much something is improved will find something to gripe about.

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        • gopher_guy
          The Kaptain
          • Jul 2011
          • 7390

          #19
          Re: NHL 13 Demo Video - True Performance Skating Tutorial

          Originally posted by Gagnon39
          I guess you don't plan on playing online. This will be exploited, mark my words. Other than that, the game looks fantastic.
          I don't know, I guess we'll see.

          But if what we're hearing is correct (that it will be easier to knock the puck away while in back skate), I think it has the potential to be the opposite. I have visions of people trying to back skate like crazy against me in online play, but I'll just check/poke check them and easily gain possession back.

          Then maybe a smart@ss message after the game is over and I win: "Maybe you should buy a figure skating game?"
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          • Gagnon39
            Windy City Sports Fan
            • Mar 2003
            • 8548

            #20
            Re: NHL 13 Demo Video - True Performance Skating Tutorial

            Originally posted by gopher_guy
            I don't know, I guess we'll see.

            But if what we're hearing is correct (that it will be easier to knock the puck away while in back skate), I think it has the potential to be the opposite. I have visions of people trying to back skate like crazy against me in online play, but I'll just check/poke check them and easily gain possession back.

            Then maybe a smart@ss message after the game is over and I win: "Maybe you should buy a figure skating game?"
            Yeah, I hope you're right.

            Either way, I'm as pumped as anyone about this game and I know it seems that I do get hung-up on a few issues here and there. But I think it is important to voice our criticisms about the game as well as our praises. There's no doubt the game will be good but I can't hide the fact that I don't like the backwards skating that I've seen and and don't like the fact that the puck magnetically comes back to the stick while a player is skating with it.
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            • Gagnon39
              Windy City Sports Fan
              • Mar 2003
              • 8548

              #21
              Re: NHL 13 Demo Video - True Performance Skating Tutorial

              Here's what people will do online...

              Skate out of their own zone backwards with the puck. When a defender comes in close to them, spin left or right and blow by them. Just a prediction.
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              • Dispatch
                MVP
                • Jan 2006
                • 2339

                #22
                Re: NHL 13 Demo Video - True Performance Skating Tutorial

                Originally posted by Gagnon39
                Here's what people will do online...

                Skate out of their own zone backwards with the puck. When a defender comes in close to them, spin left or right and blow by them. Just a prediction.
                I think players who are skilled on D will be able to handle this. Personally I would just sit back and hold my gap, wait for a forward on my team to do a little back checking. Hopefully something like this is all it takes.

                I'm extremely optimistic though and I'm hoping this game raises the bar for NHL games.

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                • bwiggy33
                  MVP
                  • Jul 2006
                  • 2003

                  #23
                  Re: NHL 13 Demo Video - True Performance Skating Tutorial

                  I'm really disappointed the puck is magnetized to the stick of the player. To me that's why we don't have any turnovers or players losing the puck by making too many moves. I just wish there was some way for EA to at least make it look better than what it does. I mean the puck is literally moving back and forth depending upon where the stick is. I understand that you can't really have the puck 100% loose because there would be too many turnovers with no flow, but I just wish it looked as if the puck wasn't magnetized to the stick. I guess I'm just going to have to deal with it as I do with some of the other things that bother me about the game.

                  At any rate the skating will be interesting to try. I'm not really sure what to expect quite yet. I think it definitely will be a huge improvement over the skating we have had since 07. The explosiveness in the strides looks really sweet. I will say that I'm not digging the fact they left the "hustle" button (L3) in. To me it's an absolute cheese move. I think the skating should just be left at how they described in the video without the L3 portion. It would put more emphasis on the speed and acceleration ratings of the player rather than the push of a button to go even faster. Hell player ratings is why EA said they took out the speed burst in the first place. Ultimately though the L3 is used online which I no longer play so I shouldn't really have to worry about it unless the CPU starts doing it.

                  Overall though it will be really interesting to play the demo. For me the game can only get better so I'm pretty excited to try it out with the knowing that I can't really dislike the game much more than I already do with NHL 12.
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                  • MizzouRah
                    All Star
                    • Jul 2002
                    • 8433

                    #24
                    Re: NHL 13 Demo Video - True Performance Skating Tutorial

                    Can't wait until next Tuesday!

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                    • poster
                      All Star
                      • Nov 2003
                      • 7509

                      #25
                      Re: NHL 13 Demo Video - True Performance Skating Tutorial

                      That looks awesome. Finally, an EA Sports game that cares about momentum and movement. I used to be a big hockey fan like alot of you on this forum, back in the day. I may have to get back into the game/sport, as this seems to be a great game for a franchise player like me.

                      Perhaps not being totally up on everything in the sport, would make me nitpick less.

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                      • FBeaule04
                        MVP
                        • Apr 2005
                        • 1110

                        #26
                        Re: NHL 13 Demo Video - True Performance Skating Tutorial

                        Originally posted by Gagnon39
                        I guess you don't plan on playing online. This will be exploited, mark my words. Other than that, the game looks fantastic.
                        That's not a valid argument. The game is already too much programmed because of online glitching that it makes the game offline poor.

                        Exhibit A : If AI goalies are too good, kids who play online will whine like crazy because they can't score 20 goals in 15 minutes of play. EA will tone down the goalie, making it a Kraft Cheese Fest. The result offline will be a game totally out of control.

                        Exhibit B : The AI can't be too good online because teams who play with only 2 human would gain an advantage on 6 humans on the same team. Solution, EA screw the AI online last year, making more dumb than Chad Johnson, and therefore, advantage goes to human players. The problem with that is if you play offline, with player luck, the AI is playing like a Novice A who was just put on skates for the first time.

                        Online is a jungle. Any little thing that someone can exploit will be exploited online. Want to do a list? Board play, curve shots, pushing the puck, goalie interference, etc, etc, etc.

                        All you have to do when playing online is too start with the premisse that if you had the option to sell your mother to gain an advantage, half the guys would do it while the other half wouldn't because they have sold her to gain an advantage online in a One-Person Shooter game like Gears or Call of Duty.

                        In fact, online players are like politicians. You know there's some who are honest and play the game without cheating, but you never see them, since there's so tired of sharks playing in the same water that they go back to something else.

                        The only way to avoid glitching and exploits online is to program two bars with a square ball and when the opponent's can't stop the ball, you get a point. Well, it's called Pong, but it was working.

                        Enough said about online playing!

                        As for the video, I find it interesting and the slowing down on turns was more than needed. That game is playing too much like Ice Capades, it's good that they implement this. On the other side, the pucked glued to stick is a problem, but I need to see more when there's pressure on a player. Even the best puck handler in the game lose the puck when there's too much traffic, it would be nice to have something like this but...I don't want a turnover fest with NHL guys, that would make CHL players lose the puck every seconds and a turnover fest is worse than a puck glued to the stick fest.
                        Last edited by FBeaule04; 08-15-2012, 11:45 AM.
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                        • plaidchuck
                          Pro
                          • Aug 2009
                          • 894

                          #27
                          Re: NHL 13 Demo Video - True Performance Skating Tutorial

                          he's got the puck on a string! literally!
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                          • Money99
                            Hall Of Fame
                            • Sep 2002
                            • 12708

                            #28
                            Re: NHL 13 Demo Video - True Performance Skating Tutorial

                            I really liked what I saw.
                            Yes, it does look funny with the puck hanging on the stick like a magnet, but as long as this is only the case with elite puck handlers, I can live with it.

                            Regarding the backward skating stuff, I liked what I saw as well.
                            However, I am concerned that the CPU is going to exploit this.

                            In NHL08 all the way thru to NHL12, how many times did we see the CPU go like a bat out of hell into the corner, only to collect the puck, move backward, pivot and head up ice without any loss of momentum or the puck?
                            With the new skating physics I believe that play is dead now (hopefully), but I am a bit concerned that the CPU will get boosts and allow scrubs to make unbelievable and unrealistic pivot moves in close-quarters.

                            I don't believe that's an unwarranted concern considering EA's track record of granting 4th line scrubs god-like abilities on the higher difficulty settings.

                            It would really suck if we saw George Parro's pulling Denis Savard-type moves in the slot on a regular basis.

                            But I'm going to wait and see.
                            I had pretty much written off this series after NHL12 came out but now I'm genuinely excited for the demo to drop.

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                            • 13whitebread
                              ORIGINAL SIX FAN
                              • Aug 2010
                              • 576

                              #29
                              Re: NHL 13 Demo Video - True Performance Skating Tutorial

                              Don't play online

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                              • plaidchuck
                                Pro
                                • Aug 2009
                                • 894

                                #30
                                Re: NHL 13 Demo Video - True Performance Skating Tutorial

                                Problem with the "don't play online" argument is that's what the game has been geared towards since the beginning of the EASHL. Comparatively the offline mode additions/improvements have been minimal. So therefore you'd think they'd put a little QA on the online modes that they focus so much on.
                                Pittsburgh - 2009 City of Champions! YES WE DID!

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